Serpent Pillars

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Serpent Pillars
First Seen: 1998
Coordinates: East of Trinsic: 110 49'S, 116 51'E

West of Jhelom: 145 22'S, 63 46'W


East of Ophidian Lair: 36 7'N, 2 15'E
West of the Desert: 30 50'N, 47 23'W

Facet: Trammel, Felucca, and the Lost Lands


Lost Lands east of Ophidain Lair
Lost Lands west of Desert

The Serpent Pillars allow for seaborne travel between Trammel, Felucca, and their counterparts in the Lost Lands. They appear as giant, cone-shaped obelisks with a huge serpent coiled around them, and are found in the oceans of Sosaria. They first appeared with the advent of The Second Age expansion in 1998. Over the years, the pillars have been infamously turned on and off administratively by Game Masters for contributing to, or directly causing, shard crashes.

To use a Serpent Pillar, sail nearby and utter the magic word to activate it.

Trammel

To travel from the Trammel/Felucca side to the Lost Lands counterpart, say: doracron. There are two such pillars. One mid ocean, due East of the Trinsic docks, and one mid ocean West of Jhelom.

The Lost Lands

To travel from the Lost Lands to Trammel/Felucca, one must say: sueacron. There are two lost land pillars. One located East of the Ophidian Lair, and the second, West of the Lost Lands Desert.


KR image of pillar