Slime (Mob)
Revision as of 07:18, 17 July 2008 by Tancred RedStar (Talk | contribs) (Added jwilson markup link.)
Slimes are creatures of pure instinct, lacking even the intelligence of a fish or tiny vermin. They live by dissolving anything that comes into contact with them, living or dead. Gold is one of the few things their acids cannot touch, and they are often found in its presence. Perhaps over the centuries they have come to dimly recognize that gold will lure their prey to them.
Statistics
Slime (Mob) Statistics | |||
---|---|---|---|
Spawn Locations | Bog of Desolation, Fire Dungeon level 1, Vermin Horde Champion Spawn, Fens of the Dead, Palace of Paroxysmus | ||
Fame | 300 | Slayer Vulnerability | None |
Karma | -300 | Alignment | EVIL |
First Seen | Day One | Pack Instinct | None |
Loot | |||
Gold | 25-50 | Magic Items | |
Special | 1 Gem | Cut Up | - |
Attributes | |||
Strength | 22 - 34 | Hit Points | 15 - 19 |
Dexterity | 16 - 21 | Stamina | 16 - 21 |
Intelligence | 16 - 20 | Mana | 16 - 20 |
Barding Difficulty | 32.5 | Taming Difficulty | 23.1 |
Base Damage | 1 - 5 | Preferred Foods | Meat, Leather, Fish, Crops, Grain, Hay, Fruit, Wood, Eggs, Metal |
Skills | |||
Wrestling | 19.3 - 34.0 | Poisoning | 30.1 - 50.0 |
Tactics | 19.3 - 34.0 | Magery | 0 |
Resisting Spells | 15.1 - 20.0 | Evaluating Intelligence | 0 |
Anatomy | 0 | Meditation | 0 |
Detecting Hidden | Hiding | ||
Parrying | Healing | ||
Necromancy | Spirit Speak | ||
Mysticism | Focus | ||
Spellweaving | Discordance | ||
Bushido | Ninjitsu | ||
Chivalry | Special Abilities | Immune to level 1 poison and below, Can inflict level 1 poison, Corrodes melee weapons when hit | |
Resists and Damage |
Types | Physical | Fire | Cold | Poison | Energy |
---|---|---|---|---|---|
Resistances | 5 - 10 | 10 - 20 | |||
Damage | 100% |
Other
Has a chance to spawn as a jwilson.