Dark Guardian
Revision as of 05:51, 3 January 2009 by ShadowSpinner (Talk | contribs) (added link to Pet Training)
Dark Guardians spawn in only one room in Dungeon Doom. They spawn two for every player, NPC, pet, or summons in the room.
These are also part of the Vanguard Event, and have higher hit points,400+, and 102+/- Barding difficulty.
They are similar to a Lich.
Statistics
Dark Guardian Statistics | |||
---|---|---|---|
Spawn Locations | Doom | ||
Fame | Slayer Vulnerability | Undead | |
Karma | Alignment | Evil | |
First Seen | UO:AoS | Pack Instinct | None |
Loot | |||
Gold | 600 - 700 | Magic Items | |
Special | 30 Daemon Bones, Level 1, 2 & 3 Treasure Maps |
Cut Up | None |
Attributes | |||
Strength | 126 - 150 | Hit Points | 153 - 179 |
Dexterity | 101 - 120 | Stamina | 101 - 120 |
Intelligence | 201 - 235 | Mana | 201 - 235 |
Barding Difficulty | 88.1 | Taming Difficulty | N/A |
Base Damage | 24-26 | Preferred Foods | None |
Skills | |||
Wrestling | 0.0 | Poisoning | None |
Tactics | 50.1 - 70 | Magery | 50.1 - 60 |
Resisting Spells | 50.1 - 70 | Evaluating Intelligence | 40.1-50 |
Anatomy | 0.0 | Meditation | 85.1 - 95 |
Detecting Hidden | Hiding | ||
Parrying | Healing | ||
Necromancy | Spirit Speak | ||
Mysticism | Focus | ||
Spellweaving | Discordance | ||
Bushido | Ninjitsu | ||
Chivalry | Special Abilities | ||
Resists and Damage |
Types | Physical | Fire | Cold | Poison | Energy |
---|---|---|---|---|---|
Resistances | 40 - 50 | 20 - 45 | 50 - 60 | 20 - 45 | 30 - 40 |
Damage | 10% | 40% | 50% |
Notes
Great for Pet Training