Protection

Revision as of 02:23, 13 May 2010 by Hawkeye pike (Talk | contribs)

Protection - Uus Sanct
Mana Cost 6 Protection icon.gif
Minimum Skill 0.0
Delay (seconds) 0.75
Reagents Garlic, Ginseng, Sulfurous Ash
Duration Permanent
Area of Effect Caster
Magery Circle Second
Description Characters under the Protection spell effect can no longer have their spells "disrupted" when hit. As a result, those affected by the spell experience: decreased physical resistance; a reduction of their Resisting Spells skill value by -35, and a slower casting speed modifier of 2 points(technically, a negative "Faster Casting Speed"). This modifier is applied after the cap takes effect, so additional FC above the cap will not counteract the negative effect of this spell. The protection spell has an indefinite duration, becoming active when cast, and deactivated only when re-cast. This spell, along with Reactive Armor and Magic Reflection, will stay on—even after logging out —- until you “turn it off” by casting it again. The spell effect will be purged when dying, and Protection has to be re-cast after death.
Protection Buff Icon & Tooltip