Guild: Hunters' Gathering
Contents
Announcements
Thanks! We've surpassed the 75 member milestone!
--NitroNatro 22:04, 2 June 2012 (PDT)
Profile
We are comprised of two major classes.
Huntsmen & Tradesmen
Huntsmen
Huntsmen are divided into six - four minor clans, each with their individual Clan Leaders:
- Archers -> Warrior - Archery, Fencing, Mace Fighting, Swordsmanship, Throwing, etc.
- Bards -> Musician - Discordance, Musicianship, Peacemaking, Provocation, etc.
- Dexers -> Warrior - Archery, Fencing, Mace Fighting, Swordsmanship, Throwing, etc.
- Gargoyles -> Warrior - Archery, Fencing, Mace Fighting, Swordsmanship, Throwing, etc.
- Shamans -> Shaman - [n] in societies practicing shamanism: one acting as a medium between the visible and spirit worlds; practices sorcery for healing or divination
- Tamers -> Shepherd - [n] a herder of sheep (on an open range); someone who keeps the sheep together in a flock
[n] a clergyman who watches over a group of people
We venture out to conquer dungeons, quests, and whatever crosses our way! Clan Leaders are knowledgeable in hunts & trades and serve their roles as a general guides.
Tradesmen
Tradesmen are divided into three minor clans, each with their individual Clan Leaders:
- Crafters
- Gatherers
- Scholars
Tradesmen are the businessmen of the guild. Be sure to keep in touch with our tradesmen as they yield a wealth of knowledge and valuables. Clan Leaders are knowledgeable in hunts & trades and serve their roles as a general guides.
Guild Leader
Hunter
Clan Leaders
Archers: Hunter
Bards: Kundo
Crafters: LEO Nead crafter
Dexers: King Boat
Gargoyles: exzorinitc
Gatherers: Prince Norwood
Scholars: Broker
Shamans Willy Wizard
Tamers: Shadow
Guild Houses
Hunters' Outpost Hunters' Outpost II
Primary Guild House: Hunters' Outpost
Secondary Guild House: Hunters' Abyss
Resources
Smithing BOD Reward Calculator: [1]
Tailoring BOD Reward Caculator: [2]
Armor Enhancement Caculator: [3]