The Sheriff of Trinsic
Revision as of 16:18, 22 February 2007 by JC the Builder (Talk | contribs)
The Sheriff was in charge of tracking down Ricardo the Thief. He can be found in the Trinsic jail.
Keywords
The sheriff will respond to keywords when spoken near him.
- Ricardo: That scoundrel is still at large. We need help bringing him to justice.
- Justice: Will you help?
- I will help: Excellent! Search out his lair. Report to me once it is found, and we shall lay a trap.
- Search: I've got no idea where to start other than that. That's why we put up the posters.
- Lair: Ricardo has a hidden lair, if we can find it, we could lay an ambush.
- Ambush: Find a landmark near the lair, and report the details to me.
- Landmark: We'll also need the means to enter the lair. So, key, lever, something.
- Key: I'll leave that to your wiles, but you will have to investigate to find his lair.
- Investigate: If the wispers are true, Ricardo had a network of informants deeper than the Abyss.
- Abyss: You don't know? Ah well, I just meant it as a metaphor anyway.
- Informants: You'll have to search the towns for persons of questionable integrity, and get the facts.
- Intergrity: You know, folks of low moral character. Folks who might work for a thief.
- Facts: You might have the urge to get rough with them, but remember we are not barbarians.
- Questionable: You might have the urge to get rough with them, but remember we are not barbarians.
- Rough: you should stick to intimidation, rather than actual violence.
- Intimidation: you know, to let them know what might happen if they don't talk.
- Rough: you should stick to intimidation, rather than actual violence.
- Investigate: If the wispers are true, Ricardo had a network of informants deeper than the Abyss.
- Key: I'll leave that to your wiles, but you will have to investigate to find his lair.
- Landmark: We'll also need the means to enter the lair. So, key, lever, something.
- Ambush: Find a landmark near the lair, and report the details to me.
- I will help: Excellent! Search out his lair. Report to me once it is found, and we shall lay a trap.
- Justice: Will you help?
Players then went to seek out "Shaddy Characters" NPCs on each shard, trying to discover the lair location and password.
- Old burned tree: Excellent. Sounds like the place. now how do we get inside? is there a password?
- Shard-specific password: The guard will set up an ambush and we'll catch him yet. Feel free to liberate his things.