Revenant
Revision as of 09:57, 9 February 2008 by Ceruleus (Talk | contribs) (New page: frame Historically, '''Revenants''' are sentient creatures whose consuming desire to complete a goal allows them to return from the grave. In UO, Revenants are i...)
Historically, Revenants are sentient creatures whose consuming desire to complete a goal allows them to return from the grave. In UO, Revenants are incredibly persistent undead monsters that can track their quarry, even when hidden. The Necromancy spell Vengeful Spirit summons a Revenant to slay a chosen foe. It requires 3 follower slots. Revenants now display the equipment they are wearing. They are vulnerable to both the Magery spell Dispel, the Chivalry spell Dispel Evil, and the Item Property Undead Slayer.
Revenant Statistics | |||
---|---|---|---|
Spawn Locations | Khaldun, defensive summons by Lady Melisande | ||
Fame | Slayer Vulnerability | Undead Slayer | |
Karma | Alignment | Evil | |
First Seen | Pack Instinct | ||
Loot | |||
Gold | None | Magic Items | |
Special | None | Cut Up | None |
Attributes | |||
Strength | 401 - 500 | Hit Points | 241 - 300 |
Dexterity | 296 - 319 | Stamina | 242 - 280 |
Intelligence | 101 - 200 | Mana | 101 - 200 |
Barding Difficulty | --- | Taming Difficulty | --- |
Base Damage | 57 - 95 | Preferred Foods | N/A |
Skills | |||
Wrestling | 90 - 100 | Poisoning | --- |
Tactics | 90 - 100 | Magery | --- |
Resisting Spells | 100 - 150 | Evaluating Intelligence | --- |
Anatomy | --- | Meditation | --- |
Detecting Hidden | Hiding | ||
Parrying | Healing | ||
Necromancy | Spirit Speak | ||
Mysticism | Focus | ||
Spellweaving | Discordance | ||
Bushido | Ninjitsu | ||
Chivalry | Special Abilities | Teleports to prey | |
Resists and Damage |
Types | Physical | Fire | Cold | Poison | Energy |
---|---|---|---|---|---|
Resistances | 55 - 65 | 30 - 40 | 60 - 70 | 20 - 30 | 20 - 30 |
Damage | 50% | 50% |
See Also
- Publish 37 of November 3, 2005