Self Repair
Revision as of 07:52, 16 March 2008 by GregStaats (Talk | contribs) (New page: As explained on Five on Friday - November 9, 2007:<br> <br> <b>Self Repair</b>: * When an item takes damage, the Self Repair property adds durability equal to its intensity (so SR 1 wo...)
As explained on Five on Friday - November 9, 2007:
Self Repair:
- When an item takes damage, the Self Repair property adds durability equal to its intensity (so SR 1 would add one point, SR 5 would add 5 points.)
- It then sets a timer, and Self Repair doesn't go off again on that item for 60 seconds, even if the item gets damaged again.