Wind

Revision as of 03:05, 29 April 2008 by Bomb Bloke (Talk | contribs) (Pets also need Magery to enter)

Wind entrance.jpg

Wind is entered via a teleporter hidden in the mountains north of Britain. Characters and Pets need over 70 Magery skill in order to be allowed through.

General Facts

  • Theme: City of Magic
  • Associated Virtue: None
  • Common Professions: Wizards, Mages, Oracles
  • Location: 64°30'N 2°40'E
  • Government (Trammel): Ruled by the Oracle
  • Government (Felucca): Ruled by the Oracle


Landmarks

Shops

Alchemists & Mages

Bakers & Butchers

Healers

Inns & Taverns

Provisioners

Tailors & Tanners

Weapon & Armor Shops

Other

See Also