Titan

Revision as of 15:27, 18 June 2008 by Meridus (Talk | contribs)

Titan.jpg
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Titans are the progenitors of the Cyclopsian race. They are immortal and cannot be killed permanently; though it is rumored they can be felled in combat. Adventurers foolish enough to face a Titan will learn what an eternity of experience can grant. There is no weapon a Titan cannot wield, and no magic they do not know. It is believed that a Titan does not tire in battle nor do their spells require mana. Indeed, they lift their magic from the heart of the world and call it down on their opponents.

Statistics

Titan Statistics
Spawn Locations Sanctuary, Cyclops Camp, Cyclops Dungeon, Cyclops Pyramid, Cyclops Valley, Despise Level 4, Lost Lands Desert
Fame 11500 Slayer Vulnerability Repond Slayer
Karma -11500 Alignment Evil
First Seen UO:T2A Pack Instinct None
Loot
Gold 600-800 Magic Items Medium Level Scroll
Special Food, Level 5 Treasure Map Cut Up 4 Raw Ribs
Attributes
Strength 536 - 585 Hit Points 322 - 351
Dexterity 126 - 145 Stamina 126 - 145
Intelligence 281 - 305 Mana 281 - 305
Barding Difficulty 93.6 Taming Difficulty N/A
Base Damage 13 - 16 Preferred Foods
Skills
Wrestling 40.1 - 50.0 Poisoning 0
Tactics 60.1 - 80.0 Magery 85.1 - 100.0
Resisting Spells 85.1 - 100.0 Evaluating Intelligence 85.1 - 100.0
Anatomy -- Meditation --
Detecting Hidden Hiding
Parrying Healing
Necromancy Spirit Speak
Mysticism Focus
Spellweaving Discordance
Bushido Ninjitsu
Chivalry Special Abilities Immune to level 2 poison and below
Resists and Damage
Types Physical Fire Cold Poison Energy
Resistances 35 - 45 30 - 40 25 - 35 30 - 40 30 - 40
Damage 100% -- -- -- --


See Also