Dark and ancient dungeons are home to these Shades, believed to be the spirits of those who built the labyrinths in bygone aeons. They seem to crave the fleshy pleasures that they are now forever denied, for they will attack the living, rending their victims with translucent and intangible claws.
Shades, Spectres and Wraiths all share the same characteristics.
Statistics
Shade Statistics
|
Spawn Locations
|
Moonglow Cemetery, Ancient Citadel, Ankh Dungeon, City of the Dead, Unholy Terror Champion Spawn, Corrupted Forest, Cove Cemetery, Covetous Dungeon levels 3&4, Deceit levels 1,2&3, Humility Graveyard, Jhelom Cemetery, Lava Ruined Villa, Rock Dungeon level 1, Sorcerers Dungeon level 1, Spectre Dungeon, Vesper Cemetery, Yew Crypts, Undead Fort, Wisp Dungeon level 2
|
Fame
|
4000
|
Slayer Vulnerability
|
Undead
|
Karma
|
-4000
|
Alignment
|
EVIL
|
First Seen
|
Day One
|
Pack Instinct
|
None
|
Loot
|
Gold
|
50-100
|
Magic Items
|
|
Special
|
10 Reagents
|
Cut Up
|
|
Attributes
|
Strength
|
76 - 100
|
Hit Points
|
46 - 60
|
Dexterity
|
76 - 95
|
Stamina
|
76 - 95
|
Intelligence
|
36 - 60
|
Mana
|
36 - 60
|
Barding Difficulty
|
69.4
|
Taming Difficulty
|
N/A
|
Base Damage
|
7 - 11
|
Preferred Foods
|
|
Skills
|
Wrestling
|
45.1 - 55.0
|
Poisoning
|
0
|
Tactics
|
45.1 - 60.0
|
Magery
|
55.1 - 70.0
|
Resisting Spells
|
45.1 - 60.0
|
Evaluating Intelligence
|
55.1 - 70.0
|
Anatomy
|
0
|
Meditation
|
0
|
Detecting Hidden
|
|
Hiding
|
|
Parrying
|
|
Healing
|
|
Necromancy
|
|
Spirit Speak
|
|
Mysticism
|
|
Focus
|
|
Spellweaving
|
|
Discordance
|
|
Bushido
|
|
Ninjitsu
|
|
Chivalry
|
|
Special Abilities
|
|
Resists and Damage
|
Types
|
Physical
|
Fire
|
Cold
|
Poison
|
Energy
|
Resistances
|
25 - 30
|
|
15 - 25
|
10 - 20
|
|
Damage
|
50%
|
|
50%
|
|
|
See Also