Valor
Valor is a: Virtue; a Shrine, and an Ilshenar Moongate.
Contents
Virtue
It is the Virtue that enables characters to start a Champion Spawn. When the third level, or Knight of Valor, is reached, the character can invoke the virtue and target a Champion Spawn altar, thus activating it.
Altars can be targeted twice per spawn: once to start it, and one to advance to the next red candle. The second targeting of the altar is often used to finish the harder levels quicker, especially at Lord Oaks, Semidar, and Neira spawns.
Valor is obtained by killing creatures in a Champion Spawn. One random Fellucan spawn will activate upon server-up so valor may be obtained to start the rest of the altars.
Valor can be gained at Ilshenar Champion Spawns, as well as the new Mondain's Legacy champion spawns. However it does not appear that the virtue is gain in the Labyrinth.
Shrine
The location (157°36'N, 82°7'E) of the shrine is off of the main continent, specifically on an island south of Jhelom. The Shrine of Valor is a fully functional shrine; a character may lock his or her karma, be resurected, or even tithe gold there.
Wearer of the Ankh Pendant who chant the word "Ra" at the shrine will receive +2 Stamina Regeneration for one hour. A character need not wear the pendant after chanting to get the increase.
Moongate
Located in the north of Ilshenar (123°45'N, 55°53'W), Valor Moongate is the primary means to the Valor Champion Spawn. Also, it is close to the Cyclopian Garden, the Memorial to Gwenno, and Terort Skitas. It is an alternative route to the Pass of Karnaugh.
Lore
- Symbol: A sword
- Derived From: Courage
- Anti-Virtue: Cowardice
- Original Class: Fighter
- Original Home City: Jhelom
- Opposing Dungeon: Destard
- Mantra: Ra
- Companion: Geoffrey
In Ultima V, Lord Blackthorn perverted the Virtue to read "Thou shalt fight to the death if challenged, or thou shalt be banished as a coward."