Formulas and Game Mechanics

Revision as of 00:10, 11 February 2007 by 129.21.121.100 (Talk) (New page: ==Spellcasting== ===Chance to Cast=== ( Gathered from Wilki's statements in http://boards.stratics.com/php-bin/uo/showflat.php?Cat=&Number=7087151 ) * ChanceToCast = ( ( Skill - ( Difficul...)

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Spellcasting

Chance to Cast

( Gathered from Wilki's statements in http://boards.stratics.com/php-bin/uo/showflat.php?Cat=&Number=7087151 )

  • ChanceToCast = ( ( Skill - ( Difficulty - ( Focus / 2 ) ) ) / Focus )%
  • Chance to Cast can never be negative, nor over 100%.
  • If Chance to Cast is lower than the Minimum Requirement, spell cannot be successfully cast.

Definitions

  • Skill: The caster's skill level.
  • Difficulty: the point where you have 50% to succeed
  • Focus: How wide the "window" is between 0-100%, centered on the difficulty value
  • Minimum Requirement: Minimum chance to succeed before casting is possible

Values

Difficulty
Bushido
Chivalry
  • Cleanse by Fire: 30
  • Close Wounds: 25
  • Consecrate Weapon: 40
  • Dispel Evil: 60
  • Divine Fury: 50
  • Enemy of One: 70
  • Holy Light: 80
  • Noble Sacrifice: 90
  • Remove Curse: 30
  • Sacred Journey: 40
Magery
  • 1st Circle:
  • 2nd Circle:
  • 3rd Circle:
  • 4th Circle:
  • 5th Circle:
  • 6th Circle:
  • 7th Circle:
  • 8th Circle:
Necromancy
Ninjitsu
Spellweaving
Focus
  • All Bushido: 50
  • All Chivalry: 50
  • All Magery: 40
  • All Necromancy: 40
  • All Ninjitsu: 50
  • All Spellweaving: 50
Minimum Requirement
  • All Bushido: 25%
  • All Chivalry: 0%
  • All Magery: 0%
  • All Necromancy: 0%
  • All Ninjitsu: 25%
  • All Spellweaving: 25%