Ultima Online: Adventures on the High Seas

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Adventures of the High Seas (from UO Town Hall presentation slide)

Overview

Adventures on the High Seas is the latest expansion that is scheduled to launch in Fall 2010 "before Christmas". It was first announced during a UO Town Hall Meeting held on August 28, 2010 at EA Mythic/Bioware's division headquarters in Fairfax, Virginia.

It was formally announced as a "booster" as opposed to a full-fledged expansion and was stated to have a retail price of $14.99 USD upon release.

During the first public demonstration, an NPC orc ship was attacked but the orc crew killed the dev team member.

Features

Note: These additions are in alpha and are all subject to change/removal.

New Ships

  • Three New Boat Types/Styles:
    • Orcish - 3 cannons per side
    • Gargish - 3 cannons per side
    • Tokuno - 2 cannons per side, faster speed than other ships
  • Boats are paintable, in different Hues (no glacial colors!)
  • New Rowboats (similar to Skara Brae Ferry) allow access to shore
  • Limitation of one ship and one rowboat placed on the water per character at any given time

Ship Movement

  • Boats movement has been fixed, ships move smoothly without skipping animations
  • Boats can now move at three different speeds
  • May be controlled via mouse instead of spoken commands by accessing ship wheel
  • New methods for boarding ships, replacing long-troublesome plank method
    • If you are allied, in same guild, in party or have been granted access, you may board ship by double-clicking a rope
    • If the ship is sufficiently damaged, you can board without permission

Ship Weapons

  • Boats will have multiple weapon stations where cannons may be placed
  • Multi-step firing system(loading, lighting, etc.)
  • Ammunition crafted by Tinkering
    • Cannonballs - for other ship and large monster targets
    • Grapeshot - for anti-personnel use
  • Cannons are crafted using Blacksmithing

Ship Damage and Repair

  • Boats will display increasing amounts of damage taken (currently 3 damage states)
    • None to Little - No damage visible
    • Moderate - Ship has damaged parts and can only move slowly
    • Heavy - Ship is immobile and can be boarded by anyone
  • Boats may be repaired with a variety of craftable items
  • Players with Carpentry or Tailoring can repair ships more with less resources

Pirate/Merchant Ships

  • NPC waypoints
  • Unique crews
  • Attackable
  • Can defend themselves

Boss Encounters

Sea Market

see main article Sea Market

  • A floating dock-style town at sea on both Felucca and Trammel facets
  • Located south of Moonglow and north of Fire Isle
  • New NPC's:
    • Fish Monger - deals in uncommon fish
    • Dockmaster - to automatically load/unload items from ship holds, for a fee
    • Specialty Merchants
  • Pirate bounty quest system
    • Based off a bulletin board
    • Pirates may be captured or killed
    • Captured pirates can be placed in manacles on your ship's bow

Fishing Profession Updates

  • Fishing Power Scrolls are being added to raise the Fishing skill cap to 120
  • Location-specific fishing
  • 36 new fish and marine life
  • 16 new buffs(10 minute duration, from eating fish pies made with new enchanted fish)
  • 2 new wall-mountable fish
    • One each from Trammel and Felucca
    • Will include the date the fish was caught
  • Introduction of Lobster Traps mini-game to catch lobsters
  • Higher levels of fishing will now increase chances of catching Uncommon and Enchanted fish. These increments occur at 60, 90, and 120.
  • Only Legendary fishers can catch Legendary fish.
  • New fishing-related quest.
    • Certain parts of the fishing quest(and thus, their rewards) are not available until 100+ fishing skill.


Miscellaneous

  • 20% House and Bank storage increase
  • New Cooking recipes

Screenshots

From the UO Japan website.

Comparing the new and old ships
Fighting one of the new bosses
Heading out in the new rowboat
Showing off all the new fish
New cooking menu

Video

Town Hall Adventures on the High Seas Demo

EA Mythic Lead Engineer Derek Brinkmann demonstrates the new ships (equipped with cannons that actually inflict damage) and goes off to attack some Orcs at Sea. A Major Feature that should be noted is the Navigation/Command System! Do Not Miss It! No more commands to the Tillerman! Ships will be "MOUSE" driven!

Though the video is of marginal quality, due to the EA video stream provided... it does provide a major glimpse of what is ahead on the Sosarian High Seas.