Blood Elemental
Revision as of 21:37, 20 March 2007 by Cogniac (Talk | contribs) (New page: frame <i>Formed from the blood of the dead, blood elementals are strong magic-users, and an aggressive and formidable foe. You have blood, and they want it.</i> ==...)
Formed from the blood of the dead, blood elementals are strong magic-users, and an aggressive and formidable foe. You have blood, and they want it.
Statistics
Blood Elemental Statistics | |||
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Spawn Locations | Ankh Dungeon, Blood Dungeon, Pass Of Karnaugh, Shame Level 5, Sorceror Dungeon Level 1, Sorceror Dungeon Level 2, Sorceror Dungeon Level 3, Wind | ||
Fame | Level 5 (12500) | Slayer Vulnerability | Blood Elemental, Elemental |
Karma | Level 5 (-12500) | Alignment | Evil |
First Seen | Initial release of UO | Pack Instinct | None |
Loot | |||
Gold | 700-900 | Magic Items | |
Special | Level 5 Treasure Map | Cut Up | None |
Attributes | |||
Strength | 526-615 | Hit Points | 316-369 |
Dexterity | 66-85 | Stamina | 66-85 |
Intelligence | 226-350 | Mana | 226-350 |
Barding Difficulty | 93.5 | Taming Difficulty | N/A |
Base Damage | 57-91 | Preferred Foods | None |
Skills | |||
Wrestling | 80.1-100.0 | Poisoning | None |
Tactics | 80.1-100.0 | Magery | 85.1-100.0 |
Resisting Spells | 80.1-95.0 | Evaluating Intelligence | 85.1-100.0 |
Anatomy | 0.0 | Meditation | 10.4-50.0 |
Detecting Hidden | Hiding | ||
Parrying | Healing | ||
Necromancy | Spirit Speak | ||
Mysticism | Focus | ||
Spellweaving | Discordance | ||
Bushido | Ninjitsu | ||
Chivalry | Special Abilities | ||
Resists and Damage |
Types | Physical | Fire | Cold | Poison | Energy |
---|---|---|---|---|---|
Resistances | 55-65 | 20-30 | 40-50 | 50-60 | 30-40 |
Damage | 50% | 50% |