Maul (Weapon)

Revision as of 18:53, 19 October 2012 by Nimuaq (Talk | contribs) (adding Imbuing, Runic Re-Forging and Natural Dyes to weapon pages)

Maul (Weapon).png
Maul
Weight: 10 Stones
Physical Damage 100%
Weapon Damage 14 - 16
Weapon Speed 3.5s
Strength Requirement 45
One-Handed Weapon
Skill Required: Mace Fighting
Durability: 36 (min) - 48 (max)

The Maul is a One-Handed Weapon for Mace Fighting practitioners.

They are crafted by blacksmiths, and can be recycled using a Salvage Bag or smith tool. To perform either action your character must be standing near an anvil and forge. Smelting provides a better return if you have a high level of mining.

Weapons that are exceptionally crafted will receive a Damage Increase bonus that is further boosted by your character's Arms Lore skill. Runic Tools, Imbuing or Runic Re-Forging can be used to add additional Item Properties, making for a far more powerful weapon.

Items retain the color of the material from which they are made. Crafted versions can have their durability increased, via Powder of Fortifying, to a maximum of 255 and can be dyed with Pigments of Tokuno or Natural Dyes. If crafted exceptionally by a GM+ crafter they can hold their maker's mark.


Special Moves
Primary Crushing blow.jpg Crushing Blow
Secondary Concussion Blow Concussion Blow


Crafting

Crafting the Blacksmithy item Maul (Weapon)
Minimum Skill Requirements Components Success Chances
19.4 Blacksmithy
Ingots 10 Ingots
120.0 skill = 100%
Exceptional Chances
120.0 skill = 100%
Additional Notes
This item may hold it's Maker's Mark.
The item retains the color of the material used.


See Also