Maul (Weapon)
Maul |
Weight: 10 Stones |
Physical Damage 100% |
Weapon Damage 14 - 16 |
Weapon Speed 3.5s |
Strength Requirement 45 |
One-Handed Weapon |
Skill Required: Mace Fighting |
Durability: 36 (min) - 48 (max) |
The Maul is a One-Handed Weapon for Mace Fighting practitioners.
They are crafted by blacksmiths, and can be recycled using a Salvage Bag or smith tool. To perform either action your character must be standing near an anvil and forge. Smelting provides a better return if you have a high level of mining.
Weapons that are exceptionally crafted will receive a Damage Increase bonus that is further boosted by your character's Arms Lore skill. Runic Tools, Imbuing or Runic Re-Forging can be used to add additional Item Properties, making for a far more powerful weapon.
Items retain the color of the material from which they are made. Crafted versions can have their durability increased, via Powder of Fortifying, to a maximum of 255 and can be dyed with Pigments of Tokuno or Natural Dyes. If crafted exceptionally by a GM+ crafter they can hold their maker's mark.
Special Moves | ||
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Primary | Crushing Blow | |
Secondary | Concussion Blow |
Crafting
Crafting the Blacksmithy item Maul (Weapon) | ||||
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Minimum Skill Requirements | Components | Success Chances | ||
19.4 Blacksmithy |
|
120.0 skill = 100% | ||
Exceptional Chances | ||||
120.0 skill = 100% | ||||
Additional Notes | ||||
This item may hold it's Maker's Mark. The item retains the color of the material used. |