Blade Spirits
Blade Spirits - In Jux Hur Ylem | |||
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Mana Cost | 14 | ||
Minimum Skill | 38.0 | ||
Delay (seconds) | 6.0 | ||
Reagents | Black Pearl, Mandrake Root, Nightshade | ||
Duration | 120 seconds | ||
Area of Effect | N/A | ||
Magery Circle | Fifth | ||
Description | Conjures a whirling pillar of blades that attacks targets within a 6 tile radius and deals up to 15 points of damage per hit. Targets are chosen based on (Strength + Tactics) / distance from spirit (i.e. Targets that are the closest, strongest, and the most tactically skilled are its highest priority). |
Magery Spells | ||
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First Circle |
Clumsy • Create Food • Feeblemind • Heal • Magic Arrow • Night Sight • Reactive Armor • Weaken |
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Second Circle |
Agility • Cunning • Cure • Harm • Magic Trap • Magic Untrap • Protection • Strength | |
Third Circle |
Bless • Fireball • Magic Lock • Poison • Telekinesis • Teleport • Unlock • Wall of Stone | |
Fourth Circle |
Arch Cure • Arch Protection • Curse • Fire Field • Greater Heal • Lightning • Mana Drain • Recall | |
Fifth Circle |
Blade Spirits • Dispel Field • Incognito • Magic Reflection • Mind Blast • Paralyze • Poison Field • Summon Creature | |
Sixth Circle |
Dispel • Energy Bolt • Explosion • Invisibility • Mark • Mass Curse • Paralyze Field • Reveal | |
Seventh Circle |
Chain Lightning • Energy Field • Flamestrike • Gate Travel • Mana Vampire • Mass Dispel • Meteor Swarm • Polymorph | |
Eighth Circle |
Earthquake • Energy Vortex • Resurrection • Summon Air Elemental • Summon Daemon • Summon Earth Elemental • Summon Fire Elemental • Summon Water Elemental |