Looting Rights
Looting Rights is granted to players to loot a certain monster corpse. Its specific mechanics are posted on Five on Friday - January 19, 2007:
- If the max hp of the creature is:
- Less than 200 hp: you have to do at least 1/2 of the top attacker's damage to get looting rights.
- Between 200 and 1000 hp: you have to do at least 1/4 of the top attacker's damage to get looting rights.
- Between 1000 and 3000 hp: you have to do at least 1/8 of the top attacker's damage to get looting rights.
- 3000 or more hp: you have to do at least 1/16 of the top attacker's damage to get looting rights.
- The person who does the first blow gets their damage multiplied by 125% for the purposes of calculating looting rights.
- First and last blows are also used in calculating a tiebreaker, but as you'd have to do EXACTLY the same amount of damage, ties would be rare.
Now, this (and the rest of that FoF) is only about loot found on corpses. It does NOT apply to artifacts, power scrolls, Treasures of Tokuno, or any other loot that appears in your backpack rather than on the corpse. Those items are governed by totally separate code.