Talk:Evaluating Intelligence

guys i have just check both eval and anatomy and i see nowhere the great bonus these skills can give to a mage, maybe u don't know but these skills combined work as wrestling (but without special move) the formula is:

( eval.int. + anatomy ) / 2 + 20

ex: 120 + 80 = 200 200 / 2 = 100 100 + 20 = 120

i think is a very usefull info for all the folks u wanna made a mage my english is not good enough to well write this so if some of u can do would be great :)

thanks --Ake 04:55, 16 May 2008 (PDT)


There are a lot of things like this that need to be added to the skill pages. I just put this information in real quick. You don't need to have good English, just add it in. Someone else will eventually fix it, but if you don't add it then it may be forgotten. - JC the Builder 07:20, 16 May 2008 (PDT)

From official site publish 16: Unarmed "to-be-hit" changes (chance to get hit while unarmed is now the better of either Wrestling skill, or an average of Anatomy & Evaluate Intelligence).

I would like to ask e.g. if I am holding a spell book AND a shield, am I considered unarmed? i.e. does the chance avoid being hit benefit from the average of Anatomy & Evaluate Intelligence?

-Zeta