Difference between revisions of "PaxLair"
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(1998-present) PaxLair is a vibrant player-community, or [[Statehood]], on the [[Chesapeake]] Shard (or Server) of [[Ultima Online]]. The three tenets of PaxLair are Peace, Neutrality, and Roleplaying. | (1998-present) PaxLair is a vibrant player-community, or [[Statehood]], on the [[Chesapeake]] Shard (or Server) of [[Ultima Online]]. The three tenets of PaxLair are Peace, Neutrality, and Roleplaying. | ||
Revision as of 16:28, 22 September 2009
(1998-present) PaxLair is a vibrant player-community, or Statehood, on the Chesapeake Shard (or Server) of Ultima Online. The three tenets of PaxLair are Peace, Neutrality, and Roleplaying.
PaxLair is now a Statehood of multiple cities. The Statehood is led by a governor and the cities are led by mayors.
PaxLair's main page on UOGuide is in the Chesapeake namespace.
Contents
External Links
From UOStuff
Overview
(1998-present) PaxLair is a vibrant player-community on the Chesapeake Shard (or Server) of Ultima Online. The three tenets of PaxLair are Peace, Neutrality, and Roleplaying.
PaxLair is now a Statehood of multiple cities. The Statehood is led by a governor and the cities are led by mayors.
Statehood, Cities, and Government Officials
Statehood:
- PaxLair Statehood - Governor Winfield
Cities:
- Dragons Watch - Mayor NANOC
- PaxLair City - Mayor Ga'kuct
- PaxOku - Mayor Gareth
Dormant Cities:
- PaxLane - Mayor Sibelius
- Port Baldmor - no mayor
History
PaxLair started as a group of buildings on Felucca, Chesapeake on January 19, 1998. Buildings were placed by a guild known as The Band. Within several weeks, many guilds and people came through PaxLair; PaxLair soon became a cross-road for weary travelers, assassins, guards, pub patrons, craftsmen, Seers, Counselors, and Interest Game Masters.