Difference between revisions of "Dread Pirate Hat"
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− | The '''Dread Pirate Hat''' is a [[Tricorne Hat]] classified as a [[Artifacts (Traditional Minor)|Traditional Minor Artifact]]. It can be obtained by either killing [[Leviathan]]s, or by extracting chests located via | + | The '''Dread Pirate Hat''' is a [[Tricorne Hat]] classified as a [[Artifacts (Traditional Minor)|Traditional Minor Artifact]]. It can be obtained by either killing [[Leviathan]]s, or by extracting chests located via Level 6 (Ingeniously Drawn) or Level 7 (Diabolically Drawn) [[Treasure Map]]s. The Dread Pirate Hat is a cloth item and can therefore be [[Clothing Bless Deed|blessed]] and [[Dying Tub|dyed]]. |
It comes with +10 to a random combat skill - either [[Anatomy]], [[Archery]], [[Fencing]], [[Mace Fighting]], [[Swordsmanship]] or [[Tactics]]. | It comes with +10 to a random combat skill - either [[Anatomy]], [[Archery]], [[Fencing]], [[Mace Fighting]], [[Swordsmanship]] or [[Tactics]]. |
Latest revision as of 11:14, 15 December 2010
Dread Pirate Hat |
Weight: 1 Stone |
+10 Random Combat Skill |
Dexterity Bonus 8 |
Night Sight |
Hit Chance Increase 10% |
Fire Resist 5% |
Cold Resist 14% |
Poison Resist 10% |
Energy Resist 5% |
Strength Requirement 10 |
Durability: 255 / 255 |
The Dread Pirate Hat is a Tricorne Hat classified as a Traditional Minor Artifact. It can be obtained by either killing Leviathans, or by extracting chests located via Level 6 (Ingeniously Drawn) or Level 7 (Diabolically Drawn) Treasure Maps. The Dread Pirate Hat is a cloth item and can therefore be blessed and dyed.
It comes with +10 to a random combat skill - either Anatomy, Archery, Fencing, Mace Fighting, Swordsmanship or Tactics.
Pre-Patch
Dread Pirate Hat (Pre-Patch) |
Weight: 1 Stone |
+10 Archery |
+5 Fencing |
Dexterity Bonus 8 |
Luck 80 |
Fire Resist 5% |
Cold Resist 9% |
Poison Resist 5% |
Energy Resist 5% |
Strength Requirement 10 |
Durability: 255 / 255 |
Prior to Publish 29 the Dread Pirate Hat dropped with different stats. Some players still own the original item.
The pre-patch version of the hat always had bonuses for both Archery and Fencing instead of the random item property, and a Luck bonus of 80 instead of Hit Chance Increase. It furthermore had less fire/cold Resistances and lacked Night Sight.