Difference between revisions of "Deer Mask"

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An uncraftable type of [[Hat]] which takes up the [[Head Slot]].
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A type of [[Hat]] which takes up the [[Head Slot]].
  
Deer Masks are a [[Medable]] form of armor that can be worn by both [[Humans]] and [[Elves]]. They can have their [[durability]] increased, via [[Powder of Fortifying]], to a maximum of 255 and can be [[Dying Tub|dyed]].
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[[Armor]] that is [[exceptional]]ly crafted will receive a bonus that is further boosted by your character's [[Arms Lore]] skill. [[Runic Tools]] cannot be used to grant further bonuses to hats.
  
[[Category:Deer Masks]]
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Deer Masks are a [[Medable]] form of armor that can be worn by both [[Humans]] and [[Elves]]. As of [[Publish 66]], they can be crafted by [[Tailoring|tailor]]s, and can be recycled using a [[scissors]]. Note that the [[Salvage Bag]] will destroy the item without producing any cloth.
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Parts retain the color of the material from which they are made. Crafted (and not yet [[imbued]]) versions can have their [[durability]] increased, via [[Powder of Fortifying]], to a maximum of 255 and can be [[Dying Tub|dyed]]. If crafted [[exceptional]]ly by a [[Grandmaster|GM]]+ crafter they can hold their maker's mark.
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==Crafting==
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<b>Skill required:</b><br>
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*77.5 [[Tailoring]]
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<b>Components:</b>
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* 15 [[Cloth]]
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[[Category:Tailoring]][[Category:Deer Masks]]

Latest revision as of 17:17, 28 October 2012

Deer Mask.png
Deer Mask
Weight: 4 Stones
Physical Resist 2%
Fire Resist 6%
Cold Resist 8%
Poison Resist 1%
Energy Resist 7%
Strength Requirement 10
Durability: 36 (min) - 48 (max)

A type of Hat which takes up the Head Slot.

Armor that is exceptionally crafted will receive a bonus that is further boosted by your character's Arms Lore skill. Runic Tools cannot be used to grant further bonuses to hats.

Deer Masks are a Medable form of armor that can be worn by both Humans and Elves. As of Publish 66, they can be crafted by tailors, and can be recycled using a scissors. Note that the Salvage Bag will destroy the item without producing any cloth.

Parts retain the color of the material from which they are made. Crafted (and not yet imbued) versions can have their durability increased, via Powder of Fortifying, to a maximum of 255 and can be dyed. If crafted exceptionally by a GM+ crafter they can hold their maker's mark.

Crafting

Skill required:

Components: