Difference between revisions of "Stone Form"
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|description=Infuses the caster with the essence of solid stone, making him slow to fight and cast spells, but gives him resistances to [[curse]] and damage and a slight bonus to physical damage attacks. The Stone Form may neutralize poison, strangle, bleed, sleep, and stat reduction effects. The Stone Form's effectiveness is determined by the Caster's [[Mysticism]] and either [[Focus]] or [[Imbuing]] skills (whichever is greater). | |description=Infuses the caster with the essence of solid stone, making him slow to fight and cast spells, but gives him resistances to [[curse]] and damage and a slight bonus to physical damage attacks. The Stone Form may neutralize poison, strangle, bleed, sleep, and stat reduction effects. The Stone Form's effectiveness is determined by the Caster's [[Mysticism]] and either [[Focus]] or [[Imbuing]] skills (whichever is greater). | ||
− | Imposes | + | Imposes |
− | + | <ref>As stated by lead designer in FoF (http://www.uoforums.com/topic/22005-stone-form-need-player-input/) effective bonus/malus are as following:<br /> | |
− | As stated by lead designer in | + | -10% Swing Speed Increase<br />-2 Faster Casting<br /> |
− | + | Bonus to Resists = ((mysticismSkill + imbuingSkill) / 24) (+10% to all resists @ 120 Mysticism and 120 Imbuing)<br />Bonus to Resist Cap ((mysticismSkill + imbuingSkill) / 48) (+5% to all resists @ 120 Mysticism and 120 Imbuing) *no bonus to resists at all if using [[armor refinement]]s<br /> | |
− | -10% Swing Speed Increase | + | Melee Damage Increase = ((mysticismSkill + imbuingSkill)/ 12) (+20% melee damage increase @ 120 Mysticism and 120 Imbuing)<br /> |
− | -2 Faster Casting | + | </ref> a -10% [[swing speed increase]]. Imposes a -2 [[faster casting]] penalty and [[damage increase]] (does not count as an item DI). For a time, there was also a walking penalty, but no longer. |
− | Bonus to Resists = ((mysticismSkill + imbuingSkill) / 24) (+10% to all resists @ 120 Mysticism and 120 Imbuing) | + | }} |
− | Bonus to Resist Cap ((mysticismSkill + imbuingSkill) / 48) (+5% to all resists @ 120 Mysticism and 120 Imbuing) | + | |
− | Melee Damage Increase = ((mysticismSkill + imbuingSkill)/ 12) (+20% melee damage increase @ 120 Mysticism and 120 Imbuing) | + |
Latest revision as of 13:56, 13 January 2018
Stone Form - In Rel Ylem | |||
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Mana Cost | Minimum Skill | Delay (seconds) | |
11 | 33 | 1.25 | |
Reagents | Blood Moss, Fertile Dirt, Garlic | ||
Duration | Until spell is recast. | ||
Area of Effect | Caster | ||
Description | Infuses the caster with the essence of solid stone, making him slow to fight and cast spells, but gives him resistances to curse and damage and a slight bonus to physical damage attacks. The Stone Form may neutralize poison, strangle, bleed, sleep, and stat reduction effects. The Stone Form's effectiveness is determined by the Caster's Mysticism and either Focus or Imbuing skills (whichever is greater).
Imposes [1] a -10% swing speed increase. Imposes a -2 faster casting penalty and damage increase (does not count as an item DI). For a time, there was also a walking penalty, but no longer. |
See Also
Mysticism Spells | |
Animated Weapon · Bombard · Cleansing Winds · Eagle Strike · Enchant · Hail Storm · Healing Stone | |
Mass Sleep · Nether Bolt · Nether Cyclone · Purge Magic · Rising Colossus · Sleep · Spell Plague · Spell Trigger · Stone Form |
- ↑ As stated by lead designer in FoF (http://www.uoforums.com/topic/22005-stone-form-need-player-input/) effective bonus/malus are as following:
-10% Swing Speed Increase
-2 Faster Casting
Bonus to Resists = ((mysticismSkill + imbuingSkill) / 24) (+10% to all resists @ 120 Mysticism and 120 Imbuing)
Bonus to Resist Cap ((mysticismSkill + imbuingSkill) / 48) (+5% to all resists @ 120 Mysticism and 120 Imbuing) *no bonus to resists at all if using armor refinements
Melee Damage Increase = ((mysticismSkill + imbuingSkill)/ 12) (+20% melee damage increase @ 120 Mysticism and 120 Imbuing)