Difference between revisions of "Darknight Creeper"

(See Also)
Line 1: Line 1:
[[Image:Image Needed|frame]]
+
[[Image:Darknight_Creeper.png|frame]]
 
+
The Darknight Creeper is truly one of the stranger creatures that calls Dungeon [[Doom]] home. With two torsos, one stacked on top of the other and five pairs of arms (3 sets of them used in place of legs!), it may appear to be at a disadvantage—after all, something so oddly shaped couldn't be that much of a threat, right? Oh no. This misshapen beast knows exactly how to use its unusual form to its best advantage. With brute strength, it can easily take on its attackers hand-to-hand, but it also has high intelligence and some wicked spells at its disposal. Its thick skin provides a good amount of resistance to both poison and energy, and complete immunity to cold damage. It'll take sheer persistence and a good amount of cunning to defeat this monster.
<i>The Darknight Creeper is a Doom gauntlet minor champion.</i>
+
  
 
==Statistics==
 
==Statistics==
Line 10: Line 9:
 
|karma=Level 5 (-22000)
 
|karma=Level 5 (-22000)
 
|alignment=Evil
 
|alignment=Evil
|firstseen=[[Ultima Online:Age of Shadows|UO:AoS]]
+
|firstseen=[[Ultima Online:Age of Shadows|Age of Shadows]]
 
|packinstinct=None
 
|packinstinct=None
 
|gold=1600 - 2000
 
|gold=1600 - 2000
|magicitems=[[Doom Artifacts]]
+
|magicitems=16
|specialloot=
+
|specialloot=[[Doom Artifacts]]
 
|cutuploot=
 
|cutuploot=
 
|str=301 - 330
 
|str=301 - 330
Line 24: Line 23:
 
|bardingdifficulty=160.0
 
|bardingdifficulty=160.0
 
|tamingdifficulty=N/A
 
|tamingdifficulty=N/A
|basedamage=
+
|basedamage=22 - 26
 
|preferredfoods=None
 
|preferredfoods=None
 
|wrestling=90.1 - 90.9
 
|wrestling=90.1 - 90.9
Line 46: Line 45:
 
|energydamage=
 
|energydamage=
 
}}
 
}}
 +
==Tactics==
 +
There isn't really any method which is better than the rest. Just attack with Physical or Fire damage. They are really only dangerous if multiple get on you. Watch out for their [[Deadly Poison]] attacks.
  
 
==See Also==
 
==See Also==
 +
* [[Doom#Gauntlet|Doom Gauntlet]]
 
* [[Bone Daemon]]
 
* [[Bone Daemon]]
* [[Darknight Creeper]]
+
* [[Abyssmal Horror]] - [[Flesh Renderer]] - [[Impaler]] - [[Shadow Knight]]
* [[Flesh Renderer]]
+
* [[Impaler]]
+
* [[Shadow Knight]]
+
* [[Abyssmal Horror]]
+
 
* [[Dark Father]]
 
* [[Dark Father]]
  
 
[[Category:Monsters]]
 
[[Category:Monsters]]
 +
[[Category:Bosses]]

Revision as of 15:36, 3 December 2007

Darknight Creeper.png

The Darknight Creeper is truly one of the stranger creatures that calls Dungeon Doom home. With two torsos, one stacked on top of the other and five pairs of arms (3 sets of them used in place of legs!), it may appear to be at a disadvantage—after all, something so oddly shaped couldn't be that much of a threat, right? Oh no. This misshapen beast knows exactly how to use its unusual form to its best advantage. With brute strength, it can easily take on its attackers hand-to-hand, but it also has high intelligence and some wicked spells at its disposal. Its thick skin provides a good amount of resistance to both poison and energy, and complete immunity to cold damage. It'll take sheer persistence and a good amount of cunning to defeat this monster.

Statistics

Darknight Creeper Statistics
Spawn Locations Doom
Fame Level 5 (22000) Slayer Vulnerability Undead
Karma Level 5 (-22000) Alignment Evil
First Seen Age of Shadows Pack Instinct None
Loot
Gold 1600 - 2000 Magic Items 16
Special Doom Artifacts Cut Up
Attributes
Strength 301 - 330 Hit Points 4000
Dexterity 101 - 110 Stamina 101 - 110
Intelligence 301 - 330 Mana 301 - 330
Barding Difficulty 160.0 Taming Difficulty N/A
Base Damage 22 - 26 Preferred Foods None
Skills
Wrestling 90.1 - 90.9 Poisoning 120.0
Tactics 100.0 Magery 112.6 - 120.0
Resisting Spells 90.1 - 90.9 Evaluating Intelligence 118.1 - 120.0
Anatomy 0 Meditation 150.0
Detecting Hidden Hiding
Parrying Healing
Necromancy Spirit Speak
Mysticism Focus
Spellweaving Discordance
Bushido Ninjitsu
Chivalry Special Abilities
Resists and Damage
Types Physical Fire Cold Poison Energy
Resistances 60 60 100 90 75
Damage 85% 15%


Tactics

There isn't really any method which is better than the rest. Just attack with Physical or Fire damage. They are really only dangerous if multiple get on you. Watch out for their Deadly Poison attacks.

See Also