Difference between revisions of "Food"

(New page: {{tocright}} '''Food''', as in real life, is a general term for items that can be consumed in-game by both characters and pets. As far as monsters are concerned, player characters are ...)
 
m
 
(5 intermediate revisions by 2 users not shown)
Line 2: Line 2:
 
'''Food''', as in real life, is a general term for items that can be consumed in-game by both characters and [[pets]]. As far as monsters are concerned, player characters are food.  
 
'''Food''', as in real life, is a general term for items that can be consumed in-game by both characters and [[pets]]. As far as monsters are concerned, player characters are food.  
  
There are two classes of food: plain and magic. Plain food can be: purchased from [[NPC]]s; found as loot; carved from corpses; picked or collected from fields and under certain trees; or created by practitioners of the [[cooking]] skill. Magic food is made exclusively by cooks.
+
There are two classes of food: plain and magic. Plain food can be: purchased from [[NPC]]s; found as loot; carved from corpses; picked or collected from fields and under certain trees; created by practitioners of the [[cooking]] skill; and as a result of the [[Magery]] spell, [[Create Food]]. Magic food, however, is made exclusively by cooks.
  
There are five types of food: fish, fruit, hay, meat, and vegetable. Pets only eat their preferred type of food. Of the five types, only fish and meat come in both the raw and cooked forms.
+
There are five types of food:  
 +
*[[Fish Steak|Fish]]
 +
*[[Fruits]]
 +
*[[Grains]] and [[Hay]]
 +
*[[Meat]]
 +
*[[Vegetables]]
 +
 
 +
Pets only eat their preferred type of food. Of the five types, only [[fish]] and [[meat]] come in both the raw and cooked forms.
  
 
== Food & Characters ==
 
== Food & Characters ==
In terms of player characters, food currently has few important uses. Eating magic food can cause a variety of temporary changes, such as: raising a character’s statistics; removing curses; and preventing (or lessening) poison damage. Some examples of magic food are: [[enchanted apple]]s; [[orange petal]]s; [[Rose of Trinsic|Roses of Trinsic]]; and [[fruit bowl]]s.
+
In terms of player characters, food currently has few important uses. Eating magic food can cause a variety of temporary changes, such as: raising a character’s [[statistics]]; [[Remove Curse|removing curses]]; and preventing (or lessening) [[Damage Types|poison damage]]. Some examples of magic food are: [[Enchanted Apple]]s, [[Orange Petal]]s, [[Rose of Trinsic|Roses of Trinsic]], [[Fruit Bowl]]s and [[Fish Pies]].
  
 
== Food & Pets ==
 
== Food & Pets ==
Line 13: Line 20:
  
 
== Food in History ==
 
== Food in History ==
Food has had a varied past in Ultima. In Ultima V, food that was carried by a character was consumed automatically and deducted from the total carried following an appropriate period of time. The automatic eating feature was removed in Ultima VI, but the importance of food was lessened; a character could go several days without eating and suffer no ill effect. Ultima VII maintained the need for manual eating, but the importance of food was increased severely. Death by starvation was not uncommon.
+
Food has had a varied past in [[Ultima Prime|Ultima]]. In Ultima V, food that was carried by a character was consumed automatically and deducted from the total carried following an appropriate period of time. The automatic eating feature was removed in Ultima VI, but the importance of food was lessened; a character could go several days without eating and suffer no ill effect. Ultima VII maintained the need for manual eating, but the importance of food was increased severely. [[Death]] by starvation was not uncommon.
  
 
== See Also ==
 
== See Also ==
[http://www.tamingarchive.com/pets/feeding.php What to feed your pet] at the Taming Archive.
+
*[[Cooking]]
 +
 
 +
== External Links ==
 +
*[http://www.tamingarchive.com/pets/feeding.php What to feed your pet at the Taming Archive]
 +
 
 +
[[Category:Cooking]][[Category:Food]][[Category:Gameplay]]

Latest revision as of 00:20, 12 February 2012

Food, as in real life, is a general term for items that can be consumed in-game by both characters and pets. As far as monsters are concerned, player characters are food.

There are two classes of food: plain and magic. Plain food can be: purchased from NPCs; found as loot; carved from corpses; picked or collected from fields and under certain trees; created by practitioners of the cooking skill; and as a result of the Magery spell, Create Food. Magic food, however, is made exclusively by cooks.

There are five types of food:

Pets only eat their preferred type of food. Of the five types, only fish and meat come in both the raw and cooked forms.

Food & Characters

In terms of player characters, food currently has few important uses. Eating magic food can cause a variety of temporary changes, such as: raising a character’s statistics; removing curses; and preventing (or lessening) poison damage. Some examples of magic food are: Enchanted Apples, Orange Petals, Roses of Trinsic, Fruit Bowls and Fish Pies.

Food & Pets

Food is one of the determinants of a pet’s loyalty. Feeding a tamed pet at the right time will cause it to bond with the character. Failing to feed a pet will eventually result in the pet returning to a wild state.

Food in History

Food has had a varied past in Ultima. In Ultima V, food that was carried by a character was consumed automatically and deducted from the total carried following an appropriate period of time. The automatic eating feature was removed in Ultima VI, but the importance of food was lessened; a character could go several days without eating and suffer no ill effect. Ultima VII maintained the need for manual eating, but the importance of food was increased severely. Death by starvation was not uncommon.

See Also

External Links