Difference between revisions of "Spells"

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{{Spell Schools}}
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In UO, the term '''Spells''' is used conventionally. By tapping into the mythic powers of the multiverse, skilled characters are able to: attack enemies; aid themselves and allies; move objects and themselves; create things out of nothing; summon creatures; and a whole host of other actions that most people imagine when they think of magic. While some spells require the use of components, or [[reagents]], in order to cast them, others do not. All spells require the use of [[Words of Power]]. Under certain conditions, some spells can be interrupted during casting, while others cannot. Casting certain spells are based on (or can lower) the practitioner's [[karma]].
In UO, the term '''Spells''' is used conventionally. By taping into the mythic powers of the multiverse, skilled characters are able to: attack enemies; aid themselves and allies; move objects and themselves; create things out of nothing; summon creatures; and a whole host of other actions that most people imagine when they think of magic. While some spells require the use of components, or [[reagents]], in order to cast them, others do not. Under certain conditions, some spells can be interrupted during casting, while others cannot. Casting certain spells can lower the practitioner's [[karma]].
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There are 6 schools of spell casters (see box at right) that can conjure a total of 121 spells.
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There are 7 schools of spell casters that can conjure a total of 137 spells:
  
 
* [[Magery Spells|Magery]] : 64 Spells
 
* [[Magery Spells|Magery]] : 64 Spells
 
* [[Necromancy]] : 17 Spells
 
* [[Necromancy]] : 17 Spells
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* [[Mysticism]] : 16 Spells
 
* [[Spellweaving]] : 16 Spells
 
* [[Spellweaving]] : 16 Spells
 
* [[Chivalry]] : 10 Spells
 
* [[Chivalry]] : 10 Spells
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* [[Ninjitsu]] : 8 Spells
 
* [[Ninjitsu]] : 8 Spells
  
Spells require [[Mana]], which can be increased by raising [[Intelligence]].
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Spells require a certain amount of [[Mana]], which can be increased by raising the [[Intelligence]] statistic, or by equipping items with [[Mana Increase]] and/or [[Intelligence Bonus]] properties.
  
 
==See Also==
 
==See Also==
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* [[Lower Mana Cost]]
 
* [[Lower Mana Cost]]
  
[[Category:Ultima Online]]
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[[Category:Spells]]

Latest revision as of 05:56, 3 July 2019

In UO, the term Spells is used conventionally. By tapping into the mythic powers of the multiverse, skilled characters are able to: attack enemies; aid themselves and allies; move objects and themselves; create things out of nothing; summon creatures; and a whole host of other actions that most people imagine when they think of magic. While some spells require the use of components, or reagents, in order to cast them, others do not. All spells require the use of Words of Power. Under certain conditions, some spells can be interrupted during casting, while others cannot. Casting certain spells are based on (or can lower) the practitioner's karma.

There are 7 schools of spell casters that can conjure a total of 137 spells:

Spells require a certain amount of Mana, which can be increased by raising the Intelligence statistic, or by equipping items with Mana Increase and/or Intelligence Bonus properties.

See Also