Difference between revisions of "Dread Pirate Hat"
(New page: {| border="1" !Artifact||Stats |- |Image:DreadPirateHat.gif<br>Dread Pirate Hat ||Random Combat Skill +10<br>Dexterity Bonus 8<br>Night Sight<br>Hit Chance Increase 10%<br>Fire Res...) |
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− | {| | + | {{Infobox item |
− | + | | name=Dread Pirate Hat | |
− | | | + | | image=Dread_Pirate_Hat.png |
− | | | + | | weight=1 |
− | |} | + | | randomcombatskill=10 |
+ | | dexteritybonus=8 | ||
+ | | nightsight=yes | ||
+ | | hitchanceincrease=10 | ||
+ | | fireresist=5 | ||
+ | | coldresist=14 | ||
+ | | poisonresist=10 | ||
+ | | energyresist=5 | ||
+ | | strengthrequirement=10 | ||
+ | | durability=255 | ||
+ | }} | ||
− | The Dread Pirate Hat is | + | The '''Dread Pirate Hat''' is a [[Tricorne Hat]] classified as a [[Artifacts (Traditional Minor)|Traditional Minor Artifact]]. It can be obtained by either killing [[Leviathan]]s, or by extracting chests located via Level 6 (Ingeniously Drawn) or Level 7 (Diabolically Drawn) [[Treasure Map]]s. The Dread Pirate Hat is a cloth item and can therefore be [[Clothing Bless Deed|blessed]] and [[Dying Tub|dyed]]. |
+ | It comes with +10 to a random combat skill - either [[Anatomy]], [[Archery]], [[Fencing]], [[Mace Fighting]], [[Swordsmanship]] or [[Tactics]]. | ||
− | [[Category: | + | <br clear="all"> |
+ | == Pre-Patch == | ||
+ | {{Infobox item | ||
+ | | name=Dread Pirate Hat (Pre-Patch) | ||
+ | | image=Dread_Pirate_Hat.png | ||
+ | | weight=1 | ||
+ | | fencing=5 | ||
+ | | archery=10 | ||
+ | | dexteritybonus=8 | ||
+ | | luck=80 | ||
+ | | fireresist=5 | ||
+ | | coldresist=9 | ||
+ | | poisonresist=5 | ||
+ | | energyresist=5 | ||
+ | | strengthrequirement=10 | ||
+ | | durability=255 | ||
+ | }} | ||
+ | |||
+ | Prior to [[Publish 29]] the '''Dread Pirate Hat''' dropped with different stats. Some players still own the original item. | ||
+ | |||
+ | The pre-patch version of the hat always had bonuses for both [[Archery]] and [[Fencing]] instead of the random item property, and a [[Luck]] bonus of 80 instead of [[Hit Chance Increase]]. It furthermore had less fire/cold [[Resistances]] and lacked [[Night_Sight_(property)|Night Sight]]. | ||
+ | |||
+ | {{TraditionalMinorBox}} | ||
+ | |||
+ | [[Category:Tricorne Hats]][[Category:Artifacts (Leviathan)]][[Category:Artifacts (Treasure Map)]] |
Latest revision as of 11:14, 15 December 2010
Dread Pirate Hat |
Weight: 1 Stone |
+10 Random Combat Skill |
Dexterity Bonus 8 |
Night Sight |
Hit Chance Increase 10% |
Fire Resist 5% |
Cold Resist 14% |
Poison Resist 10% |
Energy Resist 5% |
Strength Requirement 10 |
Durability: 255 / 255 |
The Dread Pirate Hat is a Tricorne Hat classified as a Traditional Minor Artifact. It can be obtained by either killing Leviathans, or by extracting chests located via Level 6 (Ingeniously Drawn) or Level 7 (Diabolically Drawn) Treasure Maps. The Dread Pirate Hat is a cloth item and can therefore be blessed and dyed.
It comes with +10 to a random combat skill - either Anatomy, Archery, Fencing, Mace Fighting, Swordsmanship or Tactics.
Pre-Patch
Dread Pirate Hat (Pre-Patch) |
Weight: 1 Stone |
+10 Archery |
+5 Fencing |
Dexterity Bonus 8 |
Luck 80 |
Fire Resist 5% |
Cold Resist 9% |
Poison Resist 5% |
Energy Resist 5% |
Strength Requirement 10 |
Durability: 255 / 255 |
Prior to Publish 29 the Dread Pirate Hat dropped with different stats. Some players still own the original item.
The pre-patch version of the hat always had bonuses for both Archery and Fencing instead of the random item property, and a Luck bonus of 80 instead of Hit Chance Increase. It furthermore had less fire/cold Resistances and lacked Night Sight.