Difference between revisions of "Skill Tutor Statuette"
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+ | __NOTOC__ | ||
{{Infobox item | {{Infobox item | ||
| name=Skill Tutor Statuette | | name=Skill Tutor Statuette | ||
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}} | }} | ||
− | The '''Skill Tutor Statuette''' can be randomly awarded for defeating the [[Dark Knight]]. Only characters created using the [[Kingdom Reborn]] client can perform this battle, and | + | The '''Skill Tutor Statuette''' can be randomly awarded for defeating the [[Dark Knight]]. Only characters created using the [[Kingdom Reborn]] client can perform this battle, and an award can only be earned once. This is randomly chosen from a set of three and of these the Statuette seems the least likely to appear; it is therefore a very rare item. |
When carried in your character's backpack it will report the difficulty rating of your actions as system messages (mirrored in your [[Journal]]). The closer the difficulty is to "Optimal" the more likely it is your character will gain in [[Skills]]. | When carried in your character's backpack it will report the difficulty rating of your actions as system messages (mirrored in your [[Journal]]). The closer the difficulty is to "Optimal" the more likely it is your character will gain in [[Skills]]. | ||
− | For example, successfully hitting a monster with a sword | + | For example, successfully hitting a monster with a sword gives these two messages: |
''Swordsmanship Difficulty: Challenging''<br> | ''Swordsmanship Difficulty: Challenging''<br> | ||
''Tactics Difficulty: Very Challenging'' | ''Tactics Difficulty: Very Challenging'' | ||
− | In this case the target is too powerful for the character, and a weaker monster should be found for a better gain rate. | + | In this case the target is too powerful for the character, and a weaker monster should be found for a better gain rate. Oddly enough, [[Anatomy]] is not reported by the statue in combat (however, that skill is not difficulty based and so any target is suitable). |
− | Likewise, attempting to pick a lock gives a [[Lockpicking]] message, crafting a [[Wooden | + | Likewise, attempting to pick a lock gives a [[Lockpicking]] message, crafting a [[Wooden Chest]] gives a [[Carpentry]] message, and so on and so forth. |
Passively self-activated skills (such as [[Focus]]) do not trigger the statue, but externally activated skills (such as [[Parrying]] and [[Resisting Spells]]) do. It can be turned on or off by double clicking it. | Passively self-activated skills (such as [[Focus]]) do not trigger the statue, but externally activated skills (such as [[Parrying]] and [[Resisting Spells]]) do. It can be turned on or off by double clicking it. | ||
− | + | ==Difficulty Ratings== | |
The full set of difficulty ratings are: | The full set of difficulty ratings are: | ||
− | + | {| class="uoguidetable" | |
− | + | ! Difficulty | |
− | + | ! Success Chance | |
− | + | |- | |
− | + | ! Too Challenging | |
− | + | | <1% | |
− | + | |- | |
+ | ! Very Challenging | ||
+ | | 1% - 20% | ||
+ | |- | ||
+ | ! Challenging | ||
+ | | 20% - 40% | ||
+ | |- | ||
+ | ! Optimal | ||
+ | | 40% - 60% | ||
+ | |- | ||
+ | ! Easy | ||
+ | | 60% - 80% | ||
+ | |- | ||
+ | ! Very Easy | ||
+ | | 80% - 100% | ||
+ | |- | ||
+ | ! Too Easy | ||
+ | | >100% | ||
+ | |} | ||
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* [[Ring Of The Servant]] | * [[Ring Of The Servant]] | ||
− | [[Category:Statuettes]][[Category: | + | [[Category:Statuettes]][[Category:Quest rewards]] |
Latest revision as of 12:46, 1 June 2013
Skill Tutor Statuette |
Blessed |
Weight: 1 Stone |
Turned Off |
The Skill Tutor Statuette can be randomly awarded for defeating the Dark Knight. Only characters created using the Kingdom Reborn client can perform this battle, and an award can only be earned once. This is randomly chosen from a set of three and of these the Statuette seems the least likely to appear; it is therefore a very rare item.
When carried in your character's backpack it will report the difficulty rating of your actions as system messages (mirrored in your Journal). The closer the difficulty is to "Optimal" the more likely it is your character will gain in Skills.
For example, successfully hitting a monster with a sword gives these two messages:
Swordsmanship Difficulty: Challenging
Tactics Difficulty: Very Challenging
In this case the target is too powerful for the character, and a weaker monster should be found for a better gain rate. Oddly enough, Anatomy is not reported by the statue in combat (however, that skill is not difficulty based and so any target is suitable).
Likewise, attempting to pick a lock gives a Lockpicking message, crafting a Wooden Chest gives a Carpentry message, and so on and so forth.
Passively self-activated skills (such as Focus) do not trigger the statue, but externally activated skills (such as Parrying and Resisting Spells) do. It can be turned on or off by double clicking it.
Difficulty Ratings
The full set of difficulty ratings are:
Difficulty | Success Chance |
---|---|
Too Challenging | <1% |
Very Challenging | 1% - 20% |
Challenging | 20% - 40% |
Optimal | 40% - 60% |
Easy | 60% - 80% |
Very Easy | 80% - 100% |
Too Easy | >100% |