Difference between revisions of "Attunement"
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|minimumskill=0.0 | |minimumskill=0.0 | ||
|castingdelay=1.0 | |castingdelay=1.0 | ||
− | |duration=1 - 5 minutes (Skill | + | |duration=1 - 5 minutes ([[Spellweaving]] Skill x 10) / 240, minimum 1 |
|areaofeffect=Caster | |areaofeffect=Caster | ||
|focusbonus=Increases duration and damage absorbed. | |focusbonus=Increases duration and damage absorbed. | ||
|description=Creates a magical barrier around the caster that absorbs melee damage. Once the shield runs out of power, the caster recieves damage as normal. Human characters have a 50% chance of casting success due to the [[Jack of all Trades]] racial ability. Attunement acts nearly identical to the way [[Magery]] spell [[Reactive Armor]] did prior to the [[Ultima Online: Age of Shadows|Age of Shadows]] expansion. Attunement was originally called Attune Weapon. From UO.com it says, "''The arcanist becomes one with an enemy’s weapon. This curse lessens damage inflicted by an enemy’s weapon by 50% for the duration of the spell.''" However, this was changed early in or before the [[Ultima Online: Mondain's Legacy|UO:ML]] beta test. | |description=Creates a magical barrier around the caster that absorbs melee damage. Once the shield runs out of power, the caster recieves damage as normal. Human characters have a 50% chance of casting success due to the [[Jack of all Trades]] racial ability. Attunement acts nearly identical to the way [[Magery]] spell [[Reactive Armor]] did prior to the [[Ultima Online: Age of Shadows|Age of Shadows]] expansion. Attunement was originally called Attune Weapon. From UO.com it says, "''The arcanist becomes one with an enemy’s weapon. This curse lessens damage inflicted by an enemy’s weapon by 50% for the duration of the spell.''" However, this was changed early in or before the [[Ultima Online: Mondain's Legacy|UO:ML]] beta test. | ||
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Latest revision as of 19:51, 4 March 2010
Attunement - Haeldril | |||
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Mana Cost | Minimum Skill | Casting Delay | |
24 | 0.0 | 1.0 | |
Duration | 1 - 5 minutes (Spellweaving Skill x 10) / 240, minimum 1 | ||
Area of Effect | Caster | ||
Arcane Focus Bonus | Increases duration and damage absorbed. | ||
Description | Creates a magical barrier around the caster that absorbs melee damage. Once the shield runs out of power, the caster recieves damage as normal. Human characters have a 50% chance of casting success due to the Jack of all Trades racial ability. Attunement acts nearly identical to the way Magery spell Reactive Armor did prior to the Age of Shadows expansion. Attunement was originally called Attune Weapon. From UO.com it says, "The arcanist becomes one with an enemy’s weapon. This curse lessens damage inflicted by an enemy’s weapon by 50% for the duration of the spell." However, this was changed early in or before the UO:ML beta test. |
See Also
Minimum Skill | Spellweaving Spells | |
0 | Arcane Circle · Attunement · Gift of Renewal · Nature's Fury | |
10 | Immolating Weapon · Thunderstorm | |
24 | Arcane Empowerment · Ethereal Voyage · Reaper Form | |
38 | Gift of Life · Summon Fey · Summon Fiend | |
52 | Dryad Allure · Essence of Wind | |
66 | Wildfire | |
80 | Word of Death |