Difference between revisions of "Cannon"

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<video type="youtube" id="o9JiT-TLPJc" desc="Loading and firing cannons"/>
 
<video type="youtube" id="o9JiT-TLPJc" desc="Loading and firing cannons"/>
__NOTOC__
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{{tocright}}
 
==Overview==
 
==Overview==
 
The use of '''cannons''' on ships are introduced with the [[High Seas]] booster. Different types of [[Galleon]]s may mount various numbers of cannon. Cannon may be dismantled and removed from a ship.  
 
The use of '''cannons''' on ships are introduced with the [[High Seas]] booster. Different types of [[Galleon]]s may mount various numbers of cannon. Cannon may be dismantled and removed from a ship.  
  
==Crafting==
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==Cannons==
 +
===Crafted===
 
There are two types of cannons that can be crafted by [[Blacksmithy|Blacksmiths]]:
 
There are two types of cannons that can be crafted by [[Blacksmithy|Blacksmiths]]:
* [[Image:Light_ship_cannon.png]] [[Light Ship Cannon]] with 65.0 [[Blacksmithy]] and 65.0 [[Carpentry]]
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* [[Image:Light_ship_cannon.png]] [[Culverin]] with 65.0 [[Blacksmithy]] and 65.0 [[Carpentry]]
* [[Image:Heavy_ship_cannon.png]] [[Heavy Ship Cannon]] with 70.0 Blacksmithy and 70.0 Carpentry
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* [[Image:Heavy_ship_cannon.png]] [[Carronade]] with 70.0 Blacksmithy and 70.0 Carpentry
  
===Unknown===
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===48-Pounder Cannon===
 
*[[Image:Unknown_cannon.png]]
 
*[[Image:Unknown_cannon.png]]
''Unknown type of cannon, please enter source/description''
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''48-pounder cannon, havent reported in the game yet''
 +
 
 +
===Blundercannon===
 +
*[[Image:blunder-cannon.png]]
 +
Can be purchased from the black market for 25,000 doubloons
 +
 
 +
===Dragon Cannon===
 +
*[[Image:dragon-cannon.png]]
 +
Can be purchased from the black market for 120,000 doubloons.
  
 
==Ammunition==
 
==Ammunition==
There are two types of cannon ammunition, also crafted by [[Blacksmithy|Blacksmiths]], for each cannon type:
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Cannon ammunition crafted by [[Blacksmithy|Blacksmiths]]
 
{| class="uoguidetable"
 
{| class="uoguidetable"
! Light Ship Cannon
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! Cannons
! Heavy Ship Cannon
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|-
 
|-
| [[Light Cannonball]]
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| [[Cannonball]]
| [[Heavy Cannonball]]
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|-
 
|-
| [[Light Grapeshot]]
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| [[Grapeshot]]
| [[Heavy Grapeshot]]
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|}
 
|}
  
 
Cannon ammunition is crafted by [[Blacksmithy|Blacksmiths]]. Cannons can only be loaded with one ammunition type at a time. They can be dismantled from the ship.
 
Cannon ammunition is crafted by [[Blacksmithy|Blacksmiths]]. Cannons can only be loaded with one ammunition type at a time. They can be dismantled from the ship.
  
==Operation==
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==Placing Cannons==
'''Placing Cannons'''{{Line Break}}
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In order to place a cannon on a [[Ship]] you need to look for a yellow, bullet shaped outline on the side or near the front of the [[Ship]].{{Line Break}} Double click your cannon [[deed]] and then target the yellow bullet region and if you are close enough to the region a cannon will be placed.
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'''Using Cannons'''{{Line Break}}
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In order to place a cannon on a [[Ship]] you need to look for an outlined tile on the either side and bow of your ship (golden bullet for Gargish, square wood for the others). Double click your [[File:Light_ship_cannon_deed.png]] cannon deed and then target the cannon station, and if you are close enough the cannon will be placed.
Once you have your cannons placed on your [[Ship]], you can use them by one of two methods: {{Line Break}}or by double clicking the cannon itself. {{Line Break}}If you use the [[context menu]] you can do things somewhat faster, where double clicking on a cannon gives you a pop-up menu, which might be better for a dedicated cannon worker. {{Line Break}}Also, if you hover over a cannon, a [[Tooltip]] will inform you on its status.
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There are four main actions for each cannon on your ship: {{Line Break}}'''1.Clean, 2.Charge, 3.Load, and 4.Prime'''. Each action must be completed in order.
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==Necessary Ingredients==
 +
===Charcoal===
 +
*[[File:Charcoal.png]] [[Charcoal]]: Crafted by [[Cooking|Cooks]]:
  
'''1.CLEAN'''{{Line Break}}
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{{Crafting Box
Required after use. (use via Cannon Menu)
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| itemname=Charcoal
 +
| primaryskill=Cooking
 +
| cooking=0.0
 +
| boards=1
 +
| skill30chance=80.0
 +
| skill50chance=100.0
 +
| cannotmakeexceptional=yes
 +
| highseas=yes
 +
}}
  
'''2.CHARGE'''{{Line Break}}
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Note: When crafting charcoal, be aware that one combine will use the entire stack of boards.
[[Saltpeter]]: Acquired from [[Alchemist]] [[NPC]] on [[Floating Dock]]{{Line Break}}
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[[Charcoal]]: Crafted via [[Cooking]] -> Preparations (Req. 0 [[Cooking]], 1 [[Board]]){{Line Break}}
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[[Sulfurous Ash]]: Acquired from [[Mage]] or [[Alchemist]] [[NPC]{{Line Break}}
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[[Cloth]]: Acquired from a [[Tailor]{{Line Break}}
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2.1:Craft [[Black Powder]]{{Line Break}}
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===Saltpeter===
(85 [[Alchemy]] -> [[Explosive]]){{Line Break}}
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*[[File:Saltpeter.png]] [[Saltpeter]]: Acquired from [[Alchemy|Alchemist]] [[NPC]] on the [[Sea Market]] for gold, or mined by players.  See: [[Saltpeter]].
6 [[Saltpeter]], 1 [[Charcoal]], 1 [[Sulfurous Ash]]{{Line Break}}
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2.2:Create [[Powder Charge]]{{Line Break}}
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===Black Powder===
(0 [[Tailoring]] -> Materials){{Line Break}}
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*[[File:Black_powder.png]] [[Black Powder]]: Crafted by [[Alchemy|Alchemist]]:
[[Light Powder Charge]]: 1 [[Cloth]], 1 [[Black Powder]]{{Line Break}}
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{{Crafting Box
[[Heavy Powder Charge]]: 1 [[Cloth]], 4 [[Black Powder]]{{Line Break}}
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| itemname=Black Powder
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| primaryskill=Alchemy
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| alchemy=65.0
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| saltpeter=6
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| charcoal=1
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| sulfurousash=1
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| skill100chance=70.0
 +
| cannotmakeexceptional=yes
 +
| highseas=yes
 +
}}
  
Create a [[Powder charge]] type that [[matches]] the cannon you want (light or heavy). {{Line Break}}Once you load the [[Powder charge]], you can go on to the easy part, loading the cannon.
 
  
'''3.LOAD'''{{Line Break}}
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===Potash===
Use this option to load [[Cannon Balls]] or [[Grapeshots]]. {{Line Break}}The size must match the cannon.
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*[[File:Potash.png]] [[Potash]]: Crafted by [[Alchemy|Alchemist]]:
See also:{{Line Break}}
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{{Crafting Box
* [[Light Cannonball]]
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| itemname=Potash
* [[Heavy Cannonball]]
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| primaryskill=Alchemy
* [[Light Grapeshot]]
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| alchemy=0.0
* [[Heavy Grapeshot]]
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| water=1
* [[Heavy Ship Cannon]]
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| boards=1
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| skill30chance=60.0
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| skill50chance=100.0
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| cannotmakeexceptional=yes
 +
| highseas=yes
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}}
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 +
==Necessary Ammunition==
 +
 
 +
* [[File:Light_powder_charge.png]] [[Powder Charge]] is needed to charge the [[Cannon]]s.
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{{Crafting Box
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| primaryskill=Tailoring
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| tailoring=0.0
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| cloth=1
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| blackpowder=4
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| skill50chance=100.0
 +
| cannotmakeexceptional=yes
 +
| highseas=yes
 +
}}
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 +
=== Cannon Ammunition===
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====Cannonballs====
 +
 
 +
* [[File:Cannonball.png]] [[Cannonball]] is needed to load the [[cannon]]s.
 +
{{Crafting Box
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| primaryskill=Blacksmithy
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| blacksmithy=10.0
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| ingots=12
 +
| skill30chance=40.0
 +
| skill60chance=100.0
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| cannotmakeexceptional=yes
 +
| highseas=yes
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}}
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====Grapeshots====
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* [[File:Grapeshotv2.png]] [[Grapeshot]] is needed to load the [[Cannon]]s.
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{{Crafting Box
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| primaryskill=Blacksmithy
 +
| blacksmithy=15.0
 +
| ingots=12
 +
| cloth=2
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| skill30chance=30.0
 +
| skill70chance=100.0
 +
| cannotmakeexceptional=yes
 +
| highseas=yes
 +
}}
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 +
 
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''At one point both light and heavy cannons and grapeshots were needed but in an effort to simplify the cannon firing process it was reduced to just cannon and grapeshot''
 +
 
 +
===Fuse Cord===
 +
*[[File:Fuse_cord.png]] [[Fuse Cord]] is needed for firing [[Cannon]]s.
 +
 
 +
{{Crafting Box
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| primaryskill=Alchemy
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| alchemy=55.0
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| potash=1
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| yarn=1
 +
| water=1
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| blackpowder=1
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| skill80chance=50.0
 +
| skill100chance=90.0
 +
| cannotmakeexceptional=yes
 +
| highseas=yes
 +
}}
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 +
 
 +
==Necessary Tools==
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===Ramrod===
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* [[File:Ramrod.png]] [[Ramrod]] for loading the cannons.
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{{Crafting Box
 +
| primaryskill=Tinkering
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| tinkering=0.0
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| boards=8
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| skill50chance=100.0
 +
| skill50excep=40.0
 +
| makersmark=yes
 +
| highseas=yes
 +
}}
 +
 
 +
===Torch===
 +
* [[File:Match.png]] Torch for lighting the fuse of the cannons. These can be purchased from an NPC Provisioner.
 +
 
 +
A crafted [[Match]] was previously required. However after [[Publish 104]] it was replaced by a Torch.
 +
 
 +
==Operation==
 +
 
 +
Once you have your cannons placed on your [[Ship]], you can use them by one of two methods: By [[context menu]] or by double clicking the cannon itself.
  
'''4.PRIME'''{{Line Break}}
 
Once the cannon is charged and loaded, the last thing you need to do is prime it.{{Line Break}} '''Only prime the cannon if you are about to fire.'''
 
  
[[Water]]: Acquired from [[Innkeeper]] or a [[Pitcher]]{{Line Break}}
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If you use the [[context menu]] you can do things somewhat faster, where double clicking on a cannon gives you a pop-up menu, which might be better for a dedicated cannon worker. Also, if you hover over a cannon, a '''Tooltip''' will inform you on its status.
[[Board]]: Acquired from [[Lumberjacking]]{{Line Break}}
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[[Saltpeter]]: Acquired from [[Alchemist]] [[NPC]] on [[Floating Dock]]{{Line Break}}
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[[Ball of Yarn]]: Acquired from a [[Tailor]]{{Line Break}}
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[[Potash]]: Created via 0 [[Alchemy]] -> Ingredients (Req. 1 [[Water]], 1 [[Board]]){{Line Break}}
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To firing your cannon:
[[Black Powder]]: Created via 85 [[Alchemy]] -> [[Explosive]] (6 [[Saltpeter]], 1 [[Charcoal]], 1 [[Sulfurous Ash]]){{Line Break}}
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*Load with Cannonball/Grapeshot, Powder Charge and Fuse Cord
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*Prime (takes about 15 seconds)
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*Fire (You can fire all cannons on port or broadside by saying  'Fire Port Broadside' (left) or 'Fire Starboard Broadside' (right)
  
[[Match Cord]]: Created via 25 [[Alchemy]] -> [[Explosive]] (Req. 1 [[Saltpeter]], 1 [[Ball of Yarn]], 1 [[Water]], 1 [[Potash]]){{Line Break}}
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Tips:
[[Fuse Cord]]: Created via 55 [[Alchemy]] -> [[Explosive]] (Req. 1 [[Black Powder]], 1 [[Ball of Yarn]], 1 [[Water]], 1 [[Potash]]){{Line Break}}
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*You can only fire cannons if you are within reach and have a torch in your pack
 +
*On most ships one person can reach at least 4 of the cannons at one time
 +
*You can prime multiple cannons at one time
 +
*Another person (with ramrod and torch) can assist with priming the cannons, speeding up the process
 +
*Cannons lose durability after use just like weapons/armor, be sure to check your cannons status occasionally and repair them or you will lose it
  
'''Once you add the [[Match Cord]] and the [[Fuse Cord]] to a cannon, you can Fire the cannon!'''
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<gallery>
 +
File:Cannon_Interior.png|Stocked Cannon
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File:Prime Cannon Menu.png|Prime Menu
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File:Fire Cannon Menu.png|Fire Menu
 +
File:Cannon Status.png|Cannon Status
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</gallery>
  
 
==See Also==
 
==See Also==
 +
* [http://mythicmktg.fileburst.net/uo/media/pdfs/High%20Seas%20Game%20Guide.pdf Myhtic PDF]
 
* [[Ramrod]]
 
* [[Ramrod]]
 
* [[Swab]]
 
* [[Swab]]
  
 
[[Category:High Seas]]
 
[[Category:High Seas]]

Latest revision as of 17:44, 1 January 2023

Loading and firing cannons

Overview

The use of cannons on ships are introduced with the High Seas booster. Different types of Galleons may mount various numbers of cannon. Cannon may be dismantled and removed from a ship.

Cannons

Crafted

There are two types of cannons that can be crafted by Blacksmiths:

48-Pounder Cannon

  • Unknown cannon.png

48-pounder cannon, havent reported in the game yet

Blundercannon

  • Blunder-cannon.png

Can be purchased from the black market for 25,000 doubloons

Dragon Cannon

  • Dragon-cannon.png

Can be purchased from the black market for 120,000 doubloons.

Ammunition

Cannon ammunition crafted by Blacksmiths

Cannons
Cannonball
Grapeshot

Cannon ammunition is crafted by Blacksmiths. Cannons can only be loaded with one ammunition type at a time. They can be dismantled from the ship.

Placing Cannons

In order to place a cannon on a Ship you need to look for an outlined tile on the either side and bow of your ship (golden bullet for Gargish, square wood for the others). Double click your Light ship cannon deed.png cannon deed and then target the cannon station, and if you are close enough the cannon will be placed.

Necessary Ingredients

Charcoal

Crafting the Cooking item Charcoal
Minimum Skill Requirements Components Success Chances
0.0 Cooking
Boards.png 1 Boards or Logs
30.0 skill = 80.0%
50.0 skill = 100.0%
Exceptional Chances
Cannot be Exceptionally crafted.
Additional Notes
Requires the "High Seas" booster.

Note: When crafting charcoal, be aware that one combine will use the entire stack of boards.

Saltpeter

Black Powder

Crafting the Alchemy item Black Powder
Minimum Skill Requirements Components Success Chances
65.0 Alchemy
Sulfurous Ash.png 1 Sulfurous Ash
Saltpeter.png 6 Saltpeters
Charcoal.png 1 Charcoals
100.0 skill = 70.0%
Exceptional Chances
Cannot be Exceptionally crafted.
Additional Notes
Requires the "High Seas" booster.


Potash

Crafting the Alchemy item Potash
Minimum Skill Requirements Components Success Chances
0.0 Alchemy
Boards.png 1 Boards or Logs
Pitcher of water.png 1 Water
30.0 skill = 60.0%
50.0 skill = 100.0%
Exceptional Chances
Cannot be Exceptionally crafted.
Additional Notes
Requires the "High Seas" booster.

Necessary Ammunition

Crafting the Tailoring item Cannon
Minimum Skill Requirements Components Success Chances
0.0 Tailoring
Cloth 1 Cloth
Black powder.png 4 Black Powders
50.0 skill = 100.0%
Exceptional Chances
Cannot be Exceptionally crafted.
Additional Notes
Requires the "High Seas" booster.

Cannon Ammunition

Cannonballs

Crafting the Blacksmithy item Cannon
Minimum Skill Requirements Components Success Chances
10.0 Blacksmithy
Ingots 12 Ingots
30.0 skill = 40.0%
60.0 skill = 100.0%
Exceptional Chances
Cannot be Exceptionally crafted.
Additional Notes
Requires the "High Seas" booster.

Grapeshots

Crafting the Blacksmithy item Cannon
Minimum Skill Requirements Components Success Chances
15.0 Blacksmithy
Cloth 2 Cloth
Ingots 12 Ingots
30.0 skill = 30.0%
70.0 skill = 100.0%
Exceptional Chances
Cannot be Exceptionally crafted.
Additional Notes
Requires the "High Seas" booster.


At one point both light and heavy cannons and grapeshots were needed but in an effort to simplify the cannon firing process it was reduced to just cannon and grapeshot

Fuse Cord

Crafting the Alchemy item Cannon
Minimum Skill Requirements Components Success Chances
55.0 Alchemy
Ballofyarn.png 1 Balls of Yarn
Pitcher of water.png 1 Water
Black powder.png 1 Black Powders
Potash.png 1 Potashes
80.0 skill = 50.0%
100.0 skill = 90.0%
Exceptional Chances
Cannot be Exceptionally crafted.
Additional Notes
Requires the "High Seas" booster.


Necessary Tools

Ramrod

  • Ramrod.png Ramrod for loading the cannons.
Crafting the Tinkering item Cannon
Minimum Skill Requirements Components Success Chances
0.0 Tinkering
Boards.png 8 Boards or Logs
50.0 skill = 100.0%
Exceptional Chances
50.0 skill = 40.0%
Additional Notes
This item may hold it's Maker's Mark.
Requires the "High Seas" booster.

Torch

  • Match.png Torch for lighting the fuse of the cannons. These can be purchased from an NPC Provisioner.

A crafted Match was previously required. However after Publish 104 it was replaced by a Torch.

Operation

Once you have your cannons placed on your Ship, you can use them by one of two methods: By context menu or by double clicking the cannon itself.


If you use the context menu you can do things somewhat faster, where double clicking on a cannon gives you a pop-up menu, which might be better for a dedicated cannon worker. Also, if you hover over a cannon, a Tooltip will inform you on its status.

To firing your cannon:

  • Load with Cannonball/Grapeshot, Powder Charge and Fuse Cord
  • Prime (takes about 15 seconds)
  • Fire (You can fire all cannons on port or broadside by saying 'Fire Port Broadside' (left) or 'Fire Starboard Broadside' (right)

Tips:

  • You can only fire cannons if you are within reach and have a torch in your pack
  • On most ships one person can reach at least 4 of the cannons at one time
  • You can prime multiple cannons at one time
  • Another person (with ramrod and torch) can assist with priming the cannons, speeding up the process
  • Cannons lose durability after use just like weapons/armor, be sure to check your cannons status occasionally and repair them or you will lose it

See Also