Difference between revisions of "Ethereal Voyage"
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− | + | [[Image:ethereal_form.png|frame|An arcanist in Ethereal Voyage form.]] | |
− | {{ | + | |
− | + | {{Spellweaving Spell | |
|spellname=Ethereal Voyage | |spellname=Ethereal Voyage | ||
|wordofpower=Orlavdra | |wordofpower=Orlavdra | ||
+ | |iconname=icon_ethereal_voyage.gif | ||
|manacost=32 | |manacost=32 | ||
− | | | + | |minimumskill=24.0 |
|castingdelay=3.5 | |castingdelay=3.5 | ||
|duration=26 - 42 seconds (25 + ([[Spellweaving]] Skill Level Real / 240, minimum 1)) or until the caster performs a hostile action | |duration=26 - 42 seconds (25 + ([[Spellweaving]] Skill Level Real / 240, minimum 1)) or until the caster performs a hostile action | ||
|areaofeffect=Caster | |areaofeffect=Caster | ||
|focusbonus=+2 seconds duration per additional arcanist | |focusbonus=+2 seconds duration per additional arcanist | ||
− | |description=Turns the caster into a bright green [[Meer Mage]]. Monsters will ignore your presence, but can still damage you via area attacks. The monster ignore effect will end early if you preform a hostile action towards any creature or player. | + | |description=Turns the caster into a bright green [[Meer Mage]]. Monsters will ignore your presence, but can still damage you via area attacks. The monster ignore effect will end early if you preform a hostile action towards any creature or player. This spell cannot be cast in the heat of battle, and there is a cooldown of several minutes between uses. Monsters with names can see you normally; I.e. [[Balron]]s, [[Rend]], etc. |
}} | }} | ||
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[[Category:Spellweaving Spells]] | [[Category:Spellweaving Spells]] |
Revision as of 01:54, 27 January 2008
Ethereal Voyage - Orlavdra | |||
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Mana Cost | Minimum Skill | Casting Delay | |
32 | 24.0 | 3.5 | |
Duration | 26 - 42 seconds (25 + (Spellweaving Skill Level Real / 240, minimum 1)) or until the caster performs a hostile action | ||
Area of Effect | Caster | ||
Arcane Focus Bonus | +2 seconds duration per additional arcanist | ||
Description | Turns the caster into a bright green Meer Mage. Monsters will ignore your presence, but can still damage you via area attacks. The monster ignore effect will end early if you preform a hostile action towards any creature or player. This spell cannot be cast in the heat of battle, and there is a cooldown of several minutes between uses. Monsters with names can see you normally; I.e. Balrons, Rend, etc. |
See Also
Minimum Skill | Spellweaving Spells | |
0 | Arcane Circle · Attunement · Gift of Renewal · Nature's Fury | |
10 | Immolating Weapon · Thunderstorm | |
24 | Arcane Empowerment · Ethereal Voyage · Reaper Form | |
38 | Gift of Life · Summon Fey · Summon Fiend | |
52 | Dryad Allure · Essence of Wind | |
66 | Wildfire | |
80 | Word of Death |