Difference between revisions of "Tricorne Hat"

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[[Armor]] that is [[exceptional]]ly crafted will receive a bonus that is further boosted by your character's [[Arms Lore]] skill. [[Runic Tools]] cannot be used to grant further bonuses to hats.
 
[[Armor]] that is [[exceptional]]ly crafted will receive a bonus that is further boosted by your character's [[Arms Lore]] skill. [[Runic Tools]] cannot be used to grant further bonuses to hats.
  
Skullcaps are a [[Medable]] form of armor that can be worn by both [[Humans]] and [[Elves]]. They are crafted by [[Tailoring|tailor]]s, and can be recycled using a [[Salvage Bag]] or [[scissors]].
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Tricorne Hats are a [[Medable]] form of armor that can be worn by both [[Humans]] and [[Elves]]. They are crafted by [[Tailoring|tailor]]s, and can be recycled using a [[Salvage Bag]] or [[scissors]].
  
 
Parts retain the color of the material from which they are made. Crafted versions can have their [[durability]] increased, via [[Powder of Fortifying]], to a maximum of 255 and can be [[Dying Tub|dyed]]. If crafted [[exceptional]]ly by a [[Grandmaster|GM]]+ crafter they can hold their maker's mark.
 
Parts retain the color of the material from which they are made. Crafted versions can have their [[durability]] increased, via [[Powder of Fortifying]], to a maximum of 255 and can be [[Dying Tub|dyed]]. If crafted [[exceptional]]ly by a [[Grandmaster|GM]]+ crafter they can hold their maker's mark.

Revision as of 18:26, 28 September 2008

Tricorne Hat.png
Tricorne Hat
Weight: 1 Stone
Fire Resist 5%
Cold Resist 9%
Poison Resist 5%
Energy Resist 5%
Strength Requirement 10
Durability: 36 (min) - 48 (max)

A type of Hat which takes up the Head Slot.

Armor that is exceptionally crafted will receive a bonus that is further boosted by your character's Arms Lore skill. Runic Tools cannot be used to grant further bonuses to hats.

Tricorne Hats are a Medable form of armor that can be worn by both Humans and Elves. They are crafted by tailors, and can be recycled using a Salvage Bag or scissors.

Parts retain the color of the material from which they are made. Crafted versions can have their durability increased, via Powder of Fortifying, to a maximum of 255 and can be dyed. If crafted exceptionally by a GM+ crafter they can hold their maker's mark.

Crafting

Skill required:
6.2 Tailoring

Components: