Difference between revisions of "Axes"

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'''Axes''' are similar to swords in that they require the [[Swordsmanship]] skill to use, however they come with a few special twists. Note that these do not apply to the [[War Axe]] (which is a [[Mace Fighting]] weapon).
 
'''Axes''' are similar to swords in that they require the [[Swordsmanship]] skill to use, however they come with a few special twists. Note that these do not apply to the [[War Axe]] (which is a [[Mace Fighting]] weapon).
  
You can use an Axe class weapon on a tree to extract [[Log]]s and train the [[Lumberjacking]] skill. As your woodchopping [[skill]] increases, you gain a [[Damage Increase]] bonus in combat when using an Axe - up to 35% at Grand Master. ''Or is it 30%? 10%?? No idea, suspect [[Lumberjacking]] page may be wrong and quick web search gives conflicting information...''
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You can use an Axe class weapon on a tree to extract [[Log]]s and train the [[Lumberjacking]] skill. As your woodchopping [[skill]] increases, you gain a [[Damage Increase]] bonus in combat when using an Axe - up to 30% at Grand Master. The formula is Lumberjack skill ÷ 5 (plus 10% if Lumberjacking is equal to or greater than 100).  
  
 
Lumberjacking is also gained when using an Axe in melee combat.
 
Lumberjacking is also gained when using an Axe in melee combat.

Revision as of 18:03, 17 April 2009

This page deals with generic information concerning all Axe type weapons. See here for the Axe item, or here for Axe items craftable by a smith.

Axes are similar to swords in that they require the Swordsmanship skill to use, however they come with a few special twists. Note that these do not apply to the War Axe (which is a Mace Fighting weapon).

You can use an Axe class weapon on a tree to extract Logs and train the Lumberjacking skill. As your woodchopping skill increases, you gain a Damage Increase bonus in combat when using an Axe - up to 30% at Grand Master. The formula is Lumberjack skill ÷ 5 (plus 10% if Lumberjacking is equal to or greater than 100).

Lumberjacking is also gained when using an Axe in melee combat.

Aside from the standard cutting properties associated with bladed items, Axes can also be used to chop up certain House Addons.

Classes of Axes

These items can each be crafted by Blacksmiths, with the exception of the Hatchet, which is a Tinkered weapon. All are Two-Handed Weapons.


Type Template:ColoredLink Template:ColoredLink Template:ColoredLink Template:ColoredLink
Category:Axes}} Axes 14 - 16 Crushing Blow Dismount 3s
Category:Battle Axes}} Battle Axes 15 - 17 Bleed Attack Concussion Blow 3.5s
Category:Double Axes}} Double Axes 15 - 17 Double Strike Whirlwind Attack 3.25s
Category:Executioner's Axes}} Executioner's Axes 15 - 17 Bleed Attack Mortal Strike 3.25s
Category:Hatchets}} Hatchets 13 - 15 Armor Ignore Disarm 2.75s
Category:Large Battle Axes}} Large Battle Axes 16 - 17 Whirlwind Attack Bleed Attack 3.75s
Category:Ornate Axes}} Ornate Axes 18 - 20 Disarm Crushing Blow 3.5s
Category:Two Handed Axes}} Two Handed Axes 16 - 17 Double Strike Shadowstrike 3.5s
Type Template:ColoredLink Template:ColoredLink Template:ColoredLink Template:ColoredLink


See Also