Difference between revisions of "Hunter's Garb (Chest)"

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[[Image:Hunter's garb chest.jpg|frame]]
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<table align="right"><tr><td>{{Infobox item
The '''Hunter's Garb Chest''' is a [[Leaf Tunic]] that also is one part of a four piece, medable armor set that imparts additional [[Item Properties|properties]] when the entire set is equipped. The Hunter's Garb Armor Set was introduced with several other [[Item Sets]] by the [[Mondain's Legacy]] expansion. When complete the set changes hue. This armor set is ''Elves Only''.
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| name=Hunter's Garb
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| image=Leaf_Tunic.png
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| weight=2
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| armorset=4
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| elvesonly=yes
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| hitpointregeneration=1
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| luck=50
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| physicalresist=9
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| fireresist=6
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| coldresist=3
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| poisonresist=8
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| energyresist=4
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| strengthrequirement=20
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| mindurability=32
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| maxdurability=39
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}}</td></tr><tr><td>
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{{Infobox item
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| name=Full Set Bonuses:
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| image=Hunter's_Garb_(Chest).png
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| weight=0
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| physicalresist=+5
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| fireresist=+4
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| coldresist=+3
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| poisonresist=+4
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| energyresist=+4
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| selfrepair=3
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| stealth=40 (total)
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| dexteritybonus=10 (total)
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}}</td></tr></table>
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This part of the [[Hunter's Garb Armor Set]] is a [[Leaf Tunic]]. It changes hue and imparts additional [[Item Properties|properties]] when the entire set is equipped. The [[Hunter's Garb Armor Set]] was introduced along with several other [[Item Sets]] by the [[Mondain's Legacy]] expansion.
  
Each individual armor piece has the same modifiers. When completely assembled, the total armor modifiers are:
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Pieces of this set are considered "rare" and should spawn only from [[Peerless]]es, bosses in the [[Doom]] Gauntlet, named [[Mondain's Legacy]] monsters, and certain event specific monsters such as the ethereal forms of the [[Shadowlords]].
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Each individual armor piece has the same modifiers and is [[medable]]. When completely assembled, the ''total'' armor modifiers are:
  
 
* [[Physical Resist]]: 56
 
* [[Physical Resist]]: 56
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* [[Energy Resist]]: 32
 
* [[Energy Resist]]: 32
  
* [[Hit Point Regeneration]]: 1
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* [[Hit Point Regeneration]]: 4
* [[Luck]]: 50
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* [[Luck]]: 200
* [[Self Repair]]: 3
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* [[Self Repair]]: 3 (per part)
 
* [[Stealth]]: +40
 
* [[Stealth]]: +40
 
* [[Dexterity Bonus]]: 10
 
* [[Dexterity Bonus]]: 10
  
==See Other==
 
* [[Hunters Armor Set|Hunter's Garb Armor Set]]
 
* [[Hunters Armor Legs]]
 
* [[Hunters Armor Arms]]
 
* [[Hunters Armor Hands]]
 
  
[[Category:Armor]][[Category:Item Sets]][[Category:Leaf Tunics]]
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==See Also==
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* [[Hunter's Garb Armor Set]]
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* [[Hunter's Garb (Leggings)]]
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* [[Hunter's Garb (Arms)]]
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* [[Hunter's Garb (Gloves)]]
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[[Category:Hunter's Garb Armor Set]][[Category:Leaf Tunics]]

Revision as of 18:54, 23 April 2009

Leaf Tunic.png
Hunter's Garb
Weight: 2 Stones
Elves Only
Part Of An Armor Set (4 Pieces)
Hit Point Regeneration 1
Luck 50
Physical Resist 9%
Fire Resist 6%
Cold Resist 3%
Poison Resist 8%
Energy Resist 4%
Strength Requirement 20
Durability: 32 (min) - 39 (max)
Hunter's Garb (Chest).png
Full Set Bonuses:
+40 (total) Stealth
Self Repair 3
Dexterity Bonus 10 (total)
Physical Resist +5%
Fire Resist +4%
Cold Resist +3%
Poison Resist +4%
Energy Resist +4%

This part of the Hunter's Garb Armor Set is a Leaf Tunic. It changes hue and imparts additional properties when the entire set is equipped. The Hunter's Garb Armor Set was introduced along with several other Item Sets by the Mondain's Legacy expansion.

Pieces of this set are considered "rare" and should spawn only from Peerlesses, bosses in the Doom Gauntlet, named Mondain's Legacy monsters, and certain event specific monsters such as the ethereal forms of the Shadowlords.

Each individual armor piece has the same modifiers and is medable. When completely assembled, the total armor modifiers are:


See Also