Difference between revisions of "Mysticism"

(Spells)
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==Spells==
 
==Spells==
 
{| border="1" cellspacing="0" cellpadding="2"
 
{| border="1" cellspacing="0" cellpadding="2"
| rowspan="2" | [[Image:Animated_weapon.jpg]]
+
|- style="background-color:#9f3215; color:#FFFFFF;"
| width="100" rowspan="2" | '''[[Animated Weapon]]'''<br>''In Jux Por Ylem''
+
! Icon
! width="70" style="text-align: center; font-size:90%;" | Mana Cost
+
! width="140" | Name
! width="95" style="text-align: center; font-size:90%;" | Minimum Skill
+
! width="80" | Mana Cost
| rowspan="2" | A weapon is conjured and animated. This summon attacks nearby foes.
+
! width="110" | Minimum Skill
 +
! Description
 
|-
 
|-
| style="text-align: center;" | 11
+
| [[Image:Animated_weapon.jpg]]
| style="text-align: center;" | 33
+
| '''[[Animated Weapon]]'''<br>''In Jux Por Ylem''
 +
| style="text-align: center;" | 11 Mana
 +
| style="text-align: center;" | 33 Skill
 +
| An [[Animated Weapon]] is conjured and attacks nearby foes.
 
|-
 
|-
| rowspan="2" | [[Image:Bombard.jpg]]
+
| [[Image:Bombard.jpg]]
| width="100" rowspan="2" | '''[[Bombard]]'''<br>''Corp Por Ylem''
+
| '''[[Bombard]]'''<br>''Corp Por Ylem''
! width="70" style="text-align: center; font-size:90%;" | Mana Cost
+
| style="text-align: center;" | 20 Mana
! width="95" style="text-align: center; font-size:90%;" | Minimum Skill
+
| style="text-align: center;" | 58 Skill
| rowspan="2" | Conjures a magical boulder projectile that is hurled at your target. This spell also has a chance to knockback and stun a player victim for 2 seconds.
+
| Conjures a magical boulder projectile to hurled at a target. This spell also has a chance to knockback and stun a player victim for 2 seconds.
 
|-
 
|-
| style="text-align: center;" | 20
+
| [[Image:Cleansing_winds.jpg]]
| style="text-align: center;" | 58
+
| '''[[Cleansing Winds]]'''<br>''In Vas Mani Hur''
 +
| style="text-align: center;" | 20 Mana
 +
| style="text-align: center;" | 58 Skill
 +
| Soothing winds cure poison, lift curses, and heal a target.
 
|-
 
|-
| rowspan="2" | [[Image:Cleansing_winds.jpg]]
+
| [[Image:Eagle_strike.jpg]]
| width="100" rowspan="2" | '''[[Cleansing Winds]]'''<br>''In Vas Mani Hur''
+
| '''[[Eagle Strike]]'''<br>''Kal Por Xen''
! width="70" style="text-align: center; font-size:90%;" | Mana Cost
+
| style="text-align: center;" | 9 Mana
! width="95" style="text-align: center; font-size:90%;" | Minimum Skill
+
| style="text-align: center;" | 20 Skill
| rowspan="2" | Soothing winds cure poison, lift curses, and heal all characters in a party within a small area of effect.
+
| Conjures a magical eagle-like creature as a projectile that assaults a target with its talons.
 
|-
 
|-
| style="text-align: center;" | 20
+
| [[Image:Enchant.jpg]]
| style="text-align: center;" | 58
+
| '''[[Enchant]]'''<br>''In Ort Ylem''
 +
| style="text-align: center;" | 6 Mana
 +
| style="text-align: center;" | 8 Skill
 +
| Temporarily imbues a held weapon with a hit spell effect. If Mysticism and Imbuing are over 80 the weapon is temporarily granted [[Spell Channeling]].
 
|-
 
|-
| rowspan="2" | [[Image:Eagle_strike.jpg]]
+
| [[Image:Hail_storm.jpg]]
| width="100" rowspan="2" | '''[[Eagle Strike]]'''<br>''Kal Por Xen''
+
| '''[[Hail Storm]]'''<br>''Kal Des Ylem''
! width="70" style="text-align: center; font-size:90%;" | Mana Cost
+
| style="text-align: center;" | 40 Mana
! width="95" style="text-align: center; font-size:90%;" | Minimum Skill
+
| style="text-align: center;" | 70 Skill
| rowspan="2" | Conjures a magical eagle-like creature as a projectile that assaults the target with its talons.
+
| A torrent of rain brings down a storm of hailstones damaging the caster's enemies in the surrounding area.
 
|-
 
|-
| style="text-align: center;" | 9
+
| [[Image:Healing_stone.jpg]]
| style="text-align: center;" | 20
+
| '''[[Healing Stone]]'''<br>''Kal In Mani''
 +
| style="text-align: center;" | 4 Mana
 +
| style="text-align: center;" | 0 Skill
 +
| Conjures a healing stone, usable only by the Mystic.
 
|-
 
|-
| rowspan="2" | [[Image:Enchant.jpg]]
+
| [[Image:Mass_sleep.jpg]]
| width="100" rowspan="2" | '''[[Enchant]]'''<br>''In Ort Ylem''
+
| '''[[Mass Sleep]]'''<br>''Vas Zu''
! width="70" style="text-align: center; font-size:90%;" | Mana Cost
+
| style="text-align: center;" | 14 Mana
! width="95" style="text-align: center; font-size:90%;" | Minimum Skill
+
| style="text-align: center;" | 45 Skill
| rowspan="2" | Temporarily imbues one weapon with a hit spell effect.
+
| Same as Sleep except works on multiple targets in a small area of effect.
 
|-
 
|-
| style="text-align: center;" | 6
+
| [[Image:Nether_bolt.jpg]]
| style="text-align: center;" | 8
+
| '''[[Nether Bolt]]'''<br>''In Corp Ylem''
 +
| style="text-align: center;" | 4 Mana
 +
| style="text-align: center;" | 0 Skill
 +
| Conjures a bolt of nether energy to assault a target with chaos damage.
 
|-
 
|-
| rowspan="2" | [[Image:Hail_storm.jpg]]
+
| [[Image:Nether_cyclone.jpg]]
| width="100" rowspan="2" | '''[[Hail Storm]]'''<br>''Kal Des Ylem''
+
| '''[[Nether Cyclone]]'''<br>''Grav Hur''
! width="70" style="text-align: center; font-size:90%;" | Mana Cost
+
| style="text-align: center;" | 50 Mana
! width="95" style="text-align: center; font-size:90%;" | Minimum Skill
+
| style="text-align: center;" | 83 Skill
| rowspan="2" | A torrent of rain brings down a storm of hailstones upon the caster's enemies in the surrounding area.
+
| Summons a gale of lethal winds that strikes all targets within a radius around the target's location, dealing chaos damage.  
 
|-
 
|-
| style="text-align: center;" | 40
+
| [[Image:Pure_magic.jpg]]
| style="text-align: center;" | 70
+
| '''[[Purge Magic]]'''<br>''An Ort Sanct''
 +
| style="text-align: center;" | 6 Mana
 +
| style="text-align: center;" | 8 Skill
 +
| Removes one random beneficial ward from a target.
 
|-
 
|-
| rowspan="2" | [[Image:Healing_stone.jpg]]
+
| [[Image:Rising_colossus.jpg]]
| width="100" rowspan="2" | '''[[Healing Stone]]'''<br>''Kal In Mani''
+
| '''[[Rising Colossus]]'''<br>''Kal Vas Xen Corp Ylem''
! width="70" style="text-align: center; font-size:90%;" | Mana Cost
+
| style="text-align: center;" | 50 Mana
! width="95" style="text-align: center; font-size:90%;" | Minimum Skill
+
| style="text-align: center;" | 83 Skill
| rowspan="2" | Conjures a healing stone, usable only by the Mystic.
+
| Summons a colossal stone titan that will attack nearby foes.
 
|-
 
|-
| style="text-align: center;" | 4
+
| [[Image:Sleep.jpg]]
| style="text-align: center;" | 0
+
| '''[[Sleep]]'''<br>''In Zu''
 +
| style="text-align: center;" | 8 Mana
 +
| style="text-align: center;" | 20 Skill
 +
| Puts a target into a temporary sleep state until harmed or enough time passes. While asleep, the target will be unable to attack or cast spells, and moves at a slower speed.
 
|-
 
|-
| rowspan="2" | [[Image:Mass_sleep.jpg]]
+
| [[Image:Spell_plague.jpg]]
| width="100" rowspan="2" | '''[[Mass Sleep]]'''<br>''Vas Zu''
+
| '''[[Spell Plague]]'''<br>''Vas Rel Jux Ort''
! width="70" style="text-align: center; font-size:90%;" | Mana Cost
+
| style="text-align: center;" | 40 Mana
! width="95" style="text-align: center; font-size:90%;" | Minimum Skill
+
| style="text-align: center;" | 70 Skill
| rowspan="2" | Same as Sleep except works on multiple creatures in a small area of effect.
+
| Inflicts one or more victims with a terrible curse. Each time a victim hits with a harmful attack there is a chance that they will take an explosion backlash of fire damage.
 
|-
 
|-
| style="text-align: center;" | 14
+
| [[Image:Spell_trigger.jpg]]
| style="text-align: center;" | 45
+
| '''[[Spell Trigger]]'''<br>''In Vas Ort Ex''
|-
+
| style="text-align: center;" | 14 Mana
| rowspan="2" | [[Image:Nether_bolt.jpg]]
+
| style="text-align: center;" | 25 Skill
| width="100" rowspan="2" | '''[[Nether Bolt]]'''<br>''In Corp Ylem''
+
| Stores one Mysticism spell in a spell stone. The stone can be activated to instantly cast the stored spell.
! width="70" style="text-align: center; font-size:90%;" | Mana Cost
+
! width="95" style="text-align: center; font-size:90%;" | Minimum Skill
+
| rowspan="2" | Conjures a bolt of nether energy to assault the Mystic's target.
+
|-
+
| style="text-align: center;" | 4
+
| style="text-align: center;" | 0
+
|-
+
| rowspan="2" | [[Image:Nether_cyclone.jpg]]
+
| width="100" rowspan="2" | '''[[Nether Cyclone]]'''<br>''Grav Hur''
+
! width="70" style="text-align: center; font-size:90%;" | Mana Cost
+
! width="95" style="text-align: center; font-size:90%;" | Minimum Skill
+
| rowspan="2" | Sends a gale of lethal wind in the direction of foes.
+
|-
+
| style="text-align: center;" | 50
+
| style="text-align: center;" | 83
+
|-
+
| rowspan="2" | [[Image:Pure_magic.jpg]]
+
| width="100" rowspan="2" | '''[[Purge Magic]]'''<br>''An Ort Sanct''
+
! width="70" style="text-align: center; font-size:90%;" | Mana Cost
+
! width="95" style="text-align: center; font-size:90%;" | Minimum Skill
+
| rowspan="2" | Removes one beneficial ward from the target.
+
|-
+
| style="text-align: center;" | 6
+
| style="text-align: center;" | 8
+
|-
+
| rowspan="2" | [[Image:Rising_colossus.jpg]]
+
| width="100" rowspan="2" | '''[[Rising Colossus]]'''<br>''Kal Vas Xen Corp Ylem''
+
! width="70" style="text-align: center; font-size:90%;" | Mana Cost
+
! width="95" style="text-align: center; font-size:90%;" | Minimum Skill
+
| rowspan="2" | Summons a colossal stone titan that will attack nearby foes.
+
|-
+
| style="text-align: center;" | 50
+
| style="text-align: center;" | 83
+
|-
+
| rowspan="2" | [[Image:Sleep.jpg]]
+
| width="100" rowspan="2" | '''[[Sleep]]'''<br>''In Zu''
+
! width="70" style="text-align: center; font-size:90%;" | Mana Cost
+
! width="95" style="text-align: center; font-size:90%;" | Minimum Skill
+
| rowspan="2" | Puts one creature into a temporary sleep state. In this state, the creature will be unable to attack or cast spells, and will move at a much slower speed. It will awaken if harmed or after a little bit of time passes.
+
|-
+
| style="text-align: center;" | 9
+
| style="text-align: center;" | 20
+
|-
+
| rowspan="2" | [[Image:Spell_plague.jpg]]
+
| width="100" rowspan="2" | '''[[Spell Plague]]'''<br>''Vas Rel Jux Ort''
+
! width="70" style="text-align: center; font-size:90%;" | Mana Cost
+
! width="95" style="text-align: center; font-size:90%;" | Minimum Skill
+
| rowspan="2" | Inflicts one or more victims in its area of effect with a terrible curse. Each time the victim hits with a harmful attack (spell, melee, ranged, etc.), there is a chance that the victim will take an explosion backlash of fire damage.
+
|-
+
| style="text-align: center;" | 40
+
| style="text-align: center;" | 70
+
|-
+
| rowspan="2" | [[Image:Spell_trigger.jpg]]
+
| width="100" rowspan="2" | '''[[Spell Trigger]]'''<br>''In Vas Ort Ex''
+
! width="70" style="text-align: center; font-size:90%;" | Mana Cost
+
! width="95" style="text-align: center; font-size:90%;" | Minimum Skill
+
| rowspan="2" | This spell allows the Mystic to store one Mysticism spell in a spell trigger object that can be later triggered when the Mystic uses the item. The Mystic invokes the Spell Trigger and selects the appropriate magic to trigger. The Mystic must possess the triggered spell in his spellbook.
+
|-
+
| style="text-align: center;" | 14
+
| style="text-align: center;" | 45
+
|-
+
| rowspan="2" | [[Image:Stone_form.jpg]]
+
| width="100" rowspan="2" | '''[[Stone Form]]'''<br>''In Rel Ylem''
+
! width="70" style="text-align: center; font-size:90%;" | Mana Cost
+
! width="95" style="text-align: center; font-size:90%;" | Minimum Skill
+
| rowspan="2" | Infuses the caster with the essence of solid stone, making him slow to move and fight and cast spells, but gives him resistances to damage and a slight bonus to physical damage attacks.
+
|-
+
| style="text-align: center;" | 11
+
| style="text-align: center;" | 33
+
 
|-
 
|-
 +
| [[Image:Stone_form.jpg]]
 +
| '''[[Stone Form]]'''<br>''In Rel Ylem''
 +
| style="text-align: center;" | 11 Mana
 +
| style="text-align: center;" | 33 Skill
 +
| Infuses the caster with the essence of solid stone, making him slow to move and fight and cast spells, but gives him resistances to damage and a slight bonus to physical damage attacks.
 
|}
 
|}
  
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* * [[Power Scroll]] required to achieved skill greater than 100
 
* * [[Power Scroll]] required to achieved skill greater than 100
 
* ** 100% success is not possible for 8th Rank Mysticism Spells, 99% at 120
 
* ** 100% success is not possible for 8th Rank Mysticism Spells, 99% at 120
 +
 
==Reference==
 
==Reference==
 
* UO Playguide - http://www.uoherald.com/guide/guide.php?guideId=278
 
* UO Playguide - http://www.uoherald.com/guide/guide.php?guideId=278

Revision as of 08:05, 17 September 2009

Mysticism is a body of magic first used by the Gargoyle Race. It was added with the Stygian Abyss expansion and may be learned by all races, not just gargoyles. Similar to Spellweaving and Necromancy, Mysticism will have it's own unique set of magic spells cast from a Spellbook.

Evaluating Intelligence and Imbuing augment the power of certain Mysticism spells.

Lore

Humans and Gargoyles worked together from a common source of magic, and the Gargoyles went on to refine their arcane arts to deal with the cataclysms destroying their world. Gargoyles have mastered the art of magic called Mysticism.

Similar to Magery, Mysticism consists of 16 spells and eight ranks that signify their power and the magic ability required to cast them. These eight concentric ranks correspond to vortices within the ether, all spinning one within another as they expand through the universe. The more powerful a spell you wish to cast, the deeper into the inner circles of ether you must penetrate. The deeper you go, the more mana (magical energy) each spell requires you to expend. Spells of the Eighth Rank require great measures of both skill and mana, while spells of the First Rank are much easier and require less energy.

Those skilled in Mysticism are known as Mystics.

Training

Wear a 100% Lower Reagent Cost suit. Desirable modifications include Lower Mana Cost, Mana Regeneration, 2 Faster Casting and 6 Faster Cast Recovery

Spells

Icon Name Mana Cost Minimum Skill Description
Animated weapon.jpg Animated Weapon
In Jux Por Ylem
11 Mana 33 Skill An Animated Weapon is conjured and attacks nearby foes.
Bombard.jpg Bombard
Corp Por Ylem
20 Mana 58 Skill Conjures a magical boulder projectile to hurled at a target. This spell also has a chance to knockback and stun a player victim for 2 seconds.
Cleansing winds.jpg Cleansing Winds
In Vas Mani Hur
20 Mana 58 Skill Soothing winds cure poison, lift curses, and heal a target.
Eagle strike.jpg Eagle Strike
Kal Por Xen
9 Mana 20 Skill Conjures a magical eagle-like creature as a projectile that assaults a target with its talons.
Enchant.jpg Enchant
In Ort Ylem
6 Mana 8 Skill Temporarily imbues a held weapon with a hit spell effect. If Mysticism and Imbuing are over 80 the weapon is temporarily granted Spell Channeling.
Hail storm.jpg Hail Storm
Kal Des Ylem
40 Mana 70 Skill A torrent of rain brings down a storm of hailstones damaging the caster's enemies in the surrounding area.
Healing stone.jpg Healing Stone
Kal In Mani
4 Mana 0 Skill Conjures a healing stone, usable only by the Mystic.
Mass sleep.jpg Mass Sleep
Vas Zu
14 Mana 45 Skill Same as Sleep except works on multiple targets in a small area of effect.
Nether bolt.jpg Nether Bolt
In Corp Ylem
4 Mana 0 Skill Conjures a bolt of nether energy to assault a target with chaos damage.
Nether cyclone.jpg Nether Cyclone
Grav Hur
50 Mana 83 Skill Summons a gale of lethal winds that strikes all targets within a radius around the target's location, dealing chaos damage.
Pure magic.jpg Purge Magic
An Ort Sanct
6 Mana 8 Skill Removes one random beneficial ward from a target.
Rising colossus.jpg Rising Colossus
Kal Vas Xen Corp Ylem
50 Mana 83 Skill Summons a colossal stone titan that will attack nearby foes.
Sleep.jpg Sleep
In Zu
8 Mana 20 Skill Puts a target into a temporary sleep state until harmed or enough time passes. While asleep, the target will be unable to attack or cast spells, and moves at a slower speed.
Spell plague.jpg Spell Plague
Vas Rel Jux Ort
40 Mana 70 Skill Inflicts one or more victims with a terrible curse. Each time a victim hits with a harmful attack there is a chance that they will take an explosion backlash of fire damage.
Spell trigger.jpg Spell Trigger
In Vas Ort Ex
14 Mana 25 Skill Stores one Mysticism spell in a spell stone. The stone can be activated to instantly cast the stored spell.
Stone form.jpg Stone Form
In Rel Ylem
11 Mana 33 Skill Infuses the caster with the essence of solid stone, making him slow to move and fight and cast spells, but gives him resistances to damage and a slight bonus to physical damage attacks.

Casting Success Chance

Rank 1% 25% 50% 75% 100%
First - - 12.5 25 37.5
Second - 8 20.5 33 45.5
Third 8 20 32.5 45 57.5
Fourth 21 33 45.5 58 70.5
Fifth 33 45 57.5 70 82.5
Sixth 46 58 70.5 83 95.5
Seventh 58 70 82.5 95 107.5*
Eighth 71 83 95.5 108* 120.5**
  • * Power Scroll required to achieved skill greater than 100
  • ** 100% success is not possible for 8th Rank Mysticism Spells, 99% at 120

Reference

See Also