Difference between revisions of "Nether Cyclone"
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|manacost=50 | |manacost=50 | ||
|minimumskill=83 | |minimumskill=83 | ||
− | |castingdelay= | + | |castingdelay=2.25 |
|reagents=[[Mandrake Root]], [[Nightshade]], [[Sulfurous Ash]], [[Blood Moss]] | |reagents=[[Mandrake Root]], [[Nightshade]], [[Sulfurous Ash]], [[Blood Moss]] | ||
− | |duration= | + | |duration=Instantaneous |
− | |areaofeffect= | + | |areaofeffect=Within a radius around the Target's Location |
− | |description= | + | |description=Summons a gale of lethal winds that strikes all Targets within a radius around the Target's Location, dealing chaos damage. In addition to inflicting damage, each Target of the Nether Cyclone temporarily loses a percentage of mana and stamina. The effectiveness of the Nether Cyclone is determined by a comparison between the Caster's [[Mysticism]] and either [[Focus]] or [[Imbuing]] (whichever is greater) skills and the Resisting Spells skill of the Target. |
}} | }} |
Latest revision as of 14:08, 28 February 2012
Nether Cyclone - Grav Hur | |||
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Mana Cost | Minimum Skill | Delay (seconds) | |
50 | 83 | 2.25 | |
Reagents | Mandrake Root, Nightshade, Sulfurous Ash, Blood Moss | ||
Duration | Instantaneous | ||
Area of Effect | Within a radius around the Target's Location | ||
Description | Summons a gale of lethal winds that strikes all Targets within a radius around the Target's Location, dealing chaos damage. In addition to inflicting damage, each Target of the Nether Cyclone temporarily loses a percentage of mana and stamina. The effectiveness of the Nether Cyclone is determined by a comparison between the Caster's Mysticism and either Focus or Imbuing (whichever is greater) skills and the Resisting Spells skill of the Target. |
See Also
Mysticism Spells | |
Animated Weapon · Bombard · Cleansing Winds · Eagle Strike · Enchant · Hail Storm · Healing Stone | |
Mass Sleep · Nether Bolt · Nether Cyclone · Purge Magic · Rising Colossus · Sleep · Spell Plague · Spell Trigger · Stone Form |