Difference between revisions of "Covetous"
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Players need to defend the Void Pool from [[Cora the Sorceress]]'s minions. Cora will invade the dungeon with endless waves of monsters, each wave being both tougher and faster than the previous ones. Cora's minions '''do not drop loot''' and instead players score points for making kills or assisting in making kills. The total and the current scores can be seen by selecting ''The Void Pool'' option from the character's context menu. | Players need to defend the Void Pool from [[Cora the Sorceress]]'s minions. Cora will invade the dungeon with endless waves of monsters, each wave being both tougher and faster than the previous ones. Cora's minions '''do not drop loot''' and instead players score points for making kills or assisting in making kills. The total and the current scores can be seen by selecting ''The Void Pool'' option from the character's context menu. | ||
− | Reward points can also be received based on the number of waves the players helped to fight back: | + | Reward points can also be received based on the number of waves the players helped to fight back (the following table is intuitive): |
{| class="wikitable" | {| class="wikitable" |
Revision as of 07:10, 17 May 2012
Covetous | |
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First Seen: | September 1997 |
Coordinates: | 62º 13' N, 82º 41' E |
Facet: | Felucca&Trammel |
Covetous is one of the seven Anti-Virtue Dungeons. Its values are the opposite of the Sacrifice virtue. The dungeon was carved a long time ago into the Mountains of Avarice. There are five levels. The first two consist of a narrow and winding passages which connect larger caverns. The first level is designed as a strange ecosystem while the second passage is where the The Void Pool can be found. The third is what appears to be the remains of some prince or king's abode that has long been abandoned, either willingly or by forcefully when the monsters arrived. Statues in the great hall heed warning to stay away for first time visitors:
- "Beware Ye Who Enter These Halls!"
- "Go no farther, lest ye face thy death!"
The fourth level is an old prison with cells for prisoners on both sides of a short corridor ultimately leading to the torture room. The fifth and the final level is near a subterranean lake where a lonely sorceress, Cora, leads hordes of her minions to all other parts of the dungeon on her worn.
Directions
The entrance of the dungeon is at 62º N, 83º E, which is located at northeast of Cove, south of Minoc, west of Vesper and just southwest of the Minoc Moongate.
Outside
There are two passages outside of the dungeon: one between the first and the second levels and the other between the second and the third levels. The Ghost of Frederic Smithson, a quest NPC, can be found at the first passage just near the exit of the first level. In the latter passage and just near the exit of the second level, there is a Sacrificial Brazier which you can sacrifice a Treasure or a World Map to get a new map with the location of the Corgul the Soulbinder's Island of the Soulbinder marked. Skeletons also spawn in this passage. Note that you can Mark and Recall in between each level for quicker access.
Level 1
This level is the first cave passage designed as a strange ecosystem where several creatures spawn in three areas:
- Area 1: Dazzled Harpies, Vampire Mongbats
- Area 2: Headless Miners
- Area 3: Strange Gazers
With the exception of the Strange Gazers, creatures in this level are not hostile towards players. Headless Miners frequently mine regular gem pieces which can be picked up from the cavern floor. Headless Miners and Strange Gazers are left by an "unethical" necromancer during a mining operation who hasn't been seen since Cora and Vela came to the dungeon.
The Dazzled Harpies are attracted to gems: they pick up the nearby gems and become hypnotized by it for a short while. They are also the unsuspecting preys of the Vampire Mongbats, who use different methods (from leeching hit points to hiding) to catch the Dazzled Harpies.
There are several switches in this level whose use is yet to be found.
Level 2
The Void Pool
"When she attempted to wrest knowledge from the Codex of Infinite Wisdom, the sorceress Cora broke loose a section of the great book's altar. Floating through the void between places, the section of magic stone slammed into the shard inside Dungeon Covetous. Trailing behind it is a portal through the void that leads to the Codex itself.
Now, Cora has assembled an enormous army of minions to take control of the Void Pool, so that she may once again attempt to steal the knowledge she seeks. Unfortunately for her, she cannot cast magical gates too close to the Void Pool, and she does not have the means to send more than a few minions through at a time."
Players need to defend the Void Pool from Cora the Sorceress's minions. Cora will invade the dungeon with endless waves of monsters, each wave being both tougher and faster than the previous ones. Cora's minions do not drop loot and instead players score points for making kills or assisting in making kills. The total and the current scores can be seen by selecting The Void Pool option from the character's context menu.
Reward points can also be received based on the number of waves the players helped to fight back (the following table is intuitive):
Number of Waves | Reward Points per Wave | Total Reward Points |
---|---|---|
1 - 10 | 1 | 10 |
11 - 15 | 2 | 20 |
16 - 30 | 4 | 80 |
31 - 50 | 8 | 240 |
50 - ? | 16 | - |
These reward points can then be be redeemed by visiting Vela the Sorceress in Cove for Covetous Void Pool rewards. Cora's minions appear from one of the following groups in this order:
Level 3
The third level can be reached by following the passage to the east and finally to a carved stone entrance.
- Great Hall: Three groups of monsters from Cora's minions spawn at the center and inside the rooms on both sides of the hall. A door at the north side of the hall leads to a corridor off which are three large areas behind locked doors.
- Storage Room: A single group from Cora's minions spawn here.
- Dining Hall and the Chapel: Two candles spawn in the dining hall after each maintenance in both facets. Two to three groups from Cora's minions spawn at the hallway. The staircase at the west side of the dining hall leads to the fourth level of the dungeon.
- Throne Room: The throne in this room used to reveal the numbers "3-4-1-5" which were part of a quest that is no longer active. A single group from Cora's minions spawn here. The fifth level of the dungeon can be reached from the staircase at the north east corner of the room.
Level 4
A single group from Cora's minions spawn in this area which looks like an old prison with a torture chamber at the end of a long corridor.
Level 5
Cora the Sorceress stands where once a powerful dragon called Sudiva was admired by the adventurers and especially the fishers who used to visit the subterranean lake on this level. Cora's story is released with Publish 76 as:
"When she was denied advanced knowledge of mana by the Codex of Infinite Wisdom, the sorceress Cora became enraged. In her pique, she poured all of her enormous energy into a magical spell and focused it onto the Codex. Despite the sheer power of the Codex, she wrested a few pages from its binding.
The magical blast also bored a hole through the Void Between Places, anchored by a section of stone from the Codex’s podium. Cora and the pages from the Codex were pushed through the hole in space.
The far end of the hole erupted into the middle of Dungeon Covetous. Injured, and with her own ability to channel mana damaged, Cora retreated deeper into the dungeon. Over time, she recovered, and now sends minions enhanced by magic to attempt to capture more pages of knowledge from within the Void Pool.
Use of travel spells near the Void Pool in Covetous is impossible because of the twist in space, so Cora must gate her minions into the dungeon from a distance."