Difference between revisions of "Fleshrenderer"
(New page: frame Crawling about on six spindly legs, the Fleshrenderer could be likened to a very large insect, but this is not a creature that can be squashed with the me...) |
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==Tactics== | ==Tactics== | ||
− | + | The Flesh Renderer makes frequent use of dismount and paralyze, and it moves faster than a character can run on foot. As a result, out-running the Flesh Renderer is nearly impossible. Further, when struck there is a chance the Flesh Renderer will employ a special attack, in which it first becomes invulnerable to attack, then disappear (though sometimes it will not disappear and continue attacking), and then reappear next to a player and strike them with a poisonous bite that causes deadly poison and does major damage. The damage is approximately 100 hp, however if the player is invisible, they will still be struck and poisoned, but the damage is reduced to approximately ~80 hp, and the flesh renderer will lose its target. It is therefore recommended that while the Flesh Renderer is invulnerable, prepare to cure and heal for when it does its attack, or use magic or potions to become invisible. | |
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==See Also== | ==See Also== | ||
* [[Doom#Gauntlet|Doom Gauntlet]] | * [[Doom#Gauntlet|Doom Gauntlet]] |
Latest revision as of 14:31, 12 January 2019
Crawling about on six spindly legs, the Fleshrenderer could be likened to a very large insect, but this is not a creature that can be squashed with the mere heel of a boot. With a large and somewhat flat body, this beast is protected by a thick covering over its thorax that is fairly resilient to physical damage. When it attacks, a number of tentacles extend from its mouth, each tipped with a needle-sharp spike that can pierce flesh and paralyze its victim. The speed and power of its attack can even knock a person right off their mount if they're not careful. Should you come across this brute in Dungeon Doom, be prepared for a long and grueling battle.
Statistics
Fleshrenderer Statistics | |||
---|---|---|---|
Spawn Locations | Doom | ||
Fame | Level 5 (23000) | Slayer Vulnerability | None |
Karma | Level 5 (-23000) | Alignment | Evil |
First Seen | Age of Shadows | Pack Instinct | None |
Loot | |||
Gold | 1600 - 2000 | Magic Items | 16 |
Special | Doom Artifacts | Cut Up | |
Attributes | |||
Strength | 401 - 460 | Hit Points | 4500 |
Dexterity | 201 - 210 | Stamina | 201 - 210 |
Intelligence | 221 - 260 | Mana | 221 - 260 |
Barding Difficulty | 160.0 | Taming Difficulty | N/A |
Base Damage | 16 - 20 | Preferred Foods | None |
Skills | |||
Wrestling | 90.1 - 100.0 | Poisoning | None |
Tactics | 100.0 | Magery | None |
Resisting Spells | 155.1 - 160.0 | Evaluating Intelligence | None |
Anatomy | 0 | Meditation | None |
Detecting Hidden | Hiding | ||
Parrying | Healing | ||
Necromancy | Spirit Speak | ||
Mysticism | Focus | ||
Spellweaving | Discordance | ||
Bushido | Ninjitsu | ||
Chivalry | Special Abilities | Dismount | |
Resists and Damage |
Types | Physical | Fire | Cold | Poison | Energy |
---|---|---|---|---|---|
Resistances | 80 - 90 | 50 - 60 | 50 - 60 | 100 | 70 - 80 |
Damage | 80% | 20% |
Tactics
The Flesh Renderer makes frequent use of dismount and paralyze, and it moves faster than a character can run on foot. As a result, out-running the Flesh Renderer is nearly impossible. Further, when struck there is a chance the Flesh Renderer will employ a special attack, in which it first becomes invulnerable to attack, then disappear (though sometimes it will not disappear and continue attacking), and then reappear next to a player and strike them with a poisonous bite that causes deadly poison and does major damage. The damage is approximately 100 hp, however if the player is invisible, they will still be struck and poisoned, but the damage is reduced to approximately ~80 hp, and the flesh renderer will lose its target. It is therefore recommended that while the Flesh Renderer is invulnerable, prepare to cure and heal for when it does its attack, or use magic or potions to become invisible.