Attunement
Attunement - Haeldril | |||
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Mana Cost | Minimum Skill | Casting Delay | |
24 | 0.0 | 1.0 | |
Duration | 1 - 5 minutes (Skill Level Real / 240, minimum 1) | ||
Area of Effect | Caster | ||
Arcane Focus Bonus | Increases duration and damage absorbed. | ||
Description | Creates a magical barrier around the caster which absorbs melee damage. Once the shield runs out of power, the caster recieves damage as normal. Human characters have a 50% chance of casting sucess due to the Jack of all Trades racial ability. Attunement acts nearly identical to the way Magery spell Reactive Armor did prior to the Age of Shadows expansion. Attunement was originally called Attune Weapon. From UO.com it says, "The arcanist becomes one with an enemy’s weapon. This curse lessens damage inflicted by an enemy’s weapon by 50% for the duration of the spell." However, this was changed early in or before the UO:ML beta test. |
See Also
Minimum Skill | Spellweaving Spells | |
0 | Arcane Circle · Attunement · Gift of Renewal · Nature's Fury | |
10 | Immolating Weapon · Thunderstorm | |
24 | Arcane Empowerment · Ethereal Voyage · Reaper Form | |
38 | Gift of Life · Summon Fey · Summon Fiend | |
52 | Dryad Allure · Essence of Wind | |
66 | Wildfire | |
80 | Word of Death |