Wounding Assassin Spike
Revision as of 06:21, 26 May 2010 by King Durango (Talk | contribs)
Wounding Assassin Spike |
Weight: 4 Stones |
Hit Harm 15% |
Physical Damage 100% |
Weapon Damage 10 - 12 |
Weapon Speed 2s |
Strength Requirement 15 |
One-Handed Weapon |
Skill Required: Fencing |
Durability: 36 (min) - 48 (max) |
One of the Magical Craftables, the Wounding Assassin Spike is an enhanced version of the Assassin Spike.
They can be: crafted Exceptionally; enhanced by using Runic Tools; have their Durability increased via Powder of Fortifying to a maximum of 255; be dyed with Pigments of Tokuno; and receive an Arms Lore bonus.
Magical Craftables were introduced with the Mondain's Legacy expansion. They require special Resources and Recipes in addition to the usual components required to craft the base item. However, they always come with at least one extra Item Property, which stacks with any other bonuses the item might receive at the time of creation. In this case, the bonus is:
- Hit Harm 15%
Special Moves | ||
---|---|---|
Primary | Infectious Strike | |
Secondary | Shadowstrike |
Crafting
Crafting the Blacksmithy item Wounding Assassin Spike | ||||||
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Minimum Skill Requirements | Components | Success Chances | ||||
75.0 Blacksmithy |
|
100.0 skill = 50.0% 110.0 skill = 70.0% 120.0 skill = 90.0% | ||||
Exceptional Chances | ||||||
100.0 skill = 5.0% 110.0 skill = 25.0% 120.0 skill = 45.0% | ||||||
Additional Notes | ||||||
This item may hold it's Maker's Mark. The item retains the color of the material used. Requires the "Mondain's Legacy" expansion. Requires a Blacksmithy Recipe scroll. |