Purge Magic

Revision as of 21:06, 26 April 2010 by Captain (Talk | contribs) (Description updated with Publish 65 information.)

Pure Magic - An Ort Sanct
Pure magic.jpg Mana Cost Minimum Skill Delay (seconds)
6 8 0.75
Reagents Fertile Dirt, Garlic, Mandrake Root, Sulfurous Ash
Duration Instantaneous
Area of Effect Single Target
Description Attempts to remove a beneficial ward from the target, chosen randomly. The chance to cast successfully is determined by a comparison between the caster's Evaluating Intelligence and Mysticism skills and the target's Resisting Spells skill.

Changes as of Publish 65

  • Players can be purged based off the immunity timer which is calculated off the skills Mysticism and Focus vs the targets Resisting Spells skill. (This value range is from 1 to 6 seconds)
  • If the target re-applies a purged buff or buff that contains a purged buff the target can be immediately purged of that buff (example: Bless after a Strength purge)
  • Players must have Mysticism and Focus/Imbuing close to the level of the spell they are attempting to purge.

New Effect

  • If there are no valid beneficial wards that can be purged, the target will have their mana requirements to increase based on the skill of the caster for a duration of 8 seconds. Upon ending the disruption, magic energy will rush into the target causing an explosion of chaos energy
  • The target can remove the disruption to their mana flow by doing damage to any other player or creature before the effect dispels itself. Additionally the damage taken by the target scales with how long the disruption has been in effect
  • The target will be immune to purge effects for an additional 16 seconds if they are affected by the mana disruption.

See Also

Mysticism Spells
Animated Weapon · Bombard · Cleansing Winds · Eagle Strike · Enchant · Hail Storm · Healing Stone
Mass Sleep · Nether Bolt · Nether Cyclone · Purge Magic · Rising Colossus · Sleep · Spell Plague · Spell Trigger · Stone Form