The Awakening

Revision as of 20:38, 10 April 2012 by Cogniac (Talk | contribs) (Exodus Dungeon)

Mini crystal ball.gif Hear Ye, Hear Ye! This article contains information about an ongoing event.
Content may change dramatically as the event unfolds.

Act I

This chapter started with Publish 74 and it is based on the riots that began across Britannia, specifically in the cities:

In each of these cities (with the exception of Moonglow), you will find a journal of one of the citizens describing the situation. You will also find a Guard Captain stationed on the city center who seeks help against the rioters:


Guard Captain of Vesper near a Box of Ropes.
"The citizenry of Britannia are beginning a rebellion, and we must do what we can to maintain order.
Many of our poorer brothers and sisters are protesting, because they cannot earn a living in these hard times. Gifts of money, food, and clothing would go far to ease their fears.
Some of our citizens have begun to riot. They have crossed the line and are causing destruction! There are too many of them for the city guard to handle. Please, take this Guardmans rope.png rope and use it to arrest the rioters, and return them here.
The rioters are starting fires and leaving trails of destruction behind them. We desperately need your help putting out the fires. Also, cleaning up the garbage would certainly be appreciated. (To put out a fire or clean up garbage, double-click it.)
Groups of raiders from other cities have been infiltrating our city and attacking innocent citizens! These vagabonds must be stopped. Use spell and steel, or set your dragons loose on them if need be.
Slay the raiders if you must. However, you may attempt to subdue and arrest them. If you do so, they must be returned to their home city. Our jails are overflowing!
Our coffers are empty. The city cannot offer you any reward other than our thanks. Word of your deeds will spread.
Be wary, though. Britannians are turning against each other. If you try to lend a hand to everyone, all may end up hating you. Right now, your loyalty means as much as your assistance!"
An Angry Rioter in Vesper.
City Location of the Guard Captain and the Box of Ropes
Coordinates Description
Britain 7°54' S, 6°36' E Just west of the bridge, north of the Cat's Lair.
Jhelom 168°50' N, 4°0' E At the halfway from the Jhelom Library and the Morning Star Inn
Minoc 95°58' N, 77°29' E Inside the Town Hall.
Moonglow 50°21' N, 133°1' W East of the city gates, next to the Moonglow Academy of Arts.
New Magincia 56°41' S, 165°39' E At the docks.
Skara Brae 51°35' S, 52°52' W Inside the Town Hall.
Trinsic 100°48' S, 37°7' E Inside the Jail, just next to the west entrance of the city.
Vesper 70°29' N, 118°15' E At the docks.
Yew 62°24' N, 65°52' W South-east of the entrance of the Yew Prison, next to the Court of Truth.

As the last sentence suggests, you should only help a single city of your choice since helping more than one city will make your loyalty decrease on other cities. A Guardmans rope.png Guardman's Rope will drop into your backpack upon double-clicking on the chest Box of Rope which can be found near the Guard Captain.

You take a rope from the chest. Use it to arrest rioters and subdued raiders.
Raiders in Vesper.

Note that the rope has a lifespan of 60 minutes or 3,600 seconds but you can take another rope from the chest even before the time expires. Rioters can be found inside the city, along with flames and garbage. Flames can be put out and the garbage can be cleaned by simply double-clicking on them:

"... clear a pile of garbage" "... puts out a fire"'

Criminal Angry Rioters can be arrested by using the Guardmans rope.png Guardman's Rope. Returning the rioter to the Guard Captain will make your loyalty towards the city to increase:

"Thank you for your assistance during these difficult times."

You can calm the innocent Angry Protestors by giving them Gold or Food.

From time to time, groups of 25 Raiders will attack a city. You can either subdue and arrest them or kill them. If arrested, they must be returned to their home city.

Loyalty Rating

A city gains Love or Hate for that character based on her/his actions:

Love Neutrality Hate
Gaining Method
  • Performing beneficial acts in a city:
    • Arresting Angry Rioters or Raiders by using a Guardmans rope.png Guardman's Rope. (100x)
    • Helping Angry Protestors by giving them 1,000 Gold coins.png Gold or the same amount of worth Apple.png Food or Clothing. (25x)
    • Putting out fires and cleaning garbage. (2x)
-
  • Performing negative acts in a city:
    • Killing Angry Rioters. (-400x)
Secondary Effects
  • A small fraction of the city's Hate for that character is converted into Neutrality.
  • All other cities will convert some of their Love for that character into Neutrality.
-
  • A small fraction of the city's Love for that character is converted into Hate.
Decay Rate
  • Moderate
  • Rapid
  • Slowest

As you will progress, you will gain a loyalty rating based on your actions:

Tier Positive
←Most Positive
Neutral Negative
Most Negative→
Tier 0 Unknown
Tier 1 Commended Doubted Disfavored
Tier 2 Respected Esteemed Distrusted Disliked Detested
Tier 3 Adored Admired Honored Disgraced Loathed Despised Reviled
Tier 4 Venerated Revered Exalted Lauded Denigrated Scorned Shunned Vilified Abhorred
  • If the character only performs beneficial actions for one city, the character gains positive ratings
  • If the character only performs harmful actions for one city, the character gains negative ratings
  • If the character performs a mixture of actions for a city, or performs beneficial actions for multiple cities, the character will tend to gain positive or negative ratings to a lesser degree or will gain distrustful ratings.


Note that you should:

  • arrest 4 Angry Rioters or help 16 Angry Protestors for Commended,
  • arrest 20 Angry Rioters or help 80 Angry Protestors for Respected,
  • arrest 100 Angry Rioters or help 400 Angry Protestors for Adored and
  • arrest 500 Angry Rioters or help 2000 Angry Protestors for Venerated.

City Banners

Main Article: City Banner

If your loyalty rating towards the city is high enough (~ Adored), you can purchase a City Banner from the Guard Captains for 250,000 Gold coins.png gold pieces.

Act II

The trail of blood leading to Ver Lor Reg.

This chapter started on March 1st (April 1st on Siege Perilous) with the fiction The Awakening - Act II. Unlike the other quests which you can see the progress and details from the quest gump or the quest log, it follows classic keyword style.


The Trail of Blood

The quest starts at the blocked passageway to the Exodus Dungeon. You will notice a trail of blood. You should follow it into the Gargoyle city of Ver Lor Reg.

  • You can reach the blocked passageway from the Honor moongate in Ilshenar using the tunnel at 84º N, 43º W. From there go to the pass between the desert and the Exodus Dungeon.
  • An easier way to reach there is to use a Crystal Portal and speak "Ilshenar Mint" which will teleport you to the bank in Ver Lor Reg.


Shirron Argahrok waiting inside the Healer's Shop in Ver Lor Reg.

Shirron Argahrok

The trail of blood eventually leads to the unconscious Waymaster Harlann and a Shirron of the Juka, Argahrok. They can be found inside the Healer's Shop: In-Mani-Lem in Ver Lor Reg. Argahrok responds to specific keywords:

  • Greetings: I am Shirron Argahrok, and I greet you with Respect and Honor, adventurer. I wonder can you help?
  • Help: My faithful Waymaster, Harlann, has been severely injured during the catastrophe that befell us.
  • Catastrophe: I am unsure its cause, but many of our people died. Our nightmares became reality.
  • Injured: With my people scattered, I have nobody to face the dangers necessary for the cure.
  • Cure: The cure can only be made with certain ingredients... one is found in blood dungeon.
  • Blood Dungeon: There is a creature in its depths known as a purifying blood elemental... its blood is key.
  • Creature: If you can help by bringing a sample of the purified blood from them, I'll reward you.
  • Reward: I can show you the ways of climbing and give you equipment to scale the mountain.
  • Mountain: I do not know what lies there after the catastrophe... but there must be something left.

You need to kill a Purifying Blood Elemental in Blood Dungeon to get Samples of purified blood.png Samples of Purified Blood. When you obtained it, return to the Shirron and give him the blood:

This will aid greatly. As promised seek the famous mountain climber. Tell him the Shirron sent you.


Carl the Mountain Climber at the Gypsy Camp.

Carl the Mountain Climber

The famous mountain climber Shirron talks about is Carl the Mountain Climber. He can be found at the Gypsy Camp west of Compassion Moongate. He responds to specific keywords:

  • Greetings: Did you hear that? I don't know what happened but the blasted mountain nearly collapsed.
  • The Shirron sent me: Let me know when you are ready to learn. I am sure the Loremasters await an answer.
  • Loremasters: I am sure whatever you find over there would be of interest to the Juka and Meer.
  • Juka: The Jukan Loremasters can be found near Mistas.
  • Meer: The Meer Loremasters can be found near Lakeshire.
  • I'm ready: Let me show you how this is done... a real natural! There is some equipment by the mountain to use.


You will notice a climbing equipment near the mountain side. After you talk to him, say climb at the rocks right behind him. This transports you over the mountain next to the ruins of Lord Blackthorn's castle.

Grave Robbers

If you'll notice, not only is Lord Blackthorn's castle gone, so are the Meer Catacombs. The grave robbers have pilfered from both, and have on their corpses various Jukan and Meer heirlooms:

Meer Heirlooms

Ancient meer armor.png Ancient Meer Armor (can not be equipped)
Ruined meer tomes.png Ruined Meer Tomes
Charred meer historical scroll.png Charred Meer Historical Scroll
Meer heirloom vase.png Meer Heirloom Vase
Meer bones.png Meer Bones
Keg of meer ale.png Keg of Meer Ale
Keg of meer wine.png Keg of Meer Wine
Meer urn.png Meer Urn
Meer tapestry.png Meer Tapestry
Ancient meer eternal staff.png Ancient Meer Eternal Staff (can not be equipped)

Jukan Heirlooms

Ancient jukan armor.png Ancient Jukan Armor (can not be equipped)
Ruined jukan tome.png Ruined Jukan Tome
Charred jukan historical scroll.png Charred Jukan Historical Scroll
Jukan heirloom vase.png Jukan Heirloom Vase
Jukan bones.png Jukan Bones
Keg of jukan mead.png Keg of Jukan Mead
Keg of jukan wine.png Keg of Jukan Wine
Jukan urn.png Jukan Urn
Jukan tapestry.png Jukan Tapestry
File:Ancient jukan waymaster bow.png Ancient Jukan Waymaster Bow (can not be equipped)

Note that all of the heirlooms have the Lifespan property set to 86,400 seconds (24 hours) and they will disappear once the countdown timer has elapsed. The Grave Robbers have a lot of hit points and they also reflect half of the damage dealt every time you hit them.

Loremasters

You should take the heirlooms you recovered from the Grave Robbers to the Jukan and Meer Loremasters. Note that gaining Loyalty for the Meer does not diminish your Loyalty for the Juka, and vice versa. You can also read the books written by other Loremasters and elders about the Jukan and Meer traditions while visiting Lakeshire and Mistas.

Adair the Loremaster

The Meer Loremaster Adair can be found in Lakeshire, north of the Sacrifice moongate in Ilshenar. He responds to specific keywords:

  • Greetings: Greetings traveler, these are most uncertain times for the Meer.
  • Uncertain times: In an instant, our people all had the same nightmare, a great war with the Juka.
  • Great war: Our forest was burned to the ground, many of our brothers and sisters died.
  • Forest: I had a vision of a forest on the other side of the mountain. Many of our Heirlooms were lost.
  • Heirlooms: I fear they may be lost forever. Should find any and return them I shall reward thee.
  • Reward: Place them in the storage chest. Prove your loyalty and you can claim a token of your devotion.
Adair the loremaster.jpg

Take the Meer heirlooms to Adair the Loremaster and put them in the chest next to him marked "Heirlooms". Put the Meer heirlooms in here to garner 50 Meer Loyalty for each. You can purchase a Meer mage statuette.png Meer Mage Statuette for 5,000 Loyalty points and a Meer warrior statuette.png Meer Warrior Statuette for 10,000 Loyalty points.

Erksine the Loremaster

The Jukan Loremaster Erksine can be found inside the guard hall outside the gates to Mistas (easiest to get here from the Honesty moongate). It's the left turn on the bridge across the moat on the way in. He responds to specific keywords:

  • Greetings: I am the Juka Loremaster and I greet you with Respect and Honor.
  • Loremaster: These are most uncertain times for the Juka.
  • Uncertain times: In an instant, our people all had the same nightmare, a great war with the Meer.
  • Great war: Our fortress was destroyed, where it once stood is now a crater.
  • Fortress: There was a great flash and the ground shook. In an instant all our Heirlooms were destroyed.
  • Heirlooms: Should find any and return them I shall reward thee.
  • Reward: Place them in the storage chest. Prove your loyalty and you can claim a token of your devotion.
Erksine the loremaster.jpg

Take the Jukan heirlooms to Erksine the Loremaster and put them in the chest next to him marked "Heirlooms". Put the Jukan heirlooms in here to garner 50 Juka Loyalty for each. You can purchase a Juka mage statuette.png Juka Mage Statuette for 5,000 Loyalty points and a Juka warrior statuette.png Juka Warrior Statuette for 10,000 Loyalty points.

Act III

This chapter started on April 10th with the fiction The Awakening - Act III. Like the previous act, it follows classic keyword style.

Slim the Fence

Slim the Fence standing in front of A Box of Loot Recovered from Castle Blackthorn

Slim the Fence can be found in the basement of The Salty Dog tavern in east Britain, inside a side room with a locked crate labeled A Box of Loot Recovered from Castle Blackthorn. He responds to specific keywords:

  • Greetings': Alloa 'Allia, what 'ave we 'ere? Wha' ken ol' Slim do fer ya?
  • Slim: Tha' be ma name, it be. Ya ain' no bleedin' guard, are ya?
  • No: Good, Good---Ya buyin' or sellin' then? 'fraid I ain' lookin' fer much, but got plen'y
  • Selling: Well, if ya wantin' ta sell, it better be summin' worth ma while, laddie, an' Ah don' see nuthin
  • Buying: Now ya talkin', but talkin's easy---an' free. Tell ya wot tho'---listen close, aye?
  • Aye: Ya han' over some gol' an Ah'll poin' ya ta what everyone's on abou'. Deal?
  • Deal: Well, lad, it'll lead ya ta where ya wan' ta go---but ya got ta pay. *rubs hands together*

Dropping a single Gold coins.png gold piece on Slim will unlock the crate:

"Grammercy, grammercy... Maps in tha box by tha back wall. Ya follow it..."
  • Follow: *grins crookedly* Follow it an ya migh' jus' come out richer'n when ya first came 'ere.

Opening the crate will drop Map.gif A Plainly Drawn Treasure Map into your backpack with a lifespan of 60 seconds, pointing to the northwest corner of Ver Lor Reg.

Ver Lor Reg

A Rope across to a large, black hole in the mountain side of Ver Lor Reg.

You should find the location on the map in the Gargoyle city of Ver Lor Reg.

You will notice that there are Exodus Overseers spawning just inside the city. Go to the blacksmith shop Agra-Char-In-Lem located in the northwest corner of the city and climb the stairs in the northwest corner inside, up to the roof. You will see a Rope.png rope across to a large, black hole in the mountain a few tiles to the southwest. Use the rope to enter the Exodus Dungeon.

Exodus Dungeon

A journal next to a Keypunch Reader inside the Exodus Dungeon.

The first thing you will see inside is a bizarre machine with a Cracked Viewing Crystal surrounded by Shattered Glass, and covered in Spattered Coolant. Next to it is a set of tinker's tools marked Callie's Toolkit next to a pile of bones with a book titled First edition.png A Journal:

Its been what seems like weeks since I have seen daylight. I can no longer stand the isolation of this dark place, but my work here is paramount. If what the fence says is true, there are untold riches to be uncovered from the machines with this mechanical citadel. My time has not been without peril, as I dodge attack daily from all manner of mechanical beast. I think though, I may have made a breakthrough! These bizarre tripods seem to be in a state of disrepair. I was able to fashion some tools from the corpse of one of the metallic behemoths. Luck would have it these instruments allowed me to interact with these strange tripods! Upon further examination it seems the intricacy of the circuitry varies but the outcome is always the same - when the correct circuit is connected the machine whirs to life and a small card is ejected. For days I pondered the use of such an item until I discovered a likely recipient for such a thing. I began feeding cards into the receiver, but to no avail, until without warning, I fed a card into the machine as I'd done previously and it came to life! What I am to do with the result of such a task is yet unclear, but it would seem...*the rest of the journal has rotted away*
Left: An inactive Nexus inside the Exodus Dungeon. Right: A reward Nexus placed inside a house.

You should kill Exodus Minions for a chance to receive a Mechanical component.png Mechanical Component which can be used to make an Exotic Toolkit.png Exotic Toolkit by Tinkers who have 80.0 or more skill points in Tinkering. Note that the Mechanical Component has a lifespan of three days while the Exotic Toolkit has a lifespan of a week.

An Exotic Toolkit can be used on one of the large fixtures in between the rooms of the dungeon called a Nexus. This opens up a jewel-based puzzle mini-game which is nearly identical to those found in the Puzzle Room in the Underworld. Once the puzzle is solved, a random hued Punch card.png Punch Card will drop on your backpack along with the message:

You repair the mysterious Nexus! As it whirs to life, it spits out a punch card.
Beep! Bop! Boop!

Feed these Punch Cards into the Keypunch reader.png Keypunch Reader that is located near the journal to receive a Deed.png Nexus Deed:

As you feed the punch card into the machine it turns on!

See Also

References