Black Staff
Revision as of 18:51, 19 October 2012 by Nimuaq (Talk | contribs) (adding Imbuing, Runic Re-Forging and Natural Dyes to weapon pages)
Black Staff |
Weight: 6 Stones |
Physical Damage 100% |
Weapon Damage 13 - 16 |
Weapon Speed 2.75s |
Strength Requirement 35 |
Two-Handed Weapon |
Skill Required: Mace Fighting |
Durability: 36 (min) - 48 (max) |
The Black Staff is a Two-Handed Weapon for Mace Fighting practitioners.
They are crafted by carpenters, and cannot be recycled.
Weapons that are exceptionally crafted will receive a Damage Increase bonus that is further boosted by your character's Arms Lore skill. Runic Tools, Imbuing or Runic Re-Forging can be used to add additional Item Properties, making for a far more powerful weapon.
Items retain the color of the material from which they are made. Crafted versions can have their durability increased, via Powder of Fortifying, to a maximum of 255 and can be dyed with Pigments of Tokuno or Natural Dyes. If crafted exceptionally by a GM+ crafter they can hold their maker's mark.
Special Moves | ||
---|---|---|
Primary | Whirlwind Attack | |
Secondary | Paralyzing Blow |
Crafting
Crafting the Carpentry item Black Staff | ||||
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Minimum Skill Requirements | Components | Success Chances | ||
81.5 Carpentry |
|
100.0 skill = 87.0% | ||
Exceptional Chances | ||||
100.0 skill = 42.0% | ||||
Additional Notes | ||||
This item may hold it's Maker's Mark. The item retains the color of the material used. |