Repair Service Contract
Contents
Repair Service Contracts are introduced with the Publish 13.5. An item can be repaired by using a Repair Contract that corresponds to one of the aforementioned skills. These contracts appear in the form of a deed and come as blessed. The contracts are labeled as A Repair Service Contract from a [level] [skill], where [level] is the skill level title of the smith which has created the contract (i.e. apprentice, journeyman, expert, adept, master, or grandmaster, as appropriate).
Skills
- Blacksmithy - Used to repair all metal armor, metal shields, and metal weapons.
- Bowcraft/Fletching - Used to repair all bows.
- Carpentry - Used to repair Woodland Armor, Bokutos and Wooden Shields.
- Masonry - Used to repair stone armor, stone shields and stone weapons
- Glassblowing (Alchemy specialization) - Used to repair Glass Swords and Glass Staves
- Tailoring - Used to repair all leather armor and hats.
- Tinkering - Used to repair imbued or replica jewelry and also Gargish Neclace and earrings.
Creating
Crafters can create a repair service contract by performing the following steps:
- Use a crafting tool as normal.
- Choose the Repair option from the menu that appears.
- Target a Blank Scroll. The scroll must be within the player's backpack.
- The repair service contract will appear in the creating character's backpack.
Usage
Characters must be standing in an NPC shop that belongs to the repairing skill in order to use a repair service contract:
- Double-click the repair service contract.
- Target the item-to-be-repaired.
- The used repair service contract will disappear after use.