Giant Beetle

Revision as of 20:15, 13 May 2009 by Bomb Bloke (Talk | contribs)

Giant Beetle.png
Giant beetle.jpg

Giant Beetles were first seen in the company of the Solen ants in their hives. It is believed that the ants bred them for use in carrying heavy loads of dirt and rock from their myriad digging operations. Giant Beetles can be tamed and used for this very purpose, much like a pack horse, and can simultaneously be used as a mount.

Before Taming they are actually rather strong and quite capable of killing weaker characters. If they have a ranged attack used on them they run at Paragon like speeds to catch up with their attacker. They have to have their health taken down until they are *Beaten into subjugation* before they can be tamed. Once this is accomplished, anybody can control the Giant Beetle and ride it.

Like pack horses it can be used to store items, 1600 stones to be exact (on top of their own body weight of 13 stones). It can be ridden while it is carrying items but will become fatigued if the weight of the rider and pack come to more that 1600 stones (this prevents you from running (not walking) until the weight is removed).

When Properly trained to all GM levels it can be one of the more powerful pets that do not require any taming skill to own. It requires 3 control slots and eats meat. Therefore if dragging meat onto it for storage it will eat it, open the backpack and drop items of that type in there.

Statistics

Giant Beetle Statistics
Spawn Locations Solen Hives, Solen Ambush Sites
Fame Level 3 (4000) Slayer Vulnerability Beetle Slayer
Karma Level 3 (-4000) Alignment Evil
First Seen Scenario 5: When Ants Attack Pack Instinct None
Loot
Gold None Magic Items None
Special None Cut Up
Attributes
Strength 300 Hit Points 200
Dexterity 100 Stamina 100
Intelligence 500 Mana 500
Barding Difficulty 88.1 Taming Difficulty 29.1
Base Damage 7 - 20 Preferred Foods Meat
Skills
Wrestling 100.0 Poisoning None
Tactics 100.0 Magery None
Resisting Spells 80.0 Evaluating Intelligence None
Anatomy 0.0 Meditation None
Detecting Hidden Hiding
Parrying Healing
Necromancy Spirit Speak
Mysticism Focus
Spellweaving Discordance
Bushido Ninjitsu
Chivalry Special Abilities Increased speed when hit with ranged attacks.
Resists and Damage
Types Physical Fire Cold Poison Energy
Resistances 30 - 40 20 - 30 20 - 30 20 - 30 20 - 30
Damage 100%


See Also