A dying mage who has choosen to perform the ceremony to become a lich and fails, will often become a Skeleton Mage, or a Bone Magi. Still armed with a formidable repertoire of the dark arts, Bone Magi should not be underestimated. Burning with the power of the damned, the Magi appears as the color of flame.
Bone Magi share the same characteristics as the Skeletal Mage.
Statistics
Bone Magi Statistics
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Spawn Locations
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Ancient Citadel, Ankh Dungeon, City of the Dead, Deceit Level 2, Doom, Field of Echoes, Fire Dungeon Level 1, Humility Graveyard, Khaldun, Mount Sho, Revenant Jima, Sorcerer Dungeon Level 2, 3, & 4, Storm Point, The Waste, Undead Camp, Undead Fort, Unholy Terror Champion Spawn, Wisp Dungeon Level 2, Bedlam
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Fame
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Level 3 (3000)
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Slayer Vulnerability
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Undead, Mage Slayer
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Karma
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Level 3 (-3000)
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Alignment
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Evil
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First Seen
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Initial release of UO
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Pack Instinct
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None
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Loot
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Gold
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125 - 150
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Magic Items
|
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Special
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3-10 Necromancy Reagents, 3 Magery Reagents
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Cut Up
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None
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Attributes
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Strength
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76 - 100
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Hit Points
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46-60
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Dexterity
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56 - 75
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Stamina
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56 - 75
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Intelligence
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186 - 210
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Mana
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186 - 210
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Barding Difficulty
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71.4
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Taming Difficulty
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N/A
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Base Damage
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3 - 7
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Preferred Foods
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None
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Skills
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Wrestling
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45.1 - 55.0
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Poisoning
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None
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Tactics
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45.1 - 60.0
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Magery
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60.1 - 70.0
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Resisting Spells
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55.1 - 70.0
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Evaluating Intelligence
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60.1 - 70.0
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Anatomy
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0.0
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Meditation
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0.0
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Detecting Hidden
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Hiding
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Parrying
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Healing
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Necromancy
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Spirit Speak
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Mysticism
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Focus
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Spellweaving
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Discordance
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Bushido
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Ninjitsu
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Chivalry
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Special Abilities
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Immune to Level 2 Poison and below.
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Resists and Damage
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Types
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Physical
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Fire
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Cold
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Poison
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Energy
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Resistances
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35 - 40
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20 - 30
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50 - 60
|
20 - 30
|
30 - 40
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Damage
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100%
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|
|
|
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See Also