Double Axe

Revision as of 18:34, 19 October 2012 by Nimuaq (Talk | contribs) (adding Imbuing, Runic Re-Forging and Natural Dyes to weapon pages)

Double Axe.png
Double Axe
Weight: 8 Stones
Physical Damage 100%
Weapon Damage 15 - 17
Weapon Speed 3.25s
Strength Requirement 45
Two-Handed Weapon
Skill Required: Swordsmanship
Durability: 36 (min) - 48 (max)

The Double Axe is a Two-Handed Weapon for Swordsmanship practitioners.

It is also within the Axes category of weapons; grandmaster lumberjacks receive a 10% Damage Increase with the use of such weapons. It can be used on trees to make logs; on House Addons to return them to their deeded form; and on corpses to produce feathers, hides, raw birds, raw ribs, scales, and wool.

They are crafted by blacksmiths, and can be recycled using a Salvage Bag or smith tool. To perform either action your character must be standing near an anvil and forge. Smelting provides a better return if you have a high level of mining.

Weapons that are exceptionally crafted will receive a Damage Increase bonus that is further boosted by your character's Arms Lore skill. Runic Tools, Imbuing or Runic Re-Forging can be used to add additional Item Properties, making for a far more powerful weapon.

Items retain the color of the material from which they are made. Crafted (and not imbued) versions can have their durability increased, via Powder of Fortifying, to a maximum of 255 and can be dyed with Pigments of Tokuno and Natural Dyes. If crafted exceptionally by a GM+ crafter they can hold their maker's mark.


Special Moves
Primary Special move double strike.jpg Double Strike
Secondary WhirlwindAttack.jpg Whirlwind Attack

Crafting

Skill required:
29.3 Blacksmithy

Components: