Dark Father

Revision as of 14:48, 3 December 2007 by JC the Builder (Talk | contribs) (Tactics)

The Dark Father is a very powerful Daemon Knight and the champion of the Doom Gauntlet.

Statistics

Dark Father Statistics
Spawn Locations Doom
Fame Level 5 (28000) Slayer Vulnerability Demon
Karma Level 5 (-28000) Alignment Evil
First Seen UO:AoS Pack Instinct None
Loot
Gold 2200 - 3000 Magic Items Doom Artifacts
Special Cut Up
Attributes
Strength 500 Hit Points 30000
Dexterity 100 Stamina 100
Intelligence 1000 Mana 5000
Barding Difficulty 160.0 Taming Difficulty N/A
Base Damage Preferred Foods None
Skills
Wrestling 120.0 Poisoning None
Tactics 100.0 Magery 100.0
Resisting Spells 150.0 Evaluating Intelligence 100.0
Anatomy 0 Meditation 120.0
Detecting Hidden Hiding
Parrying Healing
Necromancy Spirit Speak
Mysticism Focus
Spellweaving Discordance
Bushido Ninjitsu
Chivalry Special Abilities Undead Bone Toss
Resists and Damage
Types Physical Fire Cold Poison Energy
Resistances 30 30 30 30 30
Damage 20% 20% 20% 20% 20%


Tactics

Using slayer weapons is not really necessary, but a combination Demon/Elemental slayer will hit for massive damage. Often, a “standard” powerful weapon will do just as well as using a slayer. In fact, there are occasions (when the Dark Fathers cast Blood Oath) where using a slayer is a bad idea, because the reflected damage can mean instant death.

Every few moments Unholy Bones will be tossed at random attackers. The bones can be cut up with a bladed weapon such as a Dagger. The stronger the potential summon, the more times you have to cut the bones. Even if you don't manage to destroy the bones the summoned creature will be perhaps a Zombie instead of a nasty Lich Lord.

Dark Fathers love to cast Necromancy spells. They are particularly fond of casting the aforementioned Blood Oath and summoning Revenants. Even without Blood Oath, they will reflect back upon you about 5% of all damage that you deal to them. Mages can use summons to avoid damage, such as Energy Vortexes and Earth Elementals. Tamers can hold their own if they have Veterinary but will have to deal with frequent Wither attacks. Bards can help all fighters with their Discordance skill or provoke unholy summons back on the Dark Father or each other.

One tactic which can work involves the exit gate platform. The small area can be blocked up by players with only the Dark Father being close enough to attack. All unholy summons will be out of reach except for magic casters such as the Lich Lords. Typically, a warrior stands directly on the gate or on the tile in front. Archers stand to the north of the gate. Warriors and archers cross heal one another. Pets and summons generally close in from behind, attacking the Dark Father from the south, though sometimes it's beneficial to have a pet right on the gate. Mages stand in the rear, healing and attacking.

See Also