Gore Fiend
The Gore Fiend is the result of necromantic experiments gone wrong, dead flesh reborn in a form never meant to be. Similar in its magical creation to the Flesh Golem, the Gore Fiend has less physical strength to its unnatural cousin. It, too, lacks intelligence and possesses some resistance to the force that created it. Unlike the Flesh Golem, however, this creature’s strength is accompanied by the ability to lay waste to their foes with poison.
Statistics
Gore Fiend Statistics | |||
---|---|---|---|
Spawn Locations | Doom, Grimswind Ruins, Bedlam, Primeval Lich Champion Spawn | ||
Fame | Level 2 (1500) | Slayer Vulnerability | Undead |
Karma | Level 2 (-1500) | Alignment | Evil |
First Seen | UO:AoS | Pack Instinct | None |
Loot | |||
Gold | 125 - 175 | Magic Items | |
Special | Daemon Bones (Only in Doom) | Cut Up | None |
Attributes | |||
Strength | 161 - 185 | Hit Points | 97 - 111 |
Dexterity | 41 - 65 | Stamina | 41 - 65 |
Intelligence | 46 - 70 | Mana | 46 - 70 |
Barding Difficulty | 48.8 | Taming Difficulty | N/A |
Base Damage | 15 - 21 | Preferred Foods | None |
Skills | |||
Wrestling | 50.1 - 70.0 | Poisoning | None |
Tactics | 45.1 - 70.0 | Magery | None |
Resisting Spells | 40.1 - 55.0 | Evaluating Intelligence | None |
Anatomy | 0.0 | Meditation | None |
Detecting Hidden | Hiding | ||
Parrying | Healing | ||
Necromancy | Spirit Speak | ||
Mysticism | Focus | ||
Spellweaving | Discordance | ||
Bushido | Ninjitsu | ||
Chivalry | Special Abilities | Concussion Attack | |
Resists and Damage |
Types | Physical | Fire | Cold | Poison | Energy |
---|---|---|---|---|---|
Resistances | 35 - 45 | 25 - 35 | 15 - 25 | 5 - 15 | 30 - 40 |
Damage | 85% | 15% |