Difference between revisions of "Publish 56"

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''NOTE - These are unofficial but anticipated bug fixes and updates for Publish 56 mentioned in forum posts by Devs, Five on Fridays, UO Town Halls and other sources and are highly subject to change.''
 
 
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The following is a list of changes deployed as Publish 56 on October 29, 2008.
 +
 
==Deployment History==
 
==Deployment History==
*September 26, 2008 - Based on a [[Five on Friday - September 26, 2008|FoF update]], expected late October 2008.
+
* September 5, 2008 - expected late September or early October 2008.
*September 19, 2008 - Ever so ''slightly'' delayed, now expected early October 2008
+
* September 19, 2008 - Ever so ''slightly'' delayed, now expected early October 2008.
*September 5, 2008 - expected late September or early October 2008
+
* September 26, 2008 - Based on a [[Five on Friday - September 26, 2008|FoF update]], expected late October 2008.
 +
* October 21, 2008 - Published to [[Test Center]] shard.
 +
* October 27, 2008 - Published to [[Origin]] shard.
 +
* October 29, 2008 - Published to all other shards.
 +
* October 30, 2008 - Update 1 published to all shards.
 +
* November 6, 2008 - Update 2 published to all shards.
 +
* November 11, 2008 - Update 3 published to all shards.
  
==Bug Fixes==
+
==New Content==
*'''Nature’s Fury Bug''' - Fix a problem so Nature's Fury can no longer be cast inside private houses(pushed out from [[Publish 55]]).
+
*'''Thieves' Guild Bug''' - Fix problem where players cannot join the Thieves' Guild(pushed out from [[Publish 55]]).
+
*'''Quiver of Rage Bug''' - Fix problem where the quiver would change color and properties.
+
*'''Pet-related Bugs''' - Fix various pet-related problems:
+
**Being able to mount a pet while it is paralyzed and ride off
+
**Unable to mount a normally mountable pet
+
**Fixing some issues with commanding your pet to attack or kill and the pet not responding consistently
+
**Fixing some issues with the hiryu dismount move
+
**Other pet-related bug fixes
+
*'''Escort Bug''' - Fix a problem where some escorts are not following players properly.
+
*'''Macro Bug''' - Making the "EquipLastWeapon" macro work with spellbooks
+
*'''Spinning Wheel Bug''' - Fixing an issue where axing spinning wheels while they're spinning can break them
+
*'''Disarm Shield Bug''' - The ability to disarm a shield with the Disarm special move should go away 
+
*'''Inquisitor's Resolution Spawn Bug''' - Fixed a bug where the Inquisitor's Resolution sometimes spawns in an unreachable area
+
*'''Minor Display Bugs''' - Fix various display-related problems:
+
**Tooltips not showing correct information
+
**Other sorts of display bugs
+
*'''Young players in Ilshenar dungeons''' - Young players will now be attacked in Ilshenar dungeons (they will also get the warning gump as they enter, so they're not taken by surprise.)
+
*'''Escort bug'''- fixed a bug where abandoning an escort via the quest gump will no longer prevent you from picking up a new escort
+
*'''Virtue Armor self-repair bug''' - The Virtue Armor suit will no longer sometimes lose its self repair property after logout
+
  
 +
===[[War of Shadows]]===
 +
* Factions cities will come under attack in Trammel by the forces of the Shadowlords
 +
* Capturing a town sigil in Felucca allows the Trammel city to be invaded
 +
** Sigil must be captured by Chaos ([[Shadowlord]]s or [[Minax]])
 +
** Up to three towns can be invaded at a time
 +
** Additional sigil captures will queue those cities for attack, but will not occur until another city’s invasion ends
 +
* A city’s guard zones will disappear in Trammel when invaded, becoming a warzone
 +
* All Felucca faction cities will have their guard zones will be removed, becoming warzones
 +
* Affected cities for the invasion:
 +
** Britain
 +
** Skara Brae
 +
** Magincia
 +
** Minoc
 +
** Moonglow
 +
** Trinsic
 +
** Vesper
 +
** Yew
 +
* Players logging into a town under invasion will be relocated to Jhelom
 +
** Teleportation attempts into danger zones will be rerouted to Jhelom when possible
 +
* Invading forces comprised of three types
 +
** Shadowlord allied monsters (new alliances, beyond just daemons)
 +
*** Britain: Dragons
 +
*** Skara Brae: Elementals
 +
*** Magincia: Undead
 +
*** Minoc: Plague
 +
*** Moonglow: Void
 +
*** Trinsic: Orcs
 +
*** Vesper: Rogue Ophidians
 +
*** Yew: Daemons
 +
** Army of Shadows (Humans and Elves)
 +
*** Ranking and promotion system similar to the Ophidian Invasion
 +
*** Four basic types
 +
**** Warrior
 +
**** Ranger
 +
**** Mage
 +
**** Healer
 +
*** Ranks
 +
**** Recruit
 +
**** Scout
 +
**** Corporal
 +
**** Lieutenant
 +
**** Captain
 +
**** General
 +
** Corrupted townspeople
 +
*** Hatred
 +
**** NPCs aggressively attack players and other NPCs
 +
*** Falsehood
 +
**** NPCs attempt to steal from players
 +
**** Each NPC can only steal one item, normal theft checks apply
 +
**** Item is returned to the player if the NPC dies or is purified when the invasion ends (player must be in the city)
 +
*** Cowardice
 +
**** NPCs flee from players
 +
* Invasion of a town ends when the sigil is recaptured by Order (TB or CoM), or the local invasion is completely defeated
 +
* Loot
 +
** All invasion monsters and army members drop faction silver
 +
*** 1 to 5 normally, up to 25 for special mobs like the Shadow Knight
 +
*** Silver is multiplied by rank within the army
 +
*** Rare bonuses possible
 +
** All invasion monsters have at least double the normal loot
 +
** Army members drop special weapons and spellbooks with properties based on their rank
 +
** Army members drop exceptional loot at higher ranks
 +
* [[Crimson Dragon]]s introduced as allies to the Shadowlords, appear as the final stage in the invasion. Shares similar loot to “The Six,” such as Myxkion
 +
* [[Platinum Dragon]]s introduced as allies to Britannia, enemies of the Crimsons
 +
** Both dragon races are intelligent, and cause all dragons to go wild in their presence
 +
* Siege Perilous and Mugen will have all the content available, but will have the invasion proceed in Felucca
  
 +
===[[Factions]]===
 +
* Added new [[Factions#Equipment|equippables]] and [[Factions#Items_2|consumables]]
 +
* Added a community collection chest inside each stronghold to collect [[silver]], and give faction equippables and consumables as rewards
 +
** Donated silver will be tied to the faction system at a later date
 +
* [[Sigil]] corruption time dropped to 4 hours (from 10 hours) for the duration of the event
 +
* Sigil purification time dropped to 6 hours (from 3 days) for the duration of the event
 +
* Faction Thieves will now receive 100 silver and 10 kill points for successfully capturing a town sigil
 +
** Sigil must complete full circuit of corruption: from town pedestal, to stronghold, back to town pedestal
 +
** Interruptions will not count against the original thief, as long as the original thief’s faction finishes the corruption process
 +
** Thieves must be online to receive their reward
 +
* Killing faction enemies inside warzones results in bonus kill-points and silver
  
==General Additions==
+
===Halloween===
*'''Veteran Reward Modification''' - Unrandomize [[Veteran Rewards]] for Braziers and Cacti selections.
+
* New quest starting in the Yew Courthouse: talk to Jasper and read the book on the table
*'''New Stackables''' - Some items have been made stackable, however, exceptional and non-exceptional components won't stack with each other(pushed out from [[Publish 55]]). Items which will now stack:
+
** Can be done completely in either Felucca or Trammel
**granite
+
** Every step required in the chain, skipping steps will keep you from completing the event
**sand
+
** Event can be done once per character
**tribal berries
+
** Participating characters must be 15 days old (except for Test Center)
**enchanted apples
+
** [[Khaldun]] temporarily available in Trammel for the duration of the event
**smoke bombs
+
*** [[Shadow Fiend of the Unseen]] now perfom the life drain attack
**green tea
+
*** General increases to HP and stats for Khaldun creatures
**wasabi clumps
+
*** Slightly increased the spawn rate of Shadowfiends, [[Spectral Armor]]s, and Zealots
**sushi rolls
+
*** Note: Shadow fiends and Spectral Armor drop loot onto the ground instead of leaving a body
**all chocolate ingredients
+
*** Note: Players cannot resurrect inside Khaldun
**oil cloths
+
* New [[Trick or Treat]]ing rewards
**arcane gems
+
** [[Begging|GM Beggars]] also have a new reward
**dough
+
 
**pans of cookies
+
===Old Magincia===
**cakes
+
* Three new quests to help heal the land by releasing the spirits trapped in Magincia’s ruins
**baked pies
+
** The quest giver is a mage near the Magincia moongate
**Also, possibly:
+
** Quest rewards are three types of rubble, one for each quest (total of 12 pieces)
***savage kin paint
+
** Rubble rewards are all unique - they do not overlap craftables or Magincia Invasion rubble. You can see the possible rewards in the quest gump.
***unbaked pies
+
** Quests are non-repeatable
*'''Guard Zone Adjustment''' - Adjust [[Guard Zone]] boundaries around [[Britain]] and other cities as part of upcoming conflict in the next installment of the [[Warriors of Destiny]] event cycle.
+
* Three types of ghosts now reside in Magincia
*'''NPC Healer Addition''' - You'll be able to find a healer on Nu'Jelm!
+
** Restless Souls
*'''Halloween 2008''' - Prep work for [[Halloween 2008]] holiday content.
+
*** Invulnerable, unmoving
*'''Naturalist Quest Reward Addition''' - New seed types introduced in [[Publish 55]] will be added to the quest reward loot pool for [[Naturalist Quest]].
+
*** Notices player movements
*'''Granite Color Display''' - Granite type (shadow, valorite, etc) will now display on the tooltip.
+
*** Can be released by using Spirit Speak nearby
*'''Skill/Polymorphed Form Change''' - If you lower your skill past the threshhold to be able to cast a particular form-changing spell, (whether by removing items, using a soulstone, or even using the Test Center set skill command) you will revert to your normal form. This will affect not only the various forms available with Necromancy but Magery (Polymorph,) Ninjitsu (Animal Form,) and Spellweaving (Reaper Form.)
+
**** Drops Threads of Life
*'''Faction Update''' - system update to avoid manufactured kill point penalties on members of the same faction.
+
** Forsaken Souls
*'''Faction Additions''' - The next round of (Faction)content adds completely new rewards and incentives for Factions
+
*** Constantly wanders the streets of Magincia
**'''Faction Equippables''' - A set of enhanced Artifacts. They will be available for purchase via a collection box in your Faction Stronghold (later on, silver collected this way will benefit your faction, but that will be in a future publish.) These items will have several restrictions:
+
*** Can be released by casting Exorcism nearby
***Bound to the character that purchases them - they won't be tradable or equippable by anyone else
+
**** Drops Threads of Thought
***Durability has been added to many of them, requiring repairs as they're damaged
+
** Corrupted Souls
***Can only be repaired with the new Powder of Perseverance, a faction-only item. (Powder of Fortification will not work on them)
+
*** Red, aggressive
***Available only to certain ranks; if you lose your faction rank you will no longer be able to equip an item of that rank.
+
*** Calls other Corrupted Souls nearby for help when attacking
***There are a total of nineteen new artifacts spread out across the various tiers. The full table of items will be released when Publish 56 goes to Test Center, but here are a few examples so you can see what we mean by "enhanced":
+
*** Can only be released by being killed
****Rank 1: Rune Beetle Carapace with additional +3 to all resists
+
**** Drops Threads of Fate
****Rank 4: Crimson Cincture with additional +5 Dexterity
+
 
****Rank 7: [http://mythicmktg.fileburst.com/uo/uoherald/images/guide/spirit-of-the-totem.jpg Spirit of the Totem] with enhanced resists (instead of the linked resists, this version has Phys 20% and 10% in each of the others)
+
==Fixes/Changes==
****Rank 9: Folded Steel Reading Glasses with additional +10 DCI
+
 
****Rank 10: [http://mythicmktg.fileburst.com/uo/uoherald/images/guide/ornament-of-the-magi2.jpg Ornament of the Magician] with additional Mana Regen 3
+
===Combat===
**'''Faction Consumables''' - In addition to the new artifacts, a number of new consumables will be available for purchase with silver. Anyone in the faction will be able to use the items (they are freely tradable) but there will be a cooldown on many of the items, based on rank. Examples of the consumables include:
+
* [[Disarm]] will no longer affect shields
***Stronghold Rune: One-use item that will teleport you to your faction HQ (standard criminal flagging rules apply)  
+
* [[Hiryu]]s will only use the dismount special attack on mounted players
***Shrine Gem: One-use item that can be used to teleport your ghost to the nearest shrine
+
* <s>Killing [[Solen]]s with a pet will properly remove friendship with the nest</s> (Update: this chance has been reverted)
***Powder of Perseverance: A variant of Powder of Fortification that can be used on the new faction items.
+
* Ranged attacks on [[slime]]s will no longer cause acid damage to your weapon
***Enhanced bandages that also remove curses
+
* Successfully taming an aggressive animal will stop its attack
***Two new types of potions
+
* Tamers can no longer aggro with their pets and stay hidden
***There will also be a new item for sale that allows Human players to equip Elven items.
+
* Mounts under the effect of [[Nerve Strike]] will not be able to be mounted
 +
* Wandering healers will no longer attack players who drink a refresh potion
 +
* [[Wraith Form]] will not lose pass-through ability when crossing server boundaries
 +
 
 +
===Blessing/Insurance===
 +
* [[Blackrock]] of all sizes can now be insured
 +
* Blessed items will remain blessed after being traded
 +
* Public trash cans will no longer accept blessed items. This does not affect personal trash cans in your home.
 +
 
 +
===Crafting===
 +
* Crafting with [[Dull Copper]] will no longer exceed the 255 durability cap
 +
* [[Skullcap]]s can now be crafted with a higher durability than 12
 +
 
 +
===Display Issues===
 +
* [[Granite]] will now display the color of the granite on mouse-over, rather than just saying “granite.
 +
* Guild abbreviations can no longer be made to imitate Faction abbreviations (Min, CoM, TB, SL)
 +
* Player crafted [[Parasitic Poison]] will display its name correctly, instead of “Deadly Poison”
 +
* Pet summoning ball will no longer give an error message when crossing subserver boundaries
 +
* Plants will no longer mystically say “I’m here” when they reach a specific stage of growth
 +
* Savage Kin Paint effect will remain visible even after logging out and back in
 +
* [[Quiver]]s will no longer lose their color on server startup
 +
 
 +
===Factions===
 +
* Faction members in the Hero/Evil system on [[Siege Perilous]] and [[Mugen]] will no longer be able to grief their teammates by causing them to lose kill-points when auto-defending
 +
* Faction vendors from the losing faction will now disappear from a conquered city
 +
* Non-faction players cannot block the entrances to the Shadowlord and Minax strongholds
 +
** Shadowlord entrance area can no longer be teleported into, repels non-factioners
 +
** Minax stronghold boundaries have been extended to the entire mountain pass, and the recruiting stone placed outside the mountain
 +
* The bridge and outer entrance to the True Britannian stronghold can no longer be trapped
 +
 
 +
===Housing/House-Addons===
 +
* Secured bags can no longer be dyed by anyone in a public house
 +
* [[Spinning Wheel]]s will no longer be lost if re-deeded while in use
 +
 
 +
===Resources===
 +
* Blank scrolls can be added to commodity deeds
 +
* Empty bottles can now be added to commodity deeds
 +
* [[Gargoyle Pickaxe]] will now dig up dull copper ore
 +
 
 +
===Spawning===
 +
* Healer added to [[Nujel'm]]
 +
* [[Horde Minion]]s summoned by Young players will decay properly
 +
* [[Interred Grizzle]]s will no longer spawn in [[Palace of Paroxysmus]]
 +
* NPCs in [[Heartwood]] will no longer spawn without clothes
 +
* [[Orders of Minax]] will no longer spawn outside of players’ reach
 +
 
 +
===Stacking===
 +
* New stackables:
 +
** [[Granite]]
 +
** [[Sand]]
 +
** [[Dough]]/[[Sweet Dough]]
 +
** [[Sushi Platter]]s
 +
** [[Savage Kin Paint]]
 +
** [[Pan of Cookies]]
 +
** [[Baked Quiche]]
 +
** [[Pristine Dreadhorn]]
 +
** [[Smoke Bomb]]s
 +
** [[Egg Bomb]]s
 +
** [[Arcane Gem]]s
 +
* Fixed:
 +
** Lesser poison potions will now stack with player crafted lesser poison potions
 +
 
 +
===Test Center===
 +
* Test Center welcome window reflects Publish 56
 +
* New test center command: “give seeds”
 +
** Gives the player a bag of fertile dirt and various seeds
 +
 
 +
===Quests===
 +
* Abandoned quests should no longer cause the quest to fail in the player’s log
 +
* Chance to get three new colors of seeds in the Naturalist quest for the Flowery Cactus: fire, white, and black
 +
* [[Cooking]] quests will now accept all types of flour
 +
* Escort NPCs will now properly handle following players onto boats
 +
* [[Ocllo]] has been removed from the Escort Quest list
 +
** This will not interfere with escort quests in [[New Haven]]
 +
 
 +
===Vendors===
 +
* Instituted a new Vending Penalty for players who attempt to circumvent the daily vendor charge for their items
 +
** Vending Penalty is the same as the daily charge for the item
 +
** Penalty is applied if the item is removed by the owner before 24 hours has passed since it was added to the vendor
 +
** Penalty is noted on the object as an item property
 +
** If the item is added to a vendor again, the vending penalty is automatically deducted from that vendor’s account, or given back to the player if funds are insufficient
 +
** There is a 30 minute grace period after adding an item to a vendor to prevent accidents: any item removed before 30 minutes passes will not have a vending penalty
 +
** Once 24 hours pass, the item may be removed at any time by the owner without penalty. Re-adding it to the vendor starts the process over again, however
 +
* Added commas to vendor prices
 +
 
 +
===Misc===
 +
* A tamed [[sheep]] can only be shorn by the owner
 +
* A tamed [[cow]] can only be milked by the owner
 +
* All bows can now be used on [[Archery Butte]]s
 +
* [[Animal Lore]] can now be used on morphed Imprisoned Dogs
 +
* Begging will properly give the player gold when the message states they should have received some
 +
* Books should now copy properly from one size (in pages) to another
 +
* Casting a spell on an invalid location will no longer consume reagents or cause skill gain
 +
* Cows will replenish their milk supply 24 hours after being exhausted
 +
* [[Fire Beetle]]s will no longer work as a forge when ghosts
 +
* Fixed a macro to equip last weapon while meditating
 +
* Full suits of [[Virtue Armor]] no longer lose Self Repair on server startup
 +
* Gems from the [[Gem Cart]] can no longer be used to recharge a communication crystal
 +
* Ghosts can no longer remove runes from runebooks
 +
* Left-facing War Forks can now be sold to vendors
 +
* Morphed forms will now check for the correct skill and skill amount
 +
** Banking skill in a Soulstone will check your resultant skill level, and return you to normal if you can no longer maintain your morphed form
 +
** Casting from a scroll will return you to normal in three minutes
 +
* Plants can have resources added to them after the seventh stage, without having to unlock and relock them
 +
* Players may now join the Thieves’ guild one week after character creation, and be removed one week after requesting to quit
 +
** This was previously tied to one week (each way) of actual gameplay
 +
* Public trash cans are no longer magically locked
 +
* Players will no longer be able to move while using the “Help/Stuck” option as a ghost
 +
* Weapon Switch macro will work properly with spellbooks
 +
* Young players will now get the proper warning when entering Ilshenar dungeons
  
 
==Updates==
 
==Updates==
''None available until after publish goes live''
+
 
 +
===Update 1===
 +
On October 30, 2008, the following was published:
 +
* Forsaken Souls in Magincia will now die when the exorcism spell is used on them.
 +
* Fixed an issue with [[Inscription]], being able to copy the books in Khaldun
 +
* The [[Dark Guardian the Keeper of Knowledge]] will not call guards when players try to talk to him
 +
* The [[Skeletal Lich]] will now only move in a limited area
 +
* Halloween candy will not make you full
 +
* Fixed the “Blessed” faction equippables
 +
** Can only be equipped by owner but can now be looted.
 +
* Fixed an issue with being able to recall into war zones in Felucca
 +
* The Halloween event will end on Nov. 17th
 +
* Trick or Treating will end also on the 17th of Nov.
 +
* Fixed the issue with the Elwood's [[The Collector's Quest]] NPC disappearing on Siege.
 +
* Fixed an issue with where the Skeletal Lich was spawning in bad locations
 +
* Siege Perilous cost for faction items will cost 5 times as much
 +
* Fixed bug with flax plant not able to be tended when locked down
 +
* Reverted a change to [[solen]] hive loyalty that was causing unexpected loss of friendship status
 +
* Skeletal Liches will no longer be attacked by guards
 +
* Fixed some issues with instanced corpses on the Crimson Dragons
 +
 
 +
===Update 2===
 +
On November 6, 2008, the following was published:
 +
* Halloween 2008
 +
** Increased the number of drones that spawn
 +
** Lowered the cocoons’ respawn timer from 5 minutes to 3 minutes
 +
** Adjusted the drop rate of gossamer and small spider webs
 +
** Gossamer will now appear in the player’s bag if they are among the top damagers. They will receive a random number between 1 and 4
 +
** Rereading the journal can no longer be abused to reset the quest by circumventing the normal flow
 +
* Factions and War of Shadows
 +
** Fixed an issue with Factions Elections not working properly on some shards
 +
** Implemented a Town Crier update system for the War of Shadows. Saying “news” to a Town Crier or Sherry the Mouse statue will list one of the towns under attack
 +
** Fixed issue with global Town Crier updates not being sent to Trammel from Felucca, and vice versa
 +
** Increased number of Lieutenants, Captains, and Generals and adjusted their hit-points per rank
 +
** Increased the DI and SDI on weapon rewards by five points across the board
 +
** Added bonus to kill-points and silver for killing enemies of a different side
 +
*** Order: TB and CoM
 +
*** Chaos: Minax and SL
 +
*** Example: If an "Order" faction member kills a "Chaos" member, they receive 2x kill-points, and 2x silver
 +
*** Example: If an "Order" faction member kills an "Order" member, they receive the normal points and silver
 +
*** This effect stacks in “warzones” in Felucca (any of the eight faction cities)
 +
**** Kill-points can be up to 3x, silver up to 4x
 +
**** Bonus kill-points are not deducted from the victim, they’re just a bonus given to the victor
 +
** Town sigils will now properly teleport back to their pedestals when a town is "neutralized" as part of the invasion
 +
** Fixed the no spell casting area in Moonglow
 +
* General
 +
** Fixed the issue where players were getting power scrolls in Ilshenar
 +
 
 +
===Update 3===
 +
On November 11, 2008 an update to Publish 56 was made to all shards to fix a bug with [[Sherry the Mouse]] statuettes causing the Origin shard to crash repeatedly.
  
 
==See Also==
 
==See Also==
 
* [[Publishes]]
 
* [[Publishes]]
 +
* [[Factions]]
 +
* [[Halloween 2008]]
 +
** [[Halloween 2008 Quest]]
 +
* [[Magincia]]
 +
* [[Shadowlords]]
 +
* [[Warriors of Destiny]]
  
 
[[Category:Publishes]]
 
[[Category:Publishes]]

Latest revision as of 21:46, 23 November 2010

The following is a list of changes deployed as Publish 56 on October 29, 2008.

Deployment History

  • September 5, 2008 - expected late September or early October 2008.
  • September 19, 2008 - Ever so slightly delayed, now expected early October 2008.
  • September 26, 2008 - Based on a FoF update, expected late October 2008.
  • October 21, 2008 - Published to Test Center shard.
  • October 27, 2008 - Published to Origin shard.
  • October 29, 2008 - Published to all other shards.
  • October 30, 2008 - Update 1 published to all shards.
  • November 6, 2008 - Update 2 published to all shards.
  • November 11, 2008 - Update 3 published to all shards.

New Content

War of Shadows

  • Factions cities will come under attack in Trammel by the forces of the Shadowlords
  • Capturing a town sigil in Felucca allows the Trammel city to be invaded
    • Sigil must be captured by Chaos (Shadowlords or Minax)
    • Up to three towns can be invaded at a time
    • Additional sigil captures will queue those cities for attack, but will not occur until another city’s invasion ends
  • A city’s guard zones will disappear in Trammel when invaded, becoming a warzone
  • All Felucca faction cities will have their guard zones will be removed, becoming warzones
  • Affected cities for the invasion:
    • Britain
    • Skara Brae
    • Magincia
    • Minoc
    • Moonglow
    • Trinsic
    • Vesper
    • Yew
  • Players logging into a town under invasion will be relocated to Jhelom
    • Teleportation attempts into danger zones will be rerouted to Jhelom when possible
  • Invading forces comprised of three types
    • Shadowlord allied monsters (new alliances, beyond just daemons)
      • Britain: Dragons
      • Skara Brae: Elementals
      • Magincia: Undead
      • Minoc: Plague
      • Moonglow: Void
      • Trinsic: Orcs
      • Vesper: Rogue Ophidians
      • Yew: Daemons
    • Army of Shadows (Humans and Elves)
      • Ranking and promotion system similar to the Ophidian Invasion
      • Four basic types
        • Warrior
        • Ranger
        • Mage
        • Healer
      • Ranks
        • Recruit
        • Scout
        • Corporal
        • Lieutenant
        • Captain
        • General
    • Corrupted townspeople
      • Hatred
        • NPCs aggressively attack players and other NPCs
      • Falsehood
        • NPCs attempt to steal from players
        • Each NPC can only steal one item, normal theft checks apply
        • Item is returned to the player if the NPC dies or is purified when the invasion ends (player must be in the city)
      • Cowardice
        • NPCs flee from players
  • Invasion of a town ends when the sigil is recaptured by Order (TB or CoM), or the local invasion is completely defeated
  • Loot
    • All invasion monsters and army members drop faction silver
      • 1 to 5 normally, up to 25 for special mobs like the Shadow Knight
      • Silver is multiplied by rank within the army
      • Rare bonuses possible
    • All invasion monsters have at least double the normal loot
    • Army members drop special weapons and spellbooks with properties based on their rank
    • Army members drop exceptional loot at higher ranks
  • Crimson Dragons introduced as allies to the Shadowlords, appear as the final stage in the invasion. Shares similar loot to “The Six,” such as Myxkion
  • Platinum Dragons introduced as allies to Britannia, enemies of the Crimsons
    • Both dragon races are intelligent, and cause all dragons to go wild in their presence
  • Siege Perilous and Mugen will have all the content available, but will have the invasion proceed in Felucca

Factions

  • Added new equippables and consumables
  • Added a community collection chest inside each stronghold to collect silver, and give faction equippables and consumables as rewards
    • Donated silver will be tied to the faction system at a later date
  • Sigil corruption time dropped to 4 hours (from 10 hours) for the duration of the event
  • Sigil purification time dropped to 6 hours (from 3 days) for the duration of the event
  • Faction Thieves will now receive 100 silver and 10 kill points for successfully capturing a town sigil
    • Sigil must complete full circuit of corruption: from town pedestal, to stronghold, back to town pedestal
    • Interruptions will not count against the original thief, as long as the original thief’s faction finishes the corruption process
    • Thieves must be online to receive their reward
  • Killing faction enemies inside warzones results in bonus kill-points and silver

Halloween

  • New quest starting in the Yew Courthouse: talk to Jasper and read the book on the table
    • Can be done completely in either Felucca or Trammel
    • Every step required in the chain, skipping steps will keep you from completing the event
    • Event can be done once per character
    • Participating characters must be 15 days old (except for Test Center)
    • Khaldun temporarily available in Trammel for the duration of the event
      • Shadow Fiend of the Unseen now perfom the life drain attack
      • General increases to HP and stats for Khaldun creatures
      • Slightly increased the spawn rate of Shadowfiends, Spectral Armors, and Zealots
      • Note: Shadow fiends and Spectral Armor drop loot onto the ground instead of leaving a body
      • Note: Players cannot resurrect inside Khaldun
  • New Trick or Treating rewards

Old Magincia

  • Three new quests to help heal the land by releasing the spirits trapped in Magincia’s ruins
    • The quest giver is a mage near the Magincia moongate
    • Quest rewards are three types of rubble, one for each quest (total of 12 pieces)
    • Rubble rewards are all unique - they do not overlap craftables or Magincia Invasion rubble. You can see the possible rewards in the quest gump.
    • Quests are non-repeatable
  • Three types of ghosts now reside in Magincia
    • Restless Souls
      • Invulnerable, unmoving
      • Notices player movements
      • Can be released by using Spirit Speak nearby
        • Drops Threads of Life
    • Forsaken Souls
      • Constantly wanders the streets of Magincia
      • Can be released by casting Exorcism nearby
        • Drops Threads of Thought
    • Corrupted Souls
      • Red, aggressive
      • Calls other Corrupted Souls nearby for help when attacking
      • Can only be released by being killed
        • Drops Threads of Fate

Fixes/Changes

Combat

  • Disarm will no longer affect shields
  • Hiryus will only use the dismount special attack on mounted players
  • Killing Solens with a pet will properly remove friendship with the nest (Update: this chance has been reverted)
  • Ranged attacks on slimes will no longer cause acid damage to your weapon
  • Successfully taming an aggressive animal will stop its attack
  • Tamers can no longer aggro with their pets and stay hidden
  • Mounts under the effect of Nerve Strike will not be able to be mounted
  • Wandering healers will no longer attack players who drink a refresh potion
  • Wraith Form will not lose pass-through ability when crossing server boundaries

Blessing/Insurance

  • Blackrock of all sizes can now be insured
  • Blessed items will remain blessed after being traded
  • Public trash cans will no longer accept blessed items. This does not affect personal trash cans in your home.

Crafting

  • Crafting with Dull Copper will no longer exceed the 255 durability cap
  • Skullcaps can now be crafted with a higher durability than 12

Display Issues

  • Granite will now display the color of the granite on mouse-over, rather than just saying “granite.”
  • Guild abbreviations can no longer be made to imitate Faction abbreviations (Min, CoM, TB, SL)
  • Player crafted Parasitic Poison will display its name correctly, instead of “Deadly Poison”
  • Pet summoning ball will no longer give an error message when crossing subserver boundaries
  • Plants will no longer mystically say “I’m here” when they reach a specific stage of growth
  • Savage Kin Paint effect will remain visible even after logging out and back in
  • Quivers will no longer lose their color on server startup

Factions

  • Faction members in the Hero/Evil system on Siege Perilous and Mugen will no longer be able to grief their teammates by causing them to lose kill-points when auto-defending
  • Faction vendors from the losing faction will now disappear from a conquered city
  • Non-faction players cannot block the entrances to the Shadowlord and Minax strongholds
    • Shadowlord entrance area can no longer be teleported into, repels non-factioners
    • Minax stronghold boundaries have been extended to the entire mountain pass, and the recruiting stone placed outside the mountain
  • The bridge and outer entrance to the True Britannian stronghold can no longer be trapped

Housing/House-Addons

  • Secured bags can no longer be dyed by anyone in a public house
  • Spinning Wheels will no longer be lost if re-deeded while in use

Resources

  • Blank scrolls can be added to commodity deeds
  • Empty bottles can now be added to commodity deeds
  • Gargoyle Pickaxe will now dig up dull copper ore

Spawning

Stacking

Test Center

  • Test Center welcome window reflects Publish 56
  • New test center command: “give seeds”
    • Gives the player a bag of fertile dirt and various seeds

Quests

  • Abandoned quests should no longer cause the quest to fail in the player’s log
  • Chance to get three new colors of seeds in the Naturalist quest for the Flowery Cactus: fire, white, and black
  • Cooking quests will now accept all types of flour
  • Escort NPCs will now properly handle following players onto boats
  • Ocllo has been removed from the Escort Quest list
    • This will not interfere with escort quests in New Haven

Vendors

  • Instituted a new Vending Penalty for players who attempt to circumvent the daily vendor charge for their items
    • Vending Penalty is the same as the daily charge for the item
    • Penalty is applied if the item is removed by the owner before 24 hours has passed since it was added to the vendor
    • Penalty is noted on the object as an item property
    • If the item is added to a vendor again, the vending penalty is automatically deducted from that vendor’s account, or given back to the player if funds are insufficient
    • There is a 30 minute grace period after adding an item to a vendor to prevent accidents: any item removed before 30 minutes passes will not have a vending penalty
    • Once 24 hours pass, the item may be removed at any time by the owner without penalty. Re-adding it to the vendor starts the process over again, however
  • Added commas to vendor prices

Misc

  • A tamed sheep can only be shorn by the owner
  • A tamed cow can only be milked by the owner
  • All bows can now be used on Archery Buttes
  • Animal Lore can now be used on morphed Imprisoned Dogs
  • Begging will properly give the player gold when the message states they should have received some
  • Books should now copy properly from one size (in pages) to another
  • Casting a spell on an invalid location will no longer consume reagents or cause skill gain
  • Cows will replenish their milk supply 24 hours after being exhausted
  • Fire Beetles will no longer work as a forge when ghosts
  • Fixed a macro to equip last weapon while meditating
  • Full suits of Virtue Armor no longer lose Self Repair on server startup
  • Gems from the Gem Cart can no longer be used to recharge a communication crystal
  • Ghosts can no longer remove runes from runebooks
  • Left-facing War Forks can now be sold to vendors
  • Morphed forms will now check for the correct skill and skill amount
    • Banking skill in a Soulstone will check your resultant skill level, and return you to normal if you can no longer maintain your morphed form
    • Casting from a scroll will return you to normal in three minutes
  • Plants can have resources added to them after the seventh stage, without having to unlock and relock them
  • Players may now join the Thieves’ guild one week after character creation, and be removed one week after requesting to quit
    • This was previously tied to one week (each way) of actual gameplay
  • Public trash cans are no longer magically locked
  • Players will no longer be able to move while using the “Help/Stuck” option as a ghost
  • Weapon Switch macro will work properly with spellbooks
  • Young players will now get the proper warning when entering Ilshenar dungeons

Updates

Update 1

On October 30, 2008, the following was published:

  • Forsaken Souls in Magincia will now die when the exorcism spell is used on them.
  • Fixed an issue with Inscription, being able to copy the books in Khaldun
  • The Dark Guardian the Keeper of Knowledge will not call guards when players try to talk to him
  • The Skeletal Lich will now only move in a limited area
  • Halloween candy will not make you full
  • Fixed the “Blessed” faction equippables
    • Can only be equipped by owner but can now be looted.
  • Fixed an issue with being able to recall into war zones in Felucca
  • The Halloween event will end on Nov. 17th
  • Trick or Treating will end also on the 17th of Nov.
  • Fixed the issue with the Elwood's The Collector's Quest NPC disappearing on Siege.
  • Fixed an issue with where the Skeletal Lich was spawning in bad locations
  • Siege Perilous cost for faction items will cost 5 times as much
  • Fixed bug with flax plant not able to be tended when locked down
  • Reverted a change to solen hive loyalty that was causing unexpected loss of friendship status
  • Skeletal Liches will no longer be attacked by guards
  • Fixed some issues with instanced corpses on the Crimson Dragons

Update 2

On November 6, 2008, the following was published:

  • Halloween 2008
    • Increased the number of drones that spawn
    • Lowered the cocoons’ respawn timer from 5 minutes to 3 minutes
    • Adjusted the drop rate of gossamer and small spider webs
    • Gossamer will now appear in the player’s bag if they are among the top damagers. They will receive a random number between 1 and 4
    • Rereading the journal can no longer be abused to reset the quest by circumventing the normal flow
  • Factions and War of Shadows
    • Fixed an issue with Factions Elections not working properly on some shards
    • Implemented a Town Crier update system for the War of Shadows. Saying “news” to a Town Crier or Sherry the Mouse statue will list one of the towns under attack
    • Fixed issue with global Town Crier updates not being sent to Trammel from Felucca, and vice versa
    • Increased number of Lieutenants, Captains, and Generals and adjusted their hit-points per rank
    • Increased the DI and SDI on weapon rewards by five points across the board
    • Added bonus to kill-points and silver for killing enemies of a different side
      • Order: TB and CoM
      • Chaos: Minax and SL
      • Example: If an "Order" faction member kills a "Chaos" member, they receive 2x kill-points, and 2x silver
      • Example: If an "Order" faction member kills an "Order" member, they receive the normal points and silver
      • This effect stacks in “warzones” in Felucca (any of the eight faction cities)
        • Kill-points can be up to 3x, silver up to 4x
        • Bonus kill-points are not deducted from the victim, they’re just a bonus given to the victor
    • Town sigils will now properly teleport back to their pedestals when a town is "neutralized" as part of the invasion
    • Fixed the no spell casting area in Moonglow
  • General
    • Fixed the issue where players were getting power scrolls in Ilshenar

Update 3

On November 11, 2008 an update to Publish 56 was made to all shards to fix a bug with Sherry the Mouse statuettes causing the Origin shard to crash repeatedly.

See Also